Blooming Mineral Field: Difference between revisions
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{{Languages|Blooming Mineral Field}} | {{Languages|Blooming Mineral Field}} | ||
{{ | {{RaidPage | ||
| Orient=4 | | Orient=4 | ||
| Color={{ColorSel|Village|19}} | | Color={{ColorSel|Village|19}} | ||
Line 8: | Line 7: | ||
| BigPic=19-2new.png | | BigPic=19-2new.png | ||
| DunName=Blooming Mineral Field | | DunName=Blooming Mineral Field | ||
| Quotation='' | | Quotation=''The environment bloomed in the Abyss seems perilous like a model garden. A primordial land, the one lost in time awakens after a long slumber.'' | ||
| Description= | | Description=When they followed the El energy to the mineral field, the El Search Party finds the thief. | ||
| LvNeed=99 | | LvNeed=99 | ||
| LvFit=5000000 | | LvFit=5000000 | ||
| LvFitStory=2500000 | |||
| Solo=Yes | |||
| XEntryReq=<span style="display:none">{{</span> | | XEntryReq=<span style="display:none">{{</span> | ||
<h3> Solo Mode</h3> | |||
:''Main Article: [[Raid Solo Mode]]'' | |||
---- | |||
*Up to 4 players can enter, requiring a minimum of at least 3 people. (Normal) | |||
**2~4 players. (Story) | |||
*Only three Resurrection Stones can be used to revive. | |||
*Players are given a 15 second penalty before they can resurrect themselves. | |||
*Bosses can only be frozen or petrified 3 times each (every hit is 1 count) at a time. When this limit is exceeded, they become invulnerable to that debuff for 60 seconds. | |||
**Freezing or petrifying can be attempted again after 30 seconds, but you will not be able to chain it further. This also resets the 3-step chain's cooldown to 60 seconds. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Detail=<span style="display:none">{{</span> | | Detail=<span style="display:none">{{</span> | ||
====Demon Realm==== | *Most enemy attacks in this dungeon ignore players' physical and magical defense (either fully or partially). | ||
===={{se|441|Enviromental Debuff - Demon Realm|tt=no}}==== | |||
*The El's power does not reach into this realm, Attack and HP will be reduced by 90%. Enemies will have a 20% chance to resist your critical hits. | *The El's power does not reach into this realm, Attack and HP will be reduced by 90%. Enemies will have a 20% chance to resist your critical hits. | ||
====Boss Defenses==== | |||
{| class="wikitable" | |||
! Boss Name !! Defense (Raw) !! Defense (Percentage) | |||
|- | |||
| '''Dreaming Hatchling''' || rowspan=2 | {{calc|get_def|3.5|100}} || rowspan=2 | {{calc|get_def|3.5|100|true}} | |||
|- | |||
| '''Awakened Myuriconus''' | |||
|} | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| | |Phase1Name=Dreaming Hatchling | ||
|Phase1=<span style="display:none">{{</span> | |||
| | <center>'''???.'''</center> | ||
|[[File: | |||
|''' | == Phase Gimmick == | ||
'''Barrier''' - At the start of the raid, the boss will be encased in a barrier. There are multiple mineral blocks that will spawn around the map. Destroy them the deplete the barrier. | |||
*[[Head Hunter]] is recommend to be taken off while attacking mineral blocks. | |||
'''Barrier Regeneration''': After the barrier is depleted, you can attack the boss. Re-equip '''Head Hunter''' to burst down the boss. Mineral blocks will still spawn around the map. Destroy them to slow down the rate at which the barrier regenerates. | |||
---- | |||
==Boss== | |||
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;" | |||
|+ [[File:Icon - Warning.png|20px]] Attacks highlighted in {{color|red|red}} bypass invincibility frames. | |||
|- | |||
! colspan=3 | Dreaming Hatchling | |||
|- | |||
| align=center width=5% | {{tt|[[File:Mob Icon - Dreaming Hatchling.jpg|60px]]|[[File:Mob - Dreaming Hatchling.jpg|250px]]}} | |||
| colspan=2 align=center width=95% | An infant dragon trapped and slumbering within the Abyss. | |||
