Power Assault: Difference between revisions
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__NOTOC__{{Languages|Power Assault}} | __NOTOC__{{Languages|Power Assault}} | ||
{{#ev:youtube|6hhyYjE3wBo|400|right}} | |||
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== Requirements == | == Requirements == | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Raven|Power Assault|Heavy, Light|cd=12|mp=150}} | ||
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== Total Damage == | == Total Damage == | ||
{{ | {{Damage|true|Raven | ||
|dmg=649 | |||
| | |pvp_dmg=247 | ||
|hits=7 | |||
|heavy=true | |||
|bug=true | |||
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<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The skill will launch enemies slightly at the end of the skill, so it is best used when the enemy is | *The skill will launch enemies slightly at the end of the skill, so it is best used when the enemy is in {{se||Super Armor||eb}}. | ||
**Very quick special actives such as [[Maximum Cannon]] or [[X Crash]] are able to catch the launch fairly easily. Naturally, if your Nasod Core is available, it will catch the launch as well. | **Very quick special actives such as [[Maximum Cannon]] or [[X Crash]] are able to catch the launch fairly easily. Naturally, if your Nasod Core is available, it will catch the launch as well. | ||
**With enough | **With enough action speed, it is possible to catch enemies with a normal {{CZ}} after the launch when near a wall. | ||
*If your animation is frozen by something like | *If your animation is frozen by something like {{se||Freeze}} or {{se||Power Faint}}, the movement of the skill will stop, but targets that make contact will still be damaged. The same applies to [[Nasod Foundry|Crow Rider]]'s '''Power Assault.''' | ||
*This skill is affected by the [[Free Training]] hit count error, dealing one hit less. | *This skill is affected by the [[Free Training]] hit count error, dealing one hit less. | ||
<br> | <br> |