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Pet Guide: Difference between revisions

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When in '''Special Mode''', the damage of the Attack increases.
When in '''Special Mode''', the damage of the Attack increases.


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"; class="wikitable"
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" ;
|-
|-
! width=50% | Affinity
! width=50% | Affinity
! width=50% | Damage Increase
! width=50% | Damage Increase
|-
|-
| 0≤ X<70 || 0%
| 0 ≤ Affinity < 70|| 0%
|-
|-
| X ≥ 70 || 10% + (X - 70)%
|Affinity ≥ 70||10% + (Affinity - 70)%
|}
|}
<br>
<br>
==== Encouragement and Special Encouragement ====
====Encouragement and Special Encouragement====
'''Encouragement''' will be unlocked once a pet evolves to '''Infant'''. If your HP drops below 40%, your pet will start to sparkle and will encourage you to fight harder, granting additional stats and HP and MP regeneration for 24 seconds. The Encouragement effects have a cooldown of 180 seconds, and will be disabled completely if the pet's Hunger is under 40%.
'''Encouragement''' will be unlocked once a pet evolves to '''Infant'''. If your HP drops below 40%, your pet will start to sparkle and will encourage you to fight harder, granting additional stats and HP and MP regeneration for 24 seconds. The Encouragement effects have a cooldown of 180 seconds, and will be disabled completely if the pet's Hunger is under 40%.


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"; class="wikitable"
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" ;
|-  
|-  
! colspan=6 | {{se|016|'''Encouragement'''}} '''Effects'''
! colspan="6" |{{se|016|'''Encouragement'''}} Base '''Effects'''
|-
|-
! Pet Stage !! Action / Movement Speed Increase {{Stat|M}} !! Critical Increase {{Stat|M}} !! Max HP Increase {{Stat|M}} !! HP Recovery per Second !! MP Recovery per Second
!Pet Stage!! Action / Movement Speed Increase {{Stat|M}}!!Critical Increase {{Stat|M}}!!Max HP Increase {{Stat|M}}!!HP Recovery per Second!!MP Recovery per Second
|-
|-
| Infant || 5% || 6% || 20% || 0.5% HP || 6 MP
|Infant|| 5% || 6%||20% ||0.5% HP||6 MP
|-
|-
| Teen || 10% || 12% || 30% || 1% HP || 12 MP
|Teen || 10%||12%||30%||1% HP|| 12 MP
|-
|-
| Adult || 15% || 18% || 40% || 1.5% HP || 18 MP
|Adult ||15%||18% ||40%
|1.5% HP||18 MP
|}
|}


The increase in Speeds and Critical is multiplicative with your current stats.
'''Special Encouragement''' will be unlocked once your pet has 3000 Growth points. It is independent from normal Encouragement, so it has no HP threshold condition. However, only one of its effects will be active at any given moment, changing to another random effect after 90 seconds have passed. The active effect can be one the following:  
 
*50% of HP & MP recovery
'''Special Encouragement''' will be unlocked once your pet has 3000 Growth points. It is independent from normal Encouragement, so it has no HP threshold condition. However, only one of its effects will be active at any given moment, changing to another random effect after 90 seconds have passed. The active effect can be one the following:
*{{se|014|'''Special Encouragement'''}}: Physical/Magical Attack +5% (for 30 sec.)
* 50% of HP & MP recovery
*All Skill Cooldown Reset
* {{se|014|'''Special Encouragement'''}}: Physical/Magical Attack +5% (for 30 sec.)
* All Skill Cooldown Reset


All the effects of '''Encouragement''' and '''Special Encouragement''' can increase if your pet has high '''Affinity'''. This Affinity bonus is multiplicative.
All the effects of '''Encouragement''' and '''Special Encouragement''' can increase if your pet has high '''Affinity'''. This Affinity bonus is multiplicative.
   