|- | |||
! colspan=2 width=50% | Boss Attacks !! width=50% | Tips | |||
|- | |||
| colspan=2 | | |||
*'''{{color|red|Target}}:''' A random player will be targeted with a purple reticle, which will explode after 3 seconds and deal lethal damage. The damage is reduced for every player stacked with the target. | |||
*{{color|#9F6811|'''Solo Mode Variation''':}} | |||
**A stationary reticle will appear where the player was originally standing when the attack is used, standing within the reticle will render you immune to the explosion's damage. | |||
| | |||
*It is possible to survive this pattern with just 2 players stacked together. | |||
*This attack is extremely lag sensitive. It is possible for the targeted player to explode immediately if they are not with another player when the mark spawns. | |||
*{{color|#9F6811|'''Solo Mode Variation''':}} | |||
**The reticle location is set earlier than when it appears visually, so it is recommended to stay put or within close proximity to where you were when the text prompt for the attack appears. | |||
**The detection radius for the safe zone is uncharacteristically small compared to the visual, especially on the vertical axis. | |||
|- | |||
| colspan=2 | | |||
*'''Surge:''' Myuriconus releases waves from its body, damaging nearby players and inflicting them with a debuff that decreases Physical/Magical Attack. | |||
| | |||
*The debuff will disappear either when duration ends or cleansed with debuff removal skills. | |||
|- | |||
| colspan=2 | | |||
*'''{{color|red|Mini Laser}}''': Myuriconus will either rotate, releasing a laser beam as it moves, or spawn a straight-firing laser in a random spot. | |||
| | |||
*The rotating lasers can be dodged if you hug the boss close enough. | |||
*The rotating lasers are always fired from the center of the boss. | |||
**If fired from the left side of the boss, the laser will start at a downwards angle and move upwards. | |||
**If fired from the right side of the boss, the laser will start at an upwards angle and move downwards. | |||
*The lasers are able to cover two platforms of height. | |||
*The lasers deal significant damage and hit multiple times in succession. Do not be afraid to manually dodge them. | |||
|- | |||
| colspan=2 | | |||
*'''{{color|red|Side Laser}}''': If there are more than 5 minerals on one side of Myuriconus, it will blast off lasers on that side of the map, destroying all minerals hit. The mineral destruction will ''not'' affect Myuriconus' shield. | |||
| | |||
|- | |||
| colspan=2 | | |||
*'''{{color|red|Fog Explosion}}''': Patches of purple fog will appear randomly across the map. These patches will explode after a short amount of time and inflict {{se||Move Slowdown|tt=no}} on any players hit. | |||
| | |||
|- | |||
| colspan=2 | | |||
*{{color|red|Targeted Fog Explosion|b=1}}: A variation of the above attack. Myuriconus spawns a patch of purple fog on each player. This fog will follow the player around and explode after ~3 seconds. | |||
| | |||
*The damage inflicted by these explosions is not high, but because they are targeted on each player, it is possible to overlap them and receive multiple hits. | |||
|- | |||
| colspan=2 | | |||
*'''{{color|red|Final Laser}}''': The ultimate attack. If the barrier finishes regenerating, Myuriconus will release lasers that are instant-kill and ignore any resurrection effects. At the end of this attack, the barrier will be fully restored and players must deplete the barrier gauge once more. | |||
| | |||
*Numerous safe zones will appear on the screen. There is a grace period of roughly 3 seconds between the appearance of the safe zones, and when the lasers fire. It is recommended to head to a safe zone as quickly as possible, as the laser 'snapshot' happens before the visuals occur. | |||
