Armored Tempest: Difference between revisions
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| [[File:OptTrans6.png]] | | [[File:OptTrans6.png]] | ||
| {{SkillType|SA|B}} Summons defensive mecha [Armored Tempest]. Summoned Armored Tempest deals damage to surrounding targets for 5 seconds then explodes.<br>Allies within the sonic will gain Super Armor. | | {{SkillType|SA|B}} Summons defensive mecha [Armored Tempest]. Summoned Armored Tempest deals damage to surrounding targets for 5 seconds then explodes.<br>Allies within the sonic will gain {{se||Super Armor||pb}}. | ||
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! rowspan=2 | Mode !! colspan=3 | Damage (Magical) | ! rowspan=2 | Mode !! colspan=3 | Damage (Magical) | ||
! | ! colspan="5" |Armored Tempest!! colspan="3" | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
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! Landing Shock !! Sonic Shock !! Self Destruction !! {{se|045|Super Armor||pb}} !! {{se|095|Confusion||ed}} !! {{se|313|Silence||ed}} !! Landing Shock !! Sonic Shock !! Self Destruction | ! Landing Shock !! Sonic Shock !! Self Destruction | ||
! HP !! Duration!! {{se|045|Super Armor||pb}}<br>Duration !! {{se|095|Confusion||ed}}<br>Duration !! {{se|313|Silence||ed}}<br>Duration !! Landing Shock !! Sonic Shock !! Self Destruction | |||
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| colspan="14" | '''Normal''' | | colspan="14" | '''Normal''' | ||
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| {{PvE}} || 818% || 253% || 235% | | {{PvE}} || 818% || 253% || 235% | ||
| rowspan="2" |100% of | | rowspan="2" | 100% of caster's || rowspan="2" | 5 Seconds || rowspan=2 | 1 Second || rowspan=2 | 2 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
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| {{PvP}} || 264% || 81% || 75% | | {{PvP}} || 264% || 81% || 75% | ||
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| {{PvE}} || 980% || 304% || 282% | | {{PvE}} || 980% || 304% || 282% | ||
| rowspan="2" |100% of | | rowspan="2" |100% of caster's || rowspan="2" | 5 Seconds || rowspan=2 | 1 Second || rowspan=2 | 2 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
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| {{PvP}} || 316% || 97% || 91% | | {{PvP}} || 316% || 97% || 91% | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Rose|Armored Tempest|Light | {{Traits|Rose|Armored Tempest|Haste, Light|mp=300|cd=22}} | ||
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== Tips and Details == | == Tips and Details == | ||
*The summon is affected by party buffs. | *The summon is affected by party buffs. | ||
*The Armored Tempest is a physical object, so this skill can be used as a wall to prevent enemies such as Skin Splitter from charging into you. | *The '''Armored Tempest''' is a physical object, so this skill can be used as a wall to prevent enemies such as Skin Splitter from charging into you. | ||
**It will actually block you and your allies if you try to go through the device during the moment before the '''Sonic Shock''' part. | **It will actually block you and your allies if you try to go through the device during the moment before the '''Sonic Shock''' part. | ||
*When attacked during its '''Sonic Shock''' attack, it will spew out additional shockwaves, increasing its total damage. | *When attacked during its '''Sonic Shock''' attack, it will spew out additional shockwaves, increasing its total damage. | ||
*'''Possible Bug''': The Armored Tempest will explode upon summon in [[Twisted Time and Space - Fahrmann's Peak]] when someone is suffering extreme lag. | *'''Possible Bug''': The '''Armored Tempest''' will explode upon summon in [[Twisted Time and Space - Fahrmann's Peak]] when someone is suffering extreme lag. | ||
*Each '''Sonic Shock''' attack will reapply Super Armor for 1 second while in its range. The buff does not overlap and will reset each time you're affected by a shockwave. | *Each '''Sonic Shock''' attack will reapply {{se||Super Armor||pb}} for 1 second while in its range. The buff does not overlap and will reset each time you're affected by a shockwave. | ||
**Because of '''Sonic Shock''''s narrow semi-circular range, allies under the platform will not receive Super Armor, as opposed to [[Tactical Field]], which provides Super Armor in a circular range. | **Because of '''Sonic Shock''''s narrow semi-circular range, allies under the platform will not receive {{se||Super Armor||pb}}, as opposed to [[Tactical Field]], which provides {{se||Super Armor||pb}} in a circular range. | ||
**[[Consumable|Giant Potion]] does not affect its range, as it is considered a summon unit, limiting its efficiency. | **Using a [[Consumable|Giant Potion]] does not affect its range, as it is considered a summon unit, limiting its efficiency. | ||
*If this skill is reused while the first Armored Tempest is still active, the first mecha will be destroyed. | *If this skill is reused while the first '''Armored Tempest''' is still active, the first mecha will be destroyed. | ||
**This severely limits the uptime of the Super Armor provided as the summoning animation does not provide Super Armor. | **This severely limits the uptime of the {{se||Super Armor||pb}} provided as the summoning animation does not provide {{se||Super Armor||pb}}. | ||
*If cast towards a wall in certain dungeons, Armored Tempest might be summoned on the other edge of the map. | *If cast towards a wall in certain dungeons, '''Armored Tempest''' might be summoned on the other edge of the map. | ||
*The device is not immune to debuffs or invincible in dungeons, meaning that it can be both killed and heal the boss if debuffed. | *The device is not immune to debuffs or invincible in dungeons, meaning that it can be both killed and heal the boss if debuffed. | ||
<br> | <br> |