   
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"; class="wikitable"
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" ;
|-
|-
! width=50% | Affinity
! width="50%" | Affinity
! width=50% | Affinity Bonus Multiplier
! width="50%" |Affinity Bonus Multiplier
|-
|-
| 0 ≤ Affinity<70 || ×1
| 0 ≤ Affinity < 70|| ×1
|-
|-
| 70 ≤ Affinity<80 || ×1.1
| 70 ≤ Affinity < 80||×1.1
|-
|-
| 80 ≤ Affinity<90 || ×1.2
|80 ≤ Affinity < 90||×1.2
|-
|-
| 90 ≤ Affinity<100 || ×1.3
|90 ≤ Affinity < 100||×1.3
|-
|-
| 100 || ×1.4
|100||×1.4
|}
|}
The way this applies depends on the stat. For Speeds, Max HP Increase, HP/s the percentage increase gets multiplied with the Affinity Bonus Multiplier:
The way this applies depends on the stat. For Action / Movement Speed, Max HP Increase and HP Recovery, the percentage increase gets multiplied with the Affinity Bonus Multiplier:
  AS / MS / HP/s / Max HP= (1 + E/100 × ABM)
  Speed / HP Recovery / Max HP = (1 + E/100 × ABM)
For Critical Chance the stat gets calculated by multiplying the total percentage with the Affinity Bonus Multiplier:
For the Critical Chance Increase effect, the stat gets calculated by multiplying the total percentage with the Affinity Bonus Multiplier:
  Critical = (1 + E/100) × ABM
  Critical = (1 + E/100) × ABM
For MP/s the Affinity Bonus Multiplier gets multiplied to the flat number:
For the MP Recovery effect, the Affinity Bonus Multiplier gets multiplied by the flat number:
  MP/s = E × ABM
  MP Recovery = E × ABM
*'''S''' = Base Stat (Attack/Movement Speed or Critical)  
*'''S''' = Base Stat (Attack/Movement Speed or Critical)
*'''E''' = Increase (the increase based on the pet's stage)  
*'''E''' = Increase (the increase based on the pet's stage)
*'''ABM''' = Affinity Bonus Multiplier
*'''ABM''' = Affinity Bonus Multiplier
This leads to the following stats:
This results in the following values:
<tabber>
\\Stage 1 (Infant)=
{| class="wikitable" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1" ;
{| class="wikitable" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1" ;
|-  
|-  
! colspan="6" |{{se|016|'''Encouragement'''}} Stage 1 (Infant)
! colspan="6" |{{se|016|'''Encouragement'''}}
|-
|-
! Affinity !! Action / Movement Speed Increase {{Stat|M}} !! Critical Increase {{Stat|M}} !! Max HP Increase {{Stat|M}} !! HP Recovery per Second !! MP Recovery per Second
! Affinity !! Action / Movement Speed Increase {{Stat|M}} !! Critical Increase {{Stat|M}} !! Max HP Increase {{Stat|M}} !! HP Recovery per Second !! MP Recovery per Second
|-
|-
| 0 ≤ Affinity<70 || 5% || 6% || 20% || 0.5% HP || 6 MP
| 0 ≤ Affinity < 70 || 5% || 6% || 20% || 0.5% HP || 6 MP
|-
|-
| 70 ≤ Affinity<80 || 5.5% || 16.6% || 22% || 0.55% HP || 6.6 MP
| 70 ≤ Affinity < 80 || 5.5% || 16.6% || 22% || 0.55% HP || 6.6 MP
|-
|-
| 80 ≤ Affinity<90 || 6% || 27.2% || 24% || 0.6% HP || 7.2 MP
| 80 ≤ Affinity < 90 || 6% || 27.2% || 24% || 0.6% HP || 7.2 MP
|-
|-
|90 ≤ Affinity<100
|90 ≤ Affinity < 100
|6.5%
|6.5%
|37.8%
|37.8%
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|8.4 MP
|8.4 MP
|}
|}
 