*It is possible for characters that are taller or have straighter posture, such as [[Ara]] or [[Ain]], to be unfairly hit by the lasers. It may be necessary to use the default '/sit' command in order to ensure your character's hitbox fits within the safe zone. | |||
|} | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| | |Phase2Name=Awakened Myuriconus | ||
| | |Phase2=<span style="display:none">{{</span> | ||
|[[File: | <center>'''???.'''</center> | ||
| ''' | |||
== Phase Gimmick == | |||
[[File:Mob - Air Bubble Plant.png|thumb|120px|Air Bubble Plant]] | |||
'''Air Bubble Plant''' - Large plants that randomly spawn across the map. Coming into contact with one of these plants will grant the player with 5 stacks of {{se|824|Sea Current Adaptation||sb}}<!--, with each stack providing All Damage +21%. When a player obtains 5 stacks, they will gain a buff that increases All Damage +320% and Movement Speed +120% for 15 seconds-->. Each stack last 15 seconds and will decrease by 1 at end of the duration. | |||
---- | |||
==Boss== | |||
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;" | |||
|+ [[File:Icon - Warning.png|20px]] Attacks highlighted in {{color|red|red}} bypass invincibility frames. | |||
|- | |||
! colspan=3 | Awakened Myuriconus | |||
|- | |||
| align=center width=5% | {{tt|[[File:Mob Icon - Awakened Myuriconus.jpg|60px]]|[[File:Mob - Awakened Myuriconus.jpg|300px]]|}} | |||
| colspan=2 align=center width=95% | The infant dragon awakens and wishes to play, unaware of its own strength. | |||
|- | |||
! colspan=2 width=50% | Boss Attacks !! width=50% | Tips | |||
|- | |||
| colspan=2 | | |||
*'''Teleport''': Myuriconus will teleport to another place on the map roughly every 30~45 seconds. When it teleports, it will enter a '''Hyper Armor''' state, removing any debuffs on it. | |||
| | |||
|- | |||
| colspan=2 | | |||
*'''{{color|red|Fog Explosion}}''': Patches of purple fog will appear randomly across the map. These patches will explode after a short amount of time and inflict {{se||Move Slowdown|tt=no}} on any players hit. | |||
| | |||
|- | |||
| colspan=2 | | |||
*'''Fog Scatter''': Releases multiple patches of purple fog in front of it, which explode shortly afterwards. | |||
| | |||
|- | |||
| colspan=2 | | |||
*'''Ocean Current''': Myuriconus will teleport to the bottom left, or the bottom right corner of the map and begin charging. After a moment of time, it will fly upwards before diving down on the other side of the arena, creating a current on each half of the stage in the process. | |||
| | | | ||
*''' | *Half of the stage will continuously apply {{se|826|Rising Current||sd}} which will ''increase'' Movement / Jump Speed by 50%. | ||
*The other half of the stage will continuously apply {{se|827|Falling Current||sd}} which will ''decrease'' Movement / Jump Speed by 50%. | |||
''' | *Players can use command attacks to interrupt Myuriconus while it is charging. Successfully doing so will cause Myuriconus to enter a groggy state for a few seconds. | ||
*Players can also choose to ''not'' interrupt the charge, especially in a stronger party and/or if the boss' HP is low. If Myuriconus successfully executes '''Ocean Current''', its internal '''Teleport''' cooldown will be reset, which can result in a longer DPS window. | |||
|- | |- | ||
| | | colspan=2 | | ||
| | *{{color|red|Double Laser Tag|b=1}}: Myuriconus will inflict every player with a purple aura. After a few seconds, two lasers will fire from the player and inflict damage on any other players hit. | ||
| | | | ||
* | *The auras will have two arrows indicating the direction of the lasers. These lasers cover the entire height/length of the map and must be positioned carefully to avoid hitting other players. | ||
