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Lunatic Psyker/it: Difference between revisions

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! width="25%" |Damage<br>NOTE: Damage is calculated with [[Nasod Armor Mode - Battle Gear|Level 1 Nasod Armor Mode - Battle Gear]] and Awakening with around 30% increased damage.
! width="25%" |Damage<br>NOTE: Damage is calculated with [[Nasod Armor Mode - Battle Gear|Level 1 Nasod Armor Mode - Battle Gear]] and Awakening with around 30% increased damage.
|-
|-
|  [[Image:LPCombo1.png]]  
|  [[File:LPCombo1.png]]  
| '''Crushing Smash (Battle Gear Combo)'''
| '''Crushing Smash (Battle Gear Combo)'''
Add will blink towards the target and slam them down, stunning them, followed by a barrage of punches reinforced with the Nasod armor. He then furiously punches downwards twice while moving forward and finally punches them away with a forceful punch.<br>Pressing {{CZ}} while holding {{CR}} will increase number of punches up to a maximum of 20 punches. The more punches executed, the faster the next set of punches will be.
Add will blink towards the target and slam them down, stunning them, followed by a barrage of punches reinforced with the Nasod armor. He then furiously punches downwards twice while moving forward and finally punches them away with a forceful punch.<br>Pressing {{CZ}} while holding {{CR}} will increase number of punches up to a maximum of 20 punches. The more punches executed, the faster the next set of punches will be.
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{{CX}} 205% Mag. Damage
{{CX}} 205% Mag. Damage
|-
|-
| [[Image:LPCombo2IT.png]]  
| [[File:LPCombo2IT.png]]  
| '''Sliding Slam (Battle Gear Combo)'''
| '''Sliding Slam (Battle Gear Combo)'''
Add will blink towards the target and slam them down, stunning them, followed by a heavy kick. He then continue the combo by punching through the target back and forth, and finishes by slamming the ground, knocking away targets.<br>Pressing {{CX}} while holding {{CR}} will increase number of punches up to a maximum of 6 punches.
Add will blink towards the target and slam them down, stunning them, followed by a heavy kick. He then continue the combo by punching through the target back and forth, and finishes by slamming the ground, knocking away targets.<br>Pressing {{CX}} while holding {{CR}} will increase number of punches up to a maximum of 6 punches.
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{{CZ}} 180% Mag. Damage
{{CZ}} 180% Mag. Damage
|}
|}
<br> Image:RFCombo2IT.png]]
<br> File:RFCombo2IT.png]]


== Skills ==
== Skills ==
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{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| width="40" | [[Image:LPHA.png]]  
| width="40" | [[File:LPHA.png]]  
| width="150" align="center" | [[Dooms Day/it|Giudizio Universale]] [[File:Lock.png|Lock.png]]
| width="150" align="center" | [[Dooms Day/it|Giudizio Universale]] [[File:Lock.png|Lock.png]]
|}
|}
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{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| width="40" | [[Image:LPSA1.png]]
| width="40" | [[File:LPSA1.png]]
| width="150" align="center" | [[Reverse Reactor]]
| width="150" align="center" | [[Reverse Reactor]]
|-
|-
| width="40" | [[Image:LPSA2.png]]
| width="40" | [[File:LPSA2.png]]
| width="150" align="center" | [[Quicksliver Accel]]  
| width="150" align="center" | [[Quicksliver Accel]]  
|-
|-
| width="40" | [[Image:LPSA3.png]]
| width="40" | [[File:LPSA3.png]]
| width="150" align="center" | [[Quicksliver Frenzy]] [[File:Lock.png|Lock.png]]
| width="150" align="center" | [[Quicksliver Frenzy]] [[File:Lock.png|Lock.png]]
|-
|-
| width="40" | [[Image:LPSA4.png]]
| width="40" | [[File:LPSA4.png]]
| width="150" align="center" | [[Dust Anatomy/it|Polvere alla Polvere]]
| width="150" align="center" | [[Dust Anatomy/it|Polvere alla Polvere]]
|-
|-
| width="40" | [[Image:LPSA5.png]]
| width="40" | [[File:LPSA5.png]]
| width="150" align="center" | [[Psychic Storm]]
| width="150" align="center" | [[Psychic Storm]]
|}
|}
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{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| width="40" | [[Image:LPA1.png]]
| width="40" | [[File:LPA1.png]]
| width="150" align="center" | [[Psionic Beat]]
| width="150" align="center" | [[Psionic Beat]]
|-
|-
| width="40" | [[Image:LPA2.png]]  
| width="40" | [[File:LPA2.png]]  
| width="150" align="center" | [[Rush Twirl]]
| width="150" align="center" | [[Rush Twirl]]
|}
|}
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{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| width="40" | [[Image:Intermediate Magic Training.PNG]]  
| width="40" | [[File:Intermediate Magic Training.PNG]]  
| width="150" align="center" | [[Intermediate Magical Offense Training]]
| width="150" align="center" | [[Intermediate Magical Offense Training]]
|-
|-
| width="40" | [[Image:LPP1.png]]
| width="40" | [[File:LPP1.png]]
| width="150" align="center" | [[Body of Transcendence]]
| width="150" align="center" | [[Body of Transcendence]]
|-
|-
| width="40" | [[Image:LPP2.png]]
| width="40" | [[File:LPP2.png]]
| width="150" align="center" | [[Output Exchange]]
| width="150" align="center" | [[Output Exchange]]
|-
|-
| width="40" | [[Image:LPP3.png]]  
| width="40" | [[File:LPP3.png]]  
| width="150" align="center" | [[Fantasy Tracer]] [[File:Lock.png|Lock.png]]
| width="150" align="center" | [[Fantasy Tracer]] [[File:Lock.png|Lock.png]]
|}
|}
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