\\Stage 2 (Teen)=
{| class="wikitable" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1" ;
{| class="wikitable" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1" ;
|-  
|-  
! colspan="6" |{{se|016|'''Encouragement'''}} Stage 2 (Teen)
! colspan="6" |{{se|016|'''Encouragement'''}}
|-
|-
! Affinity !! Action / Movement Speed Increase {{Stat|M}} !! Critical Increase {{Stat|M}} !! Max HP Increase {{Stat|M}} !! HP Recovery per Second !! MP Recovery per Second
! Affinity !! Action / Movement Speed Increase {{Stat|M}} !! Critical Increase {{Stat|M}} !! Max HP Increase {{Stat|M}} !! HP Recovery per Second !! MP Recovery per Second
|-
|-
| 0 ≤ Affinity<70 || 10% || 12% || 30% || 1% HP || 12 MP
| 0 ≤ Affinity < 70 || 10% || 12% || 30% || 1% HP || 12 MP
|-
|-
| 70 ≤ Affinity<80 || 11% || 23,2% || 33% || 1.1% HP || 13.1 MP
| 70 ≤ Affinity < 80 || 11% || 23,2% || 33% || 1.1% HP || 13.1 MP
|-
|-
| 80 ≤ Affinity<90 || 12% || 34.4% || 36% || 1.2% HP || 14.4 MP
| 80 ≤ Affinity < 90 || 12% || 34.4% || 36% || 1.2% HP || 14.4 MP
|-
|-
|90 ≤ Affinity<100
|90 ≤ Affinity < 100
|13%
|13%
|45.6%
|45.6%
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|16.8 MP
|16.8 MP
|}
|}
 
\\Stage 3 (Adult)=
{| class="wikitable" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1" ;
{| class="wikitable" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1" ;
|-  
|-  
! colspan="6" |{{se|016|'''Encouragement'''}} Stage 3 (Adult)
! colspan="6" |{{se|016|'''Encouragement'''}}
|-
|-
! Affinity !! Action / Movement Speed Increase {{Stat|M}} !! Critical Increase {{Stat|M}} !! Max HP Increase {{Stat|M}} !! HP Recovery per Second !! MP Recovery per Second
! Affinity !! Action / Movement Speed Increase {{Stat|M}} !! Critical Increase {{Stat|M}} !! Max HP Increase {{Stat|M}} !! HP Recovery per Second !! MP Recovery per Second
|-
|-
| 0 ≤ Affinity<70 || 15% || 18% || 40% || 1.5% HP || 18 MP
| 0 ≤ Affinity < 70 || 15% || 18% || 40% || 1.5% HP || 18 MP
|-
|-
| 70 ≤ Affinity<80 || 16.5% || 29.8% || 44% || 1.65% HP || 19.8 MP
| 70 ≤ Affinity < 80 || 16.5% || 29.8% || 44% || 1.65% HP || 19.8 MP
|-
|-
| 80 ≤ Affinity<90 || 18% || 41.6% || 48% || 1.8% HP || 21.5 MP
| 80 ≤ Affinity < 90 || 18% || 41.6% || 48% || 1.8% HP || 21.5 MP
|-
|-
|90 ≤ Affinity<100
|90 ≤ Affinity < 100
|19.5%
|19.5%
|53.4%
|53.4%
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|25.2 MP
|25.2 MP
|}
|}
</tabber>


===Table of Common Pet Skills===
===Table of Common Pet Skills===
{| cellpadding=5 border=1 style="border-collapse: collapse; text-align: center"; class="wikitable"
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" ;
|-
|-
! Icon !! Effect
! Icon!! Effect
|-
|-
| [[File:PickUpIcon.png]] || '''Fetch Aura'''<br>
|[[File:PickUpIcon.png]]||'''Fetch Aura'''<br>


Dropped items or ED from dungeons and fields will be picked up by your pet.<br>
Dropped items or ED from dungeons and fields will be picked up by your pet.<br>
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'Grab them all! Never miss a single ED again!'
'Grab them all! Never miss a single ED again!'
|-
|-
| [[File:Encouragement.png]]<br>[[File:HalloweenEncouragement.png]] || '''Encouragement'''<br>
|[[File:Encouragement.png]]<br>[[File:HalloweenEncouragement.png]]|| '''Encouragement'''<br>


Your confidence and energy will increase during this skill's duration.<br>
Your confidence and energy will increase during this skill's duration.<br>
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※ When the pet is in 'special' status, its encouragement effect increases accordingly with its affinity level.
※ When the pet is in 'special' status, its encouragement effect increases accordingly with its affinity level.
|-
|-
| [[File:Special_Encouragement.png]] || '''Special Encouragement'''<br>
| [[File:Special_Encouragement.png]]||'''Special Encouragement'''<br>