**ex: A player with ↓ and → arrows on their aura should move to the bottom right corner of the map. | |||
*A player will always be assigned one vertical laser, and one horizontal laser. | |||
* | |||
|- | |- | ||
| | | colspan=2 | | ||
| ''' | *{{color|red|Red Point Explosion|b=1}}: A random player will be inflicted with a {{color|red|red aura}} that explodes after roughly 3 seconds, dealing lethal damage. Much like the {{color|red|Target|b=1}} mechanic from Phase 1, players must stack together to reduce and share the damage. | ||
*{{color|#9F6811|'''Solo Mode Variation''':}} | |||
**The mark will appear on top of the player, but will not follow them, standing in the mark will completely avoid damage. | |||
| | | | ||
* | <gallery widths=150px heights=150px> | ||
File:18-2 Attack 1.png | |||
''' | </gallery> | ||
|- | |||
| colspan=2 | | |||
*{{color|red|Blue Point Explosion|b=1}}: A random player will be inflicted with a {{color|blue|blue aura}} that explodes after roughly 3 seconds, dealing lethal damage to any other players nearby. | |||
*{{color|#9F6811|'''Solo Mode Variation''':}} | |||
**The mark will appear on top of the player, but will not follow them. | |||
| | | | ||
*The range of the explosion is roughly the size of the visual, so the marked player does not need to be too far away from the party. | |||
<gallery widths=150px heights=150px> | |||
File:18-2 Attack 2.png | |||
</gallery> | |||
|- | |- | ||
| | | colspan=2 | | ||
| BDrop={{:19-2Bdrop1}} | *{{color|red|Starlight Explosion|b=1}}: Myuriconus' ultimate attack that negates resurrection effects. It will fly into the background and begin scattering numerous spheres that then explode, instantly killing any players hit. | ||
| | |||
*A random player will be inflicted with the {{se|825|Myuriconus' Gaze||sd}} debuff, allowing them to see the one safe zone, represented as a golden semi-sphere. | |||
**It is recommended to use a [[Quick Voice]] or [[Character Customization System|sticker emote]] to let the party know where the safe zone is. | |||
|} | |||
<span style="display:none">}}</span> | |||
| BDrop={{tabs|divclass=forceland|name=1|tab1=Swirling Phantasma|contents1={{:19-2Bdrop1}} |tab2=Heart Core Shard|contents2={{:19-2Bdrop2}}}} | |||
| SBGM=[http://www.youtube.com/watch?v=5MrKBeQ247o '''''music096_boss'''''] | | SBGM=[http://www.youtube.com/watch?v=5MrKBeQ247o '''''music096_boss'''''] | ||
Line 69: | Line 188: | ||
File:Teaser - Blooming Mineral Field 3.jpg | File:Teaser - Blooming Mineral Field 3.jpg | ||
File:Teaser - Blooming Mineral Field 4.jpg | File:Teaser - Blooming Mineral Field 4.jpg | ||
File:Portrait - | File:Portrait - Myuriconus.png | ||
File:Portrait - | File:Portrait - Myuriconus 2.png | ||
</gallery> | </gallery> | ||
| Dialogue= | | Dialogue= | ||
{{tabs | {{tabs | ||
|name=Dialog | |name=Dialog | ||
|tab1=Phase 1 Dialogue | |||
|contents1= | |||
*{{StoryIcon|Aps}} '''Ara:''' ''I found the fake El! But what is that attached to it? A'' | |||
*{{StoryIcon|CEs}} '''Eve:''' ''That thing claimed the fake El before we did.'' | |||
*{{StoryIcon|KE}} '''Elsword:''' ''I'm sorry, but we're here to get rid of it. You better give it up!'' | |||
|tab2=Phase 2 Dialogue | |||
|contents2= | |||
*{{StoryIcon|Lib}} '''Noah:''' ''It got stronger after absorbing the fake El... What do we do?'' | |||
*{{StoryIcon|Blu}} '''Ain:''' ''Should we be worried? We accomplished the goal of getting'' | |||
*{{StoryIcon|Blu}} '''Ain:''' ''What's left with dealing with the one... that absorbed the fake El.'' | |||
*{{StoryIcon|DyB}} '''Rena:''' ''... Oh? That's an interesting plant. We should us that.'' | |||
---- | |||
*{{StoryIcon|Min}} '''Rose:''' ''Now! Zero! Take it away!'' | |||
*{{StoryIcon|Zero}} '''Zero:''' ''Oi, (WHISTLE)! This way!'' | |||
*{{StoryIcon|Myuriconus}} '''Myuriconus:''' ''...!!'' | |||
