|[Special Active: Bravery] Rise in the air and annihilate enemies with a sword dance.|
|Final Enhanced Skill
|Level Required||Damage (Physical)||Max Hits||MP Usage||Cooldown|
|Aerial Rampage||Final Strike||Aerial Rampage||Final Strike|
|50||489%||2823%||14||1||300 MP||22 Seconds|
|Level Required||Damage (Physical)|
|Aerial Rampage||Final Strike|
|Light Rising Dance||Heavy Rising Dance|
|Attribute Effect||MP Usage||Attribute Effect||Cooldown|
|MP Usage decreased to 80%||240 MP||Damage increased to 144%
Cooldown increased to 120%
Tips and Details
- The aerial rampage will not pull enemies into the air with it, making it hard to connect most of the skill's hits on very small enemies.
- It is best used from a lower elevation than the enemy to ensure all hits as well as the final attack connect.
- Once you've obtained the Blade Acceleration passive, the skill becomes significantly more consistent as it no longer ascends as high.
- The final attack hits everything the visual slash afterimage connects with, making it hit enemies very far below you, up to a bit over 3 platforms lower.
|Blade Master Skills|