Encourage with one of the following effects.<br>
Encourage with one of the following effects.<br>
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<br>
<br>


== [[File:Pet Icon.png]] Commands ==
==[[File:Pet Icon.png]] Commands==
[[File:PetSayingHello.png|right|frame|Phoru Pet replying to the ''Hello!'' command.]]
[[File:PetSayingHello.png|right|frame|Phoru Pet replying to the ''Hello!'' command.]]
'''Commands''' are short phrases you can say in the chat that will make your pet say something back or play an animation. Its '''Affinity''' will affect on how it responds to you. Pets might also have additional, exclusive '''Special Commands''', which vary depending on the pet.  
'''Commands''' are short phrases you can say in the chat that will make your pet say something back or play an animation. Its '''Affinity''' will affect on how it responds to you. Pets might also have additional, exclusive '''Special Commands''', which vary depending on the pet.  
<br>
<br>
=== List of Basic Commands ===
===List of Basic Commands===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"; class="wikitable"
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" ;
| Hey! || Howdy! || Hi! || Hello! || Sit! || Wait! || Rest! || Stand! || GetUp!
|Hey! || Howdy!|| Hi!||Hello! ||Sit!||Wait!||Rest!||Stand!||GetUp!
|-
|-
| LetsGo! || ComeHere! || GetGet! || Goofy! || Here! || Come! || Silly! || Smack! || Stop!
|LetsGo! ||ComeHere!||GetGet!||Goofy! ||Here!|| Come!||Silly!||Smack!||Stop!
|-
|-
| Angry! || Playful! || NapTime! || SleepyTime! || Zz! || ILoveYou! || ILikeYou! || GoodJob! ||
|Angry!||Playful! ||NapTime!||SleepyTime!||Zz!||ILoveYou!|| ILikeYou!||GoodJob! ||
|}
|}
<br>
<br>
== [[File:Pet Icon.png]] Growth ==
==[[File:Pet Icon.png]] Growth==
On April 25, 2019 in the Korean Server, the Personality System was replaced with the '''Growth System'''. The users that had personality points already invested before, received a certain number of Growth points.
On April 25, 2019 in the Korean Server, the Personality System was replaced with the '''Growth System'''. The users that had personality points already invested before, received a certain number of Growth points.