|tab4=Dungeon Victory Quote | |tab4=Dungeon Victory Quote | ||
|contents4= | |contents4= | ||
{{CharsTabs | |||
|EL= | |||
*'''Elsword:''' ''He absorbed all the energy from the fake El, so the Abyss should have stopped expanding. Thank goodness.'' | *'''Elsword:''' ''He absorbed all the energy from the fake El, so the Abyss should have stopped expanding. Thank goodness.'' | ||
*'''Elsword:''' ''If we restore the El and stop the dimensional rift from appearing, we can stop all the pain. That's why we came to the Demon Realm.'' | *'''Elsword:''' ''If we restore the El and stop the dimensional rift from appearing, we can stop all the pain. That's why we came to the Demon Realm.'' | ||
|AI= | |||
*'''Aisha:''' ''So, in conclusion, the reason why the Abyss expanded so rapidly is because Ran did something with the fake El? If we came a little bit later, the situation would have been much worse.'' | *'''Aisha:''' ''So, in conclusion, the reason why the Abyss expanded so rapidly is because Ran did something with the fake El? If we came a little bit later, the situation would have been much worse.'' | ||
*'''Aisha:''' ''I wondered how it survived in this Abyss, but I guess it's due to that tough scale. It must have slumbered for a long time waiting for this moment.'' | *'''Aisha:''' ''I wondered how it survived in this Abyss, but I guess it's due to that tough scale. It must have slumbered for a long time waiting for this moment.'' | ||
|RN= | |||
*'''Rena:''' ''(I feel much lighter ever since we entered the Abyss. I wonder what this change signifies...)'' | *'''Rena:''' ''(I feel much lighter ever since we entered the Abyss. I wonder what this change signifies...)'' | ||
*'''Rena:''' ''The most primordial form of dragons... But it doesn't really look like a dragon... Is it because it's young?'' | *'''Rena:''' ''The most primordial form of dragons... But it doesn't really look like a dragon... Is it because it's young?'' | ||
|RA= | |||
*'''Raven:''' ''The magic circle on the ground is recent. It must have been Ran's doing. Just what is he up to...?'' | *'''Raven:''' ''The magic circle on the ground is recent. It must have been Ran's doing. Just what is he up to...?'' | ||
*'''Raven:''' ''I knew we had to get rid of the fake El, but I didn't think it would happen this way. This turned out fine for us and for that creature.'' | *'''Raven:''' ''I knew we had to get rid of the fake El, but I didn't think it would happen this way. This turned out fine for us and for that creature.'' | ||
|EV= | |||
*'''Eve:''' ''Myuriconus, movement towards the exit confirmed. We've taken care of the fake El as well so the Abyss should stop its expansion soon.'' | *'''Eve:''' ''Myuriconus, movement towards the exit confirmed. We've taken care of the fake El as well so the Abyss should stop its expansion soon.'' | ||
*'''Eve:''' ''It won't always end up well for everyone. But they say the answer reveals itself to those who seek it. If I had given up. I wouldn't have felt this filling of joy. Good work, everyone.'' | *'''Eve:''' ''It won't always end up well for everyone. But they say the answer reveals itself to those who seek it. If I had given up. I wouldn't have felt this filling of joy. Good work, everyone.'' | ||
|CS= | |||
*'''Chung:''' ''When it was curled up, it looked like a caterpillar. I didn't think it would change like this! The wings are so glamorous.'' | *'''Chung:''' ''When it was curled up, it looked like a caterpillar. I didn't think it would change like this! The wings are so glamorous.'' | ||
*'''Chung:''' ''The outside world must be new for that creature. I hope it adjusts well. The starts shine on those looking for a path. I'm sure it will work out for it in the end.'' | *'''Chung:''' ''The outside world must be new for that creature. I hope it adjusts well. The starts shine on those looking for a path. I'm sure it will work out for it in the end.'' | ||
