Extreme Chaser: Difference between revisions
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__NOTOC__{{Languages|Extreme Chaser}} | __NOTOC__{{Languages|Extreme Chaser}} | ||
{{#ev:youtube|qJMUc0BD7O4|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[File: | | [[File:MastermindSkill11.png]] | ||
| {{SkillType|SA|B}} | | {{SkillType|SA|B}} Deploy shockwaves that swiftly chases targets. The shockwave creates an energy explosion upon hit and attack enemies fiercely. | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
|- | |- | ||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
| [[Mastermind]] : Transcendent || 95 | | [[Mastermind]]: Transcendent || 95 | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
|- | |- | ||
! rowspan=2 | Mode !! | ! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | DP Recovery<br>(Dissolution Mode) !! rowspan=2 | Cooldown | ||
|- | |- | ||
! | ! Shockwave !! Energy Blast !! Shockwave !! Energy Blast<br/>(Per Shockwave hit) | ||
|- | |- | ||
| colspan=" | | colspan="8" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 224% || 356% || rowspan=2 | 5 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 60 DP || rowspan=2 | 23 seconds | ||
|- | |- | ||
| | | {{PvP}} || 99% || 142% | ||
|- | |- | ||
| colspan=" | | colspan="8" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 268% || 427% || rowspan=2 | 5 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 60 DP || rowspan=2 | 23 seconds | ||
|- | |- | ||
| | | {{PvP}} || 120% || 170% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Add|Extreme Chaser|Heavy, Haste|cd=23}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| | {{Damage|true|Add | ||
| | |dmg=268, 427 | ||
|pvp_dmg=120, 170 | |||
| | |hits=5, 5*6 | ||
|avg_hits=3, 3*6 | |||
| | |awk_dmg=i*1.1, i*1.1 | ||
| | |pvp_awk_dmg=i*1.1, i*1.1 | ||
| | |awk_hits=5, 5*7 | ||
| | |avg_awk_hits=3, 3*7 | ||
| ''' | |awk_suffix=/ [[Control Tower]] | ||
|heavy=true | |||
|bug=true | |||
|dmp=2 | |||
}} | |||
*'''Average''' assumes 3 '''Shockwave''' and {{#expr:3*6}} '''Energy Explosion''' hits, or {{#expr:3*7}} with [[Control Tower]]. | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{| | {{SkillTable | ||
| | |||
MastermindPassive4.png; Awakened Will: Mastermind; | |||
DominatorPassive1.png; Energy Flow; | |||
DominatorPassive2.png; Control Tower; | |||
}} | |||
<br> | |||
== Old Version == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | |||
|- | |- | ||
! width="300px" | Video | |||
| | ! Description | ||
|- | |||
|{{#ev:youtube|rQdudgLmVSY|300}} | |||
|Between its initial release and the 02/29/2024 KR Patch, '''Extreme Chaser''' used to fire a beam which caused lasers to constantly rain down on a specific target. | |||
|} | |} | ||
<br> | <br> | ||
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| 02/21/2019 || - || colspan=2 align="left" | | | 02/21/2019 || - || colspan=2 align="left" | | ||
*Fixed skill being unable to hit '''Drabaki''' in [[Twisted Time and Space - Fahrmann's Peak]]. | *Fixed skill being unable to hit '''Drabaki''' in [[Twisted Time and Space - Fahrmann's Peak]]. | ||
|- | |||
| 02/29/2024 || rowspan=2 | 03/27/2024 || colspan=2 align="left" | | |||
*Skill features changed. | |||
*Icon changed from [[File:MastermindSkill11 (Old).png|30px]] to [[File:MastermindSkill11.png|30px]] | |||
|- | |||
| 03/14/2024 || colspan=2 align="left" | | |||
*{{buff|Homing improved.}} | |||
*'''Light''' trait changed to '''Heavy'''. | |||
|} | |} | ||
<br> | <br> |