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Growth points can be invested in additional effects for the pet:
Growth points can be invested in additional effects for the pet:
*[[File:Pet - Cheer.png|30px]] <span style="color:#3674fd">'''Cheer'''</span> decreases Encouragement and Special Encouragement cooldown by 0.0333% per point.
* [[File:Pet - Cheer.png|30px]] <span style="color:#3674fd">'''Cheer'''</span> decreases Encouragement and Special Encouragement cooldown by 0.0333% per point.
*[[File:Pet - Patience.png|30px]] <span style="color:#36c5b2">'''Patience'''</span> increases Encouragement and Special Encouragement duration by 0.05% per point.
*[[File:Pet - Patience.png|30px]] <span style="color:#36c5b2">'''Patience'''</span> increases Encouragement and Special Encouragement duration by 0.05% per point.
*[[File:Pet - Mastery.png|30px]] <span style="color:#f12c93">'''Mastery'''</span> increases the pet skill's damage by 0.05% per point.
*[[File:Pet - Mastery.png|30px]] <span style="color:#f12c93">'''Mastery'''</span> increases the pet skill's damage by 0.05% per point.
*[[File:Pet - Focus.png|30px]] <span style="color:#6b56fe">'''Focus'''</span> decreases MP cost of the pet skill by 0.015% per point.  
*[[File:Pet - Focus.png|30px]] <span style="color:#6b56fe">'''Focus'''</span> decreases MP cost of the pet skill by 0.015% per point.
[[FIle:Basic Digestive Medicine.png|right|frame|Basic Digestive Medicine]]
[[FIle:Basic Digestive Medicine.png|right|frame|Basic Digestive Medicine]]
You can acquire Growth points by either feeding your pet or Refilling Nutrition. You can only gain a maximum of 216 points every 72 hours by Refilling Nutrition because the pet must digest the food. You can help your pet digest the food by giving it Digestion Medicine.
You can acquire Growth points by either feeding your pet or Refilling Nutrition. You can only gain a maximum of 216 points every 72 hours by Refilling Nutrition because the pet must digest the food. You can help your pet digest the food by giving it Digestion Medicine.
<br>
<br>
=== Table of Growth Points ===
===Table of Growth Points===
{| cellpadding=5 border=1 style="border-collapse: collapse; text-align: center"; class="wikitable"
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" ;
|-
|-
! Icon !! Name !! Amount of Growth Points !! Digesting Duration
!Icon!!Name!!Amount of Growth Points!!Digesting Duration
|-
|-
| [[File:HQ_Shop_Item_500040.png|30px]] || El Tree Fruit || rowspan=2 | 3 || 1
|[[File:HQ_Shop_Item_500040.png|30px]] || El Tree Fruit || rowspan="2" |3
|1
|-
|-
| [[File:Lots of Petite El Jelly.png|30px]] || Lots of Petit El Jelly || 3
|[[File:Lots of Petite El Jelly.png|30px]]||Lots of Petit El Jelly
|3
|-
|-
| [[File:SociableCandy.png|30px]] || Odd Flavored Candy || rowspan=6 | 2 || 1
|[[File:SociableCandy.png|30px]]||Odd Flavored Candy|| rowspan="6" |2 ||1
|-
|-
| [[File:HQ_Shop_Item_500030.png|30px]] || El Tree Seed || rowspan=2 | 2
|[[File:HQ_Shop_Item_500030.png|30px]]||El Tree Seed|| rowspan="2" |2
|-
|-
| [[File:HQ_Shop_Item_185081.png|30px]] || Strange El Tree Seed
|[[File:HQ_Shop_Item_185081.png|30px]]||Strange El Tree Seed
|-  
|-  
| [[File:Some Petite El Jelly.png|30px]] || Some Petite El Jelly || rowspan=3 | 3
|[[File:Some Petite El Jelly.png|30px]]||Some Petite El Jelly|| rowspan="3" |3
|-
|-
| [[File:JELLY_STEP11_F.png|30px]] || Fantastic QPL Jelly
|[[File:JELLY_STEP11_F.png|30px]]||Fantastic QPL Jelly
|-
|-
| [[File:JELLY_STEP11_W.png|30px]] || Strange QPL Jelly
|[[File:JELLY_STEP11_W.png|30px]]||Strange QPL Jelly
|-
|-
| [[File:Petite El Jelly.png|30px]] || Petite El Jelly || rowspan=5 | 1 || rowspan=2 | 3
|[[File:Petite El Jelly.png|30px]]|| Petite El Jelly|| rowspan="5" |1|| rowspan="2" |3
|-
|-
| [[File:JELLY_STEP11.png|30px]] || QPL Jelly (Step 11)
|[[File:JELLY_STEP11.png|30px]]||QPL Jelly (Step 11)
|-
|-
| colspan=2 | Any piece of equipment/weapon || 5
| colspan="2" |Any piece of equipment/weapon ||5
|-
|-
| [[File:HQ Shop Item 210000083.png|30px]] || Mysterious Weeds || rowspan=2 | N/A
|[[File:HQ Shop Item 210000083.png|30px]]||Mysterious Weeds|| rowspan="2" |N/A
|-
|-
| [[File:HQ Shop Item 80001850.png|30px]] || Bamboo
|[[File:HQ Shop Item 80001850.png|30px]]||Bamboo
|}
|}


* '''Note:''' Refilling Nutrition with Strange El Seeds or Strange QPL Jelly '''will not''' decrease your pet's Affinity. Likewise, Fantastic QPL Jellies will not increase Affinity when used to Refill Nutrition.
*'''Note:''' Refilling Nutrition with Strange El Seeds or Strange QPL Jelly '''will not''' decrease your pet's Affinity. Likewise, Fantastic QPL Jellies will not increase Affinity when used to Refill Nutrition.
<br>
<br>


