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Ain: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Despite being projectiles, '''{{CDRU}}{{CