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Install - Zero Kelvin Generator: Difference between revisions

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__NOTOC__{{Languages|Install - Zero Kelvin Generator}}
__NOTOC__{{Languages|Install - Zero Kelvin Generator}}
<div style="float: right;">{{#ev:youtube|uRY6GXS-_U0|400}}</div>
{{#ev:youtube|uRY6GXS-_U0|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:MMSkill7.png]]
| [[File:MMSkill7.png]]
| {{SkillType|SA|S}} Dynamo is changed to enter Zero Kelvin Generator mode.<br>When activated, install a drone that releases an aura that freezes nearby enemies. The caster can move freely after installing the drone.<br>The drone will create a shockwave every 3 sec. to deal damage.<br>The shockwave will recover DP depending on the number of enemies nearby. Enemies hit more than 3 times by the drone will receive more damage for a certain duration.
| {{SkillType|SA|S}} Dynamo is changed to enter Zero Kelvin Generator mode.<br>When activated, install a drone that releases an aura that freezes nearby enemies. The caster can move freely after installing the drone.<br>The drone will create a shockwave every 3 seconds to deal damage.<br>The shockwave will recover DP depending on the number of enemies nearby. Enemies hit more than 3 times by the drone will receive more damage for a certain duration.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
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! rowspan="4" | Mode !! colspan="2" | Damage (Physical) !! rowspan="4" | Duration !! colspan="4" | {{se|527|Zero Kelvin Generator||ed}} !! rowspan="4" | {{se||Freeze}} Duration !! colspan="2" | Max hits !! rowspan="4" | MP Usage !! rowspan="4" | Cooldown
! rowspan="4" | Mode !! colspan="2" | Damage (Physical) !! rowspan="4" | Duration !! colspan="4" | {{se|527|Zero Kelvin Generator||ed}} !! rowspan="4" | {{se||Freeze}}<br>Duration !! colspan="2" | Max hits !! rowspan="4" | MP Usage !! rowspan="4" | Cooldown
|-
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! rowspan=3 | Freeze !! rowspan=3 | Shockwave !! rowspan=3 | Max Stacks !! colspan="3" | {{se|528|Zero Kelvin Generator||ed}}<br>On reaching 3 stacks !! rowspan=3 | Freeze !! rowspan=3 | Shockwave
! rowspan=3 | Freeze !! rowspan=3 | Shockwave !! rowspan=3 | Max Stacks !! colspan="3" | {{se|528|Zero Kelvin Generator||ed}}<br>(Upon reaching 3 Stacks) !! rowspan=3 | Freeze !! rowspan=3 | Shockwave
|-
|-
! colspan=2 | Enemy Damage Received Increase !! rowspan=2 | Duration
! colspan=2 | Damage Received Increase {{Stat|A|RD}} !! rowspan=2 | Duration
|-
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! Normal !! DMP
! Normal !! DMP
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! rowspan=3 | Mode !! colspan=3 | Killing Blow (2) Install - Zero Kelvin Generator !! colspan=2 | Haste Install - Zero Kelvin Generator
! rowspan=3 | Mode !! colspan=3 | Killing Blow (2) Install - Zero Kelvin Generator !! colspan=2 | Haste Install - Zero Kelvin Generator
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|-
! rowspan=2 | Attribute Effect !! colspan=2 | Enemy Damage Received Increase<br>against debuffed targets !! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown
! rowspan=2 | Attribute Effect !! colspan=2 | Damage Received Increase<br>against debuffed targets !! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown
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! Normal !! DMP
! Normal !! DMP
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== Total Damage ==
== Total Damage ==
{{:Transformation: Offensive Mode}}
{{Damage|true|Add
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|dmg=392, 610
|-
|pvp_dmg=119, 231
! Mode !! Base !! [[Transformation: Offensive Mode]]
|hits=3, 6
|-
|passive1=Transformation: Offensive Mode
| {{PvE}}
}}
| {{formatnum:{{#expr: 392*3 + 610*6}}}}%
|| {{formatnum:{{#expr: (392*3 + 610*6)*{{#arrayindex:Transformation: Offensive Mode|0}}}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 119*3 + 231*6}}}}%
|| {{formatnum:{{#expr: (119*3 + 231*6)*{{#arrayindex:Transformation: Offensive Mode|1}}}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
MMSkill2.png; Dynamo Factory - Enhanced Transformation;
| width="40" | [[File:MMSkill2.png]]
MMSkill10.png; Transformation: Offensive Mode Locked-Expert;
| align="center"  width="150" | [[Dynamo Factory - Enhanced Transformation]]
DomPassive1.png; Energy Flow;
| width="40" | [[File:MMSkill10.png]]
}}
| width="150" align="center" | [[Transformation: Offensive Mode]] {{Locked Skill|Expert}}
| width="40" | [[File:DomPassive1.png]]
| align="center" width="150" | [[Energy Flow]]
|}
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*It is not advised to use this skill while chain freezing since it does multiple hits that freeze individually, quickly exceeding the limit of applying {{se||Freeze}} debuff and making the boss immune to freezing for 30 seconds.
*It is not advised to use this skill while chain freezing since it does multiple hits that freeze individually, quickly exceeding the limit of applying {{se||Freeze}} debuff and making the boss immune to freezing for 30 seconds.
**It can be used as the last part of freezing chain however (for example, after throwing [[Consumable|Water Orbs]] assuming correct timing).
**It can be used as the last part of freezing chain however (for example, after throwing [[Consumable|Water Orbs]] assuming correct timing).
*'''Enemy Damage Received Increase''' is additive to the All Damage multiplier.
*'''Damage Received Increase''' is additive to the All Damage multiplier.
**Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.<br />Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by:
**Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.<br />Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by:
***(1 + 0.3 + 0.1) / 1.3 = ~1.077 times (without DMP)
***(1 + 0.3 + 0.1) / 1.3 = ~1.077 times (without DMP)
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