Rising Dance: Difference between revisions
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[ | | [[File:BladeMasterSkill7.png]] | ||
| {{SkillType|SA|B}} Rise in the air and annihilate enemies with a sword dance. | | {{SkillType|SA|B}} Rise in the air and annihilate enemies with a sword dance. | ||
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|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Raven|Rising Dance|Light, Heavy|mp=300|cd=22}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{ | {{Damage|true|Raven | ||
|dmg=587, 3388 | |||
| | |pvp_dmg=188, 1093 | ||
|hits=13, 1 | |||
| | |heavy=true | ||
|passive1=Awakened Will: Blade Master | |||
| | |bug=true | ||
| | }} | ||
| | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{| | {{SkillTable| | ||
RavenTransPassive.png; Awakened Will: Blade Master; | |||
BladeMasterPassive4.png; Counter Wave Locked-Trans2; | |||
FuriousBladePassive2.png; Blade Acceleration; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The | *The '''Aerial Rampage''' will not pull enemies into the air with it, making it hard to connect most of the skill's hits on very small enemies. | ||
**It is best used from a lower elevation than the enemy to ensure all hits as well as the final attack connect. | **It is best used from a lower elevation than the enemy to ensure all hits as well as the final attack connect. | ||
**Once you've obtained the [[Blade Acceleration]] passive, the skill becomes significantly more consistent as it no longer ascends as high. | **Once you've obtained the [[Blade Acceleration]] passive, the skill becomes significantly more consistent as it no longer ascends as high. | ||
*The | *The '''Final Strike''' hits everything the visual slash afterimage connects with, making it hit enemies very far below you, up to a bit over 3 platforms lower. | ||
*This skill is affected by the [[Free Training]] hit count error, as '''Aerial Rampage''' deals an extra hit there. | *This skill is affected by the [[Free Training]] hit count error, as '''Aerial Rampage''' deals an extra hit there. | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*This skill is vaguely similar to an old skill that made the caster rotate in midair as well | *This skill is vaguely similar to an old skill that made the caster rotate in midair as well: [[Flying Impact]]. | ||
<br> | <br> | ||