|AR= | |||
*'''Ara:''' ''We sent the Myuriconus out! I didn't want to harm the poor thing that was stuck in the Abyss for who knows how long... I'm really glad.'' | *'''Ara:''' ''We sent the Myuriconus out! I didn't want to harm the poor thing that was stuck in the Abyss for who knows how long... I'm really glad.'' | ||
*'''Ara:''' ''Though it became one with the Large El, I always felt guilt for what happened to the Moon El as someone who was supposed to protect it. It's all over now.'' | *'''Ara:''' ''Though it became one with the Large El, I always felt guilt for what happened to the Moon El as someone who was supposed to protect it. It's all over now.'' | ||
|ES= | |||
*'''Elesis:''' ''The minerals around here feels similar to the fake El. Myuriconus must have been lured because of that.'' | *'''Elesis:''' ''The minerals around here feels similar to the fake El. Myuriconus must have been lured because of that.'' | ||
*'''Elesis:''' ''Tsk, I know there's no rules in the Abyss, but a literal baby dragon? This is not a surprise box.'' | *'''Elesis:''' ''Tsk, I know there's no rules in the Abyss, but a literal baby dragon? This is not a surprise box.'' | ||
|AD= | |||
*'''Add:''' ''Oh? Did it endure the demonic energy of the Abyss due to the armor? Interesting... It's worth studying. Dynamo! Collect some samples.'' | *'''Add:''' ''Oh? Did it endure the demonic energy of the Abyss due to the armor? Interesting... It's worth studying. Dynamo! Collect some samples.'' | ||
*'''Add:''' ''This is more trouble than we anticipated. Kuhuhu, I guess it is a dragon.'' | *'''Add:''' ''This is more trouble than we anticipated. Kuhuhu, I guess it is a dragon.'' | ||
|LC= | |||
*'''Lu:''' ''Oh! I haven't seen one of these in a long time. That creature is called... It's called... Hold on! I'll remember in just a moment! Mrr... Grr...'' | *'''Lu:''' ''Oh! I haven't seen one of these in a long time. That creature is called... It's called... Hold on! I'll remember in just a moment! Mrr... Grr...'' | ||
*'''Lu:''' ''We did send it out of the Abyss, but with how lively it is, it's bound to cause trouble. I hope it does in Red Demon territory... Huhuhu...'' | *'''Lu:''' ''We did send it out of the Abyss, but with how lively it is, it's bound to cause trouble. I hope it does in Red Demon territory... Huhuhu...'' | ||
*'''Ciel:''' ''C, cute... A creature like that is extinct? This world is full of injustice.'' | *'''Ciel:''' ''C, cute... A creature like that is extinct? This world is full of injustice.'' | ||
*'''Ciel:''' ''It's too beautiful to be a part of the Abyss. Perhaps it's because I know it will soon disappear.'' | *'''Ciel:''' ''It's too beautiful to be a part of the Abyss. Perhaps it's because I know it will soon disappear.'' | ||
|RS= | |||
*'''Rose:''' ''I hope the Myuriconus like the life outside the Abyss. It's the last of its species, so it won't be able to see family, and it might get lonely... But life if full of wonderful things. I guarantee it.'' | *'''Rose:''' ''I hope the Myuriconus like the life outside the Abyss. It's the last of its species, so it won't be able to see family, and it might get lonely... But life if full of wonderful things. I guarantee it.'' | ||
*'''Rose:''' ''Our work always comes with what ifs. If Zero takes the role of the messenger, we'll be able to fight without having to look back. Even if we fail in our mission.'' | *'''Rose:''' ''Our work always comes with what ifs. If Zero takes the role of the messenger, we'll be able to fight without having to look back. Even if we fail in our mission.'' | ||
|AN= | |||
