Sharp Wound: Difference between revisions
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Change Total Damage to use template. It did not like the columns.
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
(Change Total Damage to use template. It did not like the columns.) |
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| {{SkillText| | | {{SkillText|ObsidianDarkness}}<br>The shadow throws a shadow boomerang from the other side. | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | ||
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! rowspan=3 | Mode !! rowspan=3 | Sharp Wound (Physical) !! colspan=2 | Max Hits !! colspan=3 | {{SkillText| | ! rowspan=3 | Mode !! rowspan=3 | Sharp Wound (Physical) !! colspan=2 | Max Hits !! colspan=3 | {{SkillText|ObsidianDarkness}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
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! rowspan=2 | Per Thorn || rowspan=2 | Thorn Count !! rowspan=2 | Shadow Wound (Physical) !! colspan=2 | Max Hits | ! rowspan=2 | Per Thorn || rowspan=2 | Thorn Count !! rowspan=2 | Shadow Wound (Physical) !! colspan=2 | Max Hits | ||
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== Total Damage == | == Total Damage == | ||
{{ | === Normal === | ||
{{Damage|true|Noah | |||
|dmg=623 | |||
|pvp_dmg=224 | |||
|hits=7 | |||
|count=3 | |||
|count_name=Thorn | |||
|heavy=true | |||
}} | |||
=== [[Obsidian Moon|{{SkillText|ObsidianDarkness}}]] === | |||
{{Damage | |||
|dmg=623 | |||
|pvp_dmg=224 | |||
|hits=7 | |||
|count=3 | |||
|count_name=Thorn | |||
|heavy=true | |||
|passive1=Memory's End | |||
|prefix=thorn | |||
}} | |||
{{Damage | |||
|dmg=32 | |||
|pvp_dmg=12 | |||
|hits=9 | |||
|count=2 | |||
|count_name=Shadow Thorn | |||
|heavy=true | |||
|passive1=Memory's End | |||
|prefix=shadow | |||
}} | |||
{{Damage | |||
|dmg=623, 32 | |||
|pvp_dmg=224, 12 | |||
|hits=7*3, 9*2 | |||
|heavy=true | |||
|passive1=Memory's End | |||
|prefix=both | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | ||
|- | |- | ||
! rowspan=3 | Mode !! colspan= | ! rowspan=3 | Mode !! colspan=6 | {{SkillText|ObsidianDarkness}} | ||
|- | |- | ||
! colspan=3 | Normal !! colspan=3 | Heavy | |||
|- | |- | ||
! Per Thorn !! Per Shadow Thorn !! Max !! Per Thorn !! Per Shadow Thorn !! Max | |||
|- | |- | ||
| {{PvE}} | | {{PvE}} | ||
| | | {{#var: thorn_total_damage_passive1}} | ||
| | | {{#var: shadow_total_damage_passive1}} | ||
| | | {{#var: both_total_damage_passive1}} | ||
| {{#var: thorn_total_damage_heavy_passive1}} | |||
| | | {{#var: shadow_total_damage_heavy_passive1}} | ||
| {{#var: both_total_damage_heavy_passive1}} | |||
|- | |- | ||
| {{PvP}} | | {{PvP}} | ||
| | | {{#var: thorn_total_damage_passive1_pvp}} | ||
| | | {{#var: shadow_total_damage_passive1_pvp}} | ||
| | | {{#var: both_total_damage_passive1_pvp}} | ||
| {{#var: thorn_total_damage_heavy_passive1_pvp}} | |||
| | | {{#var: shadow_total_damage_heavy_passive1_pvp}} | ||
| {{#var: both_total_damage_heavy_passive1_pvp}} | |||
|} | |} | ||
<br> | <br> | ||
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**With proper spacing and at least one thorn connecting, any given target can be hit at least 7 times, or 9 times by the shadow thorns from [Obsidian Darkness]. | **With proper spacing and at least one thorn connecting, any given target can be hit at least 7 times, or 9 times by the shadow thorns from [Obsidian Darkness]. | ||
*The hitbox of the thorns being thrown out/retracted is a bit larger than their hitbox while spinning in place. It is entirely possible to only hit the throw/retract hit of a thorn, yet not have the spinning connect. | *The hitbox of the thorns being thrown out/retracted is a bit larger than their hitbox while spinning in place. It is entirely possible to only hit the throw/retract hit of a thorn, yet not have the spinning connect. | ||
**Curiously, the normal | **Curiously, the normal thorns have a slightly easier time hitting enemies while spinning while [Obsidian Darkness] is active, allowing the skill to sometimes land 2 thorns fully even when in those same conditions only one would have normally. | ||
<br> | <br> | ||