Punishment: Difference between revisions
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→Extra Information
(Since inheritance is semi-broken, I'll be reverting this for the time being) Tags: Manual revert Reverted |
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
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! rowspan=2 | Chain Throw !! rowspan=2 | Chain Retract !! colspan=2 | Finish !! rowspan=2 | Chain Throw !! rowspan=2 | Chain Retract !! rowspan=2 | Finish | ! rowspan=2 | Chain Throw !! rowspan=2 | Chain Retract !! colspan=2 | Finish !! rowspan=2 | Chain Throw !! rowspan=2 | Chain Retract !! rowspan=2 | Finish | ||
|- | |- | ||
! | ! Base !! Damage Increase | ||
|- | |- | ||
| colspan="10" | '''Normal''' | | colspan="10" | '''Normal''' | ||
|- | |- | ||
| {{PvE}} || 835% || 835% || 1761% || rowspan=2 | {{se||Bleed}} Stacks | | {{PvE}} || 835% || 835% || 1761% || rowspan=2 | {{se||Bleed}} Stacks × 5%<br>(Max: 15%) || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 26 Seconds | ||
|- | |- | ||
| {{PvP}} || 254% || 254% || 537% | | {{PvP}} || 254% || 254% || 537% | ||
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| colspan="10" | '''[Enhanced]''' | | colspan="10" | '''[Enhanced]''' | ||
|- | |- | ||
| {{PvE}} || 835% || 835% || 1761% || rowspan=2 | {{se||Bleed}} Stacks | | {{PvE}} || 835% || 835% || 1761% || rowspan=2 | {{se||Bleed}} Stacks × 5%<br>(Max: 15%) || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | ||
|- | |- | ||
| {{PvP}} || 254% || 254% || 537% | | {{PvP}} || 254% || 254% || 537% | ||
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|pvp_dmg=254, 254, 537 | |pvp_dmg=254, 254, 537 | ||
|hits=1, 1, 4 | |hits=1, 1, 4 | ||
|dmg_max= | |dmg_max=i, i, i*1.15 | ||
|pvp_dmg_max= | |pvp_dmg_max=i, i, i*1.15 | ||
|heavy=true | |heavy=true | ||
|passive1=ECP System | |passive1=ECP System | ||
| | |append=1, Over Strike | ||
|passive2=Revolver Mastery | |||
}} | }} | ||
*Damage ranges from 0~3 stacks of {{se||Bleed}} on target. | *Damage ranges from 0~3 stacks of {{se||Bleed}} on target. | ||
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CrRTrans4.png; Awakened Will: Crimson Rose; | CrRTrans4.png; Awakened Will: Crimson Rose; | ||
BMEliminate_Target.png; Target Elimination; | BMEliminate_Target.png; Target Elimination; | ||
}}<br> | }} | ||
<br> | |||
== Tips and Details == | == Tips and Details == | ||
* | *As of the 11/19/2020 Korean patch, the sound effects are desynced from the actual chain movements. This desync only get worse as Action Speed increases. | ||
<br> | <br> | ||