== [[File:Pet Icon.png]] Accessories ==
==[[File:Pet Icon.png]] Accessories ==
[[FIle:Basic Gem of Skill.png|right|frame|Basic Gem of Skill]]
[[FIle:Basic Gem of Skill.png|right|frame|Basic Gem of Skill]]
You can socket your Pet with up to two '''Gems of Skill''' in their Accessory sockets, which are located in the bottom right of your Pet Menu. Gems of Skill are given as a reward in [[Pet Expedition]] Chests and quests, and in certain events. They provide various benefits to you or your pet. "Encourage Duration Increase" and "Encourage Cooldown Decrease" are also applied to Special Encouragement.
You can socket your Pet with up to two '''Gems of Skill''' in their Accessory sockets, which are located in the bottom right of your Pet Menu. Gems of Skill are given as a reward in [[Pet Expedition]] Chests and quests, and in certain events. They provide various benefits to you or your pet. "Encourage Duration Increase" and "Encourage Cooldown Decrease" are also applied to Special Encouragement.
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*Encourage Duration Increase
*Encourage Duration Increase
*Encourage Cooldown Decrease
*Encourage Cooldown Decrease
*EXP Gain Increase
* EXP Gain Increase
*Recovery Item Effect
*Recovery Item Effect
*Recovery Item Cooldown Decrease
* Recovery Item Cooldown Decrease
*Character MP Recovery when Pet Skill Used
*Character MP Recovery when Pet Skill Used
*Expedition ED Cost Decrease
*Expedition ED Cost Decrease
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*Expedition Mission Success Rate Increase
*Expedition Mission Success Rate Increase
<br>
<br>
== [[File:Pet Icon.png]] Auto Consumption ==
==[[File:Pet Icon.png]] Auto Consumption ==
[[File:AutoConsumption.png|400px|center]]
[[File:AutoConsumption.png|400px|center]]
The '''Auto Consumption''' system allows you to assign two different [[consumable]]s that your pet will give you automatically once your HP or MP drops below a custom percentage. You can remove the consumables and assign others as you please. The Auto Consumption window can be accessed through the main Pet Menu or the Mini UI that shows below your character's portrait.
The '''Auto Consumption''' system allows you to assign two different [[consumable]]s that your pet will give you automatically once your HP or MP drops below a custom percentage. You can remove the consumables and assign others as you please. The Auto Consumption window can be accessed through the main Pet Menu or the Mini UI that shows below your character's portrait.
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You can get [[File:Pet Auto Consume Quick Slot Expansion.png|30px]] '''Pet Auto Consume Quick Slot Expansions''' through [[Cubes#Job_Advancement_Cubes|Job Advancement Useful Items Cubes]] (Temporary), Events, the [[Velder Academy Concert]] Event Dungeon (Temporary) and the Item Mall.
You can get [[File:Pet Auto Consume Quick Slot Expansion.png|30px]] '''Pet Auto Consume Quick Slot Expansions''' through [[Cubes#Job_Advancement_Cubes|Job Advancement Useful Items Cubes]] (Temporary), Events, the [[Velder Academy Concert]] Event Dungeon (Temporary) and the Item Mall.
<br>
<br>
== [[File:Pet Icon.png]] Pet PvP ==
==[[File:Pet Icon.png]] Pet PvP==
''Main Article: [[Pet PvP]]''
''Main Article: [[Pet PvP]]''


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Growth Points are important in Pet PvP because they provide your pet with various benefits that might turn the odds of the battle in your favor. Before starting a match, you can let the game choose an effect at random or choose one yourself. The game will not pick or let you select an effect that has no Growth Points spent on it. The higher the Growth Points spent, the more likely the effect will proc (max 40%).
Growth Points are important in Pet PvP because they provide your pet with various benefits that might turn the odds of the battle in your favor. Before starting a match, you can let the game choose an effect at random or choose one yourself. The game will not pick or let you select an effect that has no Growth Points spent on it. The higher the Growth Points spent, the more likely the effect will proc (max 40%).


