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Armored Tempest: Difference between revisions

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| [[File:OptTrans6.png]]
| [[File:OptTrans6.png]]
| {{SkillType|SA|B}} Summons defensive mecha [Armored Tempest]. Summoned Armored Tempest deals damage to surrounding targets for 5 seconds then explodes.<br>Allies within the sonic will gain Super Armor.
| {{SkillType|SA|B}} Summons defensive mecha [Armored Tempest]. Summoned Armored Tempest deals damage to surrounding targets for 5 seconds then explodes.<br>Allies within the sonic will gain {{se||Super Armor||pb}}.
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! rowspan=2 | Mode !! colspan=3 | Damage (Magical)  
! rowspan=2 | Mode !! colspan=3 | Damage (Magical)  
! rowspan="2" |Summoned Unit HP!! rowspan="2" | Duration !! colspan=3 | Effect Duration !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! colspan="5" |Armored Tempest!! colspan="3" | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
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! Landing Shock !! Sonic Shock !! Self Destruction !! {{se|045|Super Armor||pb}} !! {{se|095|Confusion||ed}} !! {{se|313|Silence||ed}} !! Landing Shock !! Sonic Shock !! Self Destruction
! Landing Shock !! Sonic Shock !! Self Destruction  
! HP !! Duration!! {{se|045|Super Armor||pb}}<br>Duration !! {{se|095|Confusion||ed}}<br>Duration !! {{se|313|Silence||ed}}<br>Duration !! Landing Shock !! Sonic Shock !! Self Destruction
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| colspan="14" | '''Normal'''
| colspan="14" | '''Normal'''
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| {{PvE}} || 818% || 253% || 235%  
| {{PvE}} || 818% || 253% || 235%  
| rowspan="2" |100% of the caster|| rowspan="2" | 5 Seconds || rowspan=2 | 1 Second || rowspan=2 colspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| rowspan="2" | 100% of caster's || rowspan="2" | 5 Seconds || rowspan=2 | 1 Second || rowspan=2 | 2 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
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| {{PvP}} || 264% || 81% || 75%
| {{PvP}} || 264% || 81% || 75%
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| {{PvE}} || 980% || 304% || 282%  
| {{PvE}} || 980% || 304% || 282%  
| rowspan="2" |100% of the caster|| rowspan="2" | 5 Seconds || rowspan=2 | 1 Second || rowspan=2 colspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| rowspan="2" |100% of caster's || rowspan="2" | 5 Seconds || rowspan=2 | 1 Second || rowspan=2 | 2 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
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| {{PvP}} || 316% || 97% || 91%
| {{PvP}} || 316% || 97% || 91%
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== [[Skill Traits]]  ==
== [[Skill Traits]]  ==
{{Traits|Rose|Armored Tempest|Light, Haste|mp=300|cd=22}}
{{Traits|Rose|Armored Tempest|Haste, Light|mp=300|cd=22}}
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== Tips and Details ==
== Tips and Details ==
*The summon is affected by party buffs.
*The summon is affected by party buffs.
*The Armored Tempest is a physical object, so this skill can be used as a wall to prevent enemies such as Skin Splitter from charging into you.
*The '''Armored Tempest''' is a physical object, so this skill can be used as a wall to prevent enemies such as Skin Splitter from charging into you.
**It will actually block you and your allies if you try to go through the device during the moment before the '''Sonic Shock''' part.
**It will actually block you and your allies if you try to go through the device during the moment before the '''Sonic Shock''' part.
*When attacked during its '''Sonic Shock''' attack, it will spew out additional shockwaves, increasing its total damage.
*When attacked during its '''Sonic Shock''' attack, it will spew out additional shockwaves, increasing its total damage.
*'''Possible Bug''': The Armored Tempest will explode upon summon in [[Twisted Time and Space - Fahrmann's Peak]] when someone is suffering extreme lag.
*'''Possible Bug''': The '''Armored Tempest''' will explode upon summon in [[Twisted Time and Space - Fahrmann's Peak]] when someone is suffering extreme lag.
*Each '''Sonic Shock''' attack will reapply Super Armor for 1 second while in its range. The buff does not overlap and will reset each time you're affected by a shockwave.
*Each '''Sonic Shock''' attack will reapply {{se||Super Armor||pb}} for 1 second while in its range. The buff does not overlap and will reset each time you're affected by a shockwave.
**Because of '''Sonic Shock''''s narrow semi-circular range, allies under the platform will not receive Super Armor, as opposed to [[Tactical Field]], which provides Super Armor in a circular range.
**Because of '''Sonic Shock''''s narrow semi-circular range, allies under the platform will not receive {{se||Super Armor||pb}}, as opposed to [[Tactical Field]], which provides {{se||Super Armor||pb}} in a circular range.
**[[Consumable|Giant Potion]] does not affect its range, as it is considered a summon unit, limiting its efficiency.
**Using a [[Consumable|Giant Potion]] does not affect its range, as it is considered a summon unit, limiting its efficiency.
*If this skill is reused while the first Armored Tempest is still active, the first mecha will be destroyed.
*If this skill is reused while the first '''Armored Tempest''' is still active, the first mecha will be destroyed.
**This severely limits the uptime of the Super Armor provided as the summoning animation does not provide Super Armor.
**This severely limits the uptime of the {{se||Super Armor||pb}} provided as the summoning animation does not provide {{se||Super Armor||pb}}.
*If cast towards a wall in certain dungeons, Armored Tempest might be summoned on the other edge of the map.
*If cast towards a wall in certain dungeons, '''Armored Tempest''' might be summoned on the other edge of the map.
*The device is not immune to debuffs or invincible in dungeons, meaning that it can be both killed and heal the boss if debuffed.
*The device is not immune to debuffs or invincible in dungeons, meaning that it can be both killed and heal the boss if debuffed.
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