*'''Ain:''' ''I can tell from the size... But it does look like it's low in intelligence from the way it acts. I hope we never see each other again.'' | *'''Ain:''' ''I can tell from the size... But it does look like it's low in intelligence from the way it acts. I hope we never see each other again.'' | ||
*'''Ain:''' ''I'm concerned the fake El was only used for the expansion of the Abyss. There might be something else looming. Something that made him think he could give up the fake El...'' | *'''Ain:''' ''I'm concerned the fake El was only used for the expansion of the Abyss. There might be something else looming. Something that made him think he could give up the fake El...'' | ||
|LA= | |||
*'''Laby:''' ''Whoa! Laby thought you'd be all soft, but you're all smooth!'' | *'''Laby:''' ''Whoa! Laby thought you'd be all soft, but you're all smooth!'' | ||
*'''Laby:''' ''Wah, oof! Whoa, oui! Mrrr...! You sure are a troublemaker! If you keep running away like that, Laby's gonna grab you! Roar!'' | *'''Laby:''' ''Wah, oof! Whoa, oui! Mrrr...! You sure are a troublemaker! If you keep running away like that, Laby's gonna grab you! Roar!'' | ||
|NO= | |||
*'''Noah:''' ''I don't know how to feel about Misty, but I know what kind of sacrifice she paid to create the Moon El... I'm glad I can resolve this to make sure her sacrifice won't be in vain. Yes. This should be fine...'' | *'''Noah:''' ''I don't know how to feel about Misty, but I know what kind of sacrifice she paid to create the Moon El... I'm glad I can resolve this to make sure her sacrifice won't be in vain. Yes. This should be fine...'' | ||
*'''Noah:''' ''Is that what a real dragon looks like? ... Huh? It isn't? Heterobranchia... aerial? What are you even saying. Didn't you say you majored in magitech...?'' | *'''Noah:''' ''Is that what a real dragon looks like? ... Huh? It isn't? Heterobranchia... aerial? What are you even saying. Didn't you say you majored in magitech...?'' | ||
}} | |||
}} | }} | ||
|Trivia=<span style="display:none">{{</span> | |Trivia=<span style="display:none">{{</span> | ||
*The characters featured on the loading screen are [[Knight Emperor]], [[Code: Esencia]], [[Minerva]] and [[Liberator]]. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
|Updates=<span style="display:none">{{</span> | |Updates=<span style="display:none">{{</span> | ||
Line 118: | Line 268: | ||
! KR !! NA | ! KR !! NA | ||
|- | |- | ||
| 08/04/2022 || | | 08/04/2022 || 8/31/2022 || align="left" | | ||
*'''Blooming Mineral Field''' added. | *'''Blooming Mineral Field''' added. | ||
|- | |- | ||
| 09/01/2022 || | | 09/01/2022 || 9/28/2022 || align="left" | | ||
*{{buff|Phase 1 all Laser pattern range decreased.}} | *{{buff|Phase 1 all Laser pattern range decreased.}} | ||
|- | |||
| 07/20/2023 || 08/16/2023 || align="left" | | |||
*1st Phase (Dreaming Hatchling) | |||
**{{Buff|Barrier HP decreases even more when destroying minerals.}} | |||
**{{Buff|Recovery duration increases after the barrier is destroyed.}} | |||
*2nd Phase (Awakened Myuriconus) | |||
**{{Buff|Teleport pattern cooldown is increased.}} | |||
**{{Buff|Sea Current Adaptation buff stack obtained through plants is increased from 5 to 8.}} | |||
**{{Buff|When Nightmare’s Crib dungeon is cleared while playing against Awakened Myuriconus boss monster, 20 Sea Current Adaptation stacks will be applied}} | |||
|- | |||
| 09/12/2024 || 09/25/2024 || colspan=2 align="left" | | |||
*Phase 1: | |||
**{{buff|Damage dealt to barrier when destroying crystals is increased.}} | |||
*Phase 2: | |||
**{{buff|{{se|824|Sea Current Adaptation|tt=no}} changed to 5 stacks. Fruit now grants 5 stacks.}} | |||
|- | |||
| 04/24/2025 || 05/22/2025 || colspan=2 align="left" | | |||
*Normal mode '''Striker Party''' requirement removed. | |||
*[[Raid Solo Mode]] added. | |||
|} | |} | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> |