*[[File:Pet - Cheer.png|30px]] <span style="color:#3674fd">'''Cheer'''</span> increases your pet's chance to act first.
* [[File:Pet - Cheer.png|30px]] <span style="color:#3674fd">'''Cheer'''</span> increases your pet's chance to act first.
*[[File:Pet - Patience.png|30px]] <span style="color:#36c5b2">'''Patience'''</span> increases your pet's chance to recover additional HP when using the "Recover" action.
*[[File:Pet - Patience.png|30px]] <span style="color:#36c5b2">'''Patience'''</span> increases your pet's chance to recover additional HP when using the "Recover" action.
*[[File:Pet - Mastery.png|30px]] <span style="color:#f12c93">'''Mastery'''</span> increases your pet's chance to deal a critical attack when using the "Attack" action.
*[[File:Pet - Mastery.png|30px]] <span style="color:#f12c93">'''Mastery'''</span> increases your pet's chance to deal a critical attack when using the "Attack" action.
*[[File:Pet - Focus.png|30px]] <span style="color:#6b56fe">'''Focus'''</span> increases your pet's chance to dodge its enemy's attack.
* [[File:Pet - Focus.png|30px]] <span style="color:#6b56fe">'''Focus'''</span> increases your pet's chance to dodge its enemy's attack.


Your pets' traits will affect the damage they deal:
Your pets' traits will affect the damage they deal:


*[[File:Feral Trait.png|25px]] <span style="color:#ff0349">'''Feral'''</span> will deal more damage to <span style="color:#2B75FA">'''Tenacity'''</span>, but will deal less damage to <span style="color:#F01CF7">'''Wisdom'''</span>.
* [[File:Feral Trait.png|25px]] <span style="color:#ff0349">'''Feral'''</span> will deal more damage to <span style="color:#2B75FA">'''Tenacity'''</span>, but will deal less damage to <span style="color:#F01CF7">'''Wisdom'''</span>.
*[[File:Tenacity Trait.png|25px]] <span style="color:#2B75FA">'''Tenacity'''</span> will deal more damage to <span style="color:#F01CF7">'''Wisdom'''</span>, but will deal less damage to <span style="color:#ff0349">'''Feral'''</span>.
*[[File:Tenacity Trait.png|25px]] <span style="color:#2B75FA">'''Tenacity'''</span> will deal more damage to <span style="color:#F01CF7">'''Wisdom'''</span>, but will deal less damage to <span style="color:#ff0349">'''Feral'''</span>.
*[[File:Wisdom Trait.png|25px]] <span style="color:#F01CF7">'''Wisdom'''</span> will deal more damage to <span style="color:#ff0349">'''Feral'''</span>, but will deal less damage to <span style="color:#2B75FA">'''Tenacity'''</span>.
*[[File:Wisdom Trait.png|25px]] <span style="color:#F01CF7">'''Wisdom'''</span> will deal more damage to <span style="color:#ff0349">'''Feral'''</span>, but will deal less damage to <span style="color:#2B75FA">'''Tenacity'''</span>.
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== [[File:Pet Icon.png]] Pet Expedition ==
==[[File:Pet Icon.png]] Pet Expedition==
''Main Article: [[Pet Expedition]]''
''Main Article: [[Pet Expedition]]''
[[File:Pet in Expedition.png|right|frame|A pet that is away on an expedition, as seen in the Pet Menu.]]
[[File:Pet in Expedition.png|right|frame|A pet that is away on an expedition, as seen in the Pet Menu.]]
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After sending your pets to an expedition you will not be able to summon them, access their Growth Menu or socket their Accessory slots with Gems of Skill, until the expedition ends and you check its results (in the Pet Expedition window). You can, however, end the expedition early to bring back your pets any time you wish.
After sending your pets to an expedition you will not be able to summon them, access their Growth Menu or socket their Accessory slots with Gems of Skill, until the expedition ends and you check its results (in the Pet Expedition window). You can, however, end the expedition early to bring back your pets any time you wish.
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== [[File:Pet Icon.png]] Related Items ==
==[[File:Pet Icon.png]] Related Items==
{{Tabber
{{Tabber
|$divclass=tabber-vertical fancy class-listing
|$divclass=tabber-vertical fancy class-listing
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== [[File:Pet Icon.png]] Trivia ==
==[[File:Pet Icon.png]] Trivia==
*The first '''Growth Fruit''' was made by [[Solace]] and [[Gaia]].
*The first '''Growth Fruit''' was made by [[Solace]] and [[Gaia]].
*While it was originally created as the baby stage of the Hedgehog pet based on the same monster from various [[Hamel]] dungeons, the '''Baby Hedgehog''' quickly became extremely popular among fans and has since eclipsed Phorus as the "mascot" monster of Elsword, with various merchandise to go along with it, including [https://t1.daumcdn.net/thumb/R708x0/?fname=http://u1.daumcdn.net/cod/9b6b197cf0c64b659cd7a445638dd894 handbags, little statues, t-shirts and usbs].
*While it was originally created as the baby stage of the Hedgehog pet based on the same monster from various [[Hamel]] dungeons, the '''Baby Hedgehog''' quickly became extremely popular among fans and has since eclipsed Phorus as the "mascot" monster of Elsword, with various merchandise to go along with it, including [https://t1.daumcdn.net/thumb/R708x0/?fname=http://u1.daumcdn.net/cod/9b6b197cf0c64b659cd7a445638dd894 handbags, little statues, t-shirts and usbs].
**During the Elsword "Together Festival" event in 2017, one of the KoG employees even paraded around the conference grounds in a [https://www.youtube.com/watch?v=lIcqLbLwi10&t=35s large Baby Hedgehog suit], to the amusement of many of the visitors.
**During the Elsword "Together Festival" event in 2017, one of the KoG employees even paraded around the conference grounds in a [https://www.youtube.com/watch?v=lIcqLbLwi10&t=35s large Baby Hedgehog suit], to the amusement of many of the visitors.
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== [[File:Pet Icon.png]] Updates ==
==[[File:Pet Icon.png]] Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|Misc}}"
|- style="background:{{ColorSel|Misc}}"
! colspan=2 | Date !! rowspan=2 | Changes
! colspan="2" |Date!! rowspan="2" |Changes
|- style="background:{{ColorSel|Misc}}"
|- style="background:{{ColorSel|Misc}}"
! KR !! NA
!KR!!NA
|-
|-
| 09/16/2010 || 10/05/2011 || align="left" |  
|09/16/2010||10/05/2011|| align="left" |
*Pet System released.
*Pet System released.
|-
|-
| ??/??/2014 || ??/??/2014 || align="left" |  
| ??/??/2014 || ??/??/2014 || align="left" |
*All Pet's Attack Damage increased.
*All Pet's Attack Damage increased.
**Damage roughly doubled.
**Damage roughly doubled.
|-
|-
| - || 05/30/2018 || align="left" |  
| -||05/30/2018|| align="left" |  
*Life Crystal sales discontinued.
*Life Crystal sales discontinued.
**Next Pets will always be in their Adult form.
**Next Pets will always be in their Adult form.
|-
|-
| 04/25/2019 || 05/14/2019 || align="left" |  
|04/25/2019||05/14/2019|| align="left" |
*Personality System replaced with Growth System.
*Personality System replaced with Growth System.
|-
|-
| 06/18/2020 || 07/01/2020 || align="left" |  
|06/18/2020||07/01/2020|| align="left" |
*Fixed pet occasionally using skills abnormally.
*Fixed pet occasionally using skills abnormally.
|-
|-
| rowspan=2 | 03/17/2022 || 03/30/2022 || align="left" |  
| rowspan="2" |03/17/2022 ||03/30/2022|| align="left" |
*'''Special Encouragement''' skill icon changed from [[File:Special Encouragement (Old).png|30px]] to [[File:Special Encouragement.png|30px]]
*'''Special Encouragement''' skill icon changed from [[File:Special Encouragement (Old).png|30px]] to [[File:Special Encouragement.png|30px]]
|-
|-
| 04/13/2022 || align="left" |  
|04/13/2022|| align="left" |
*'''Fetch Aura''' skill icon changed from [[File:PickUpIcon(Old).png|30px]] to [[File:PickUpIcon.png|30px]]
*'''Fetch Aura''' skill icon changed from [[File:PickUpIcon(Old).png|30px]] to [[File:PickUpIcon.png|30px]]  
*'''Encouragement''' skill icon changed from [[File:Encouragement(Old).png|30px]] to [[File:Encouragement.png|30px]]
*'''Encouragement''' skill icon changed from [[File:Encouragement(Old).png|30px]] to [[File:Encouragement.png|30px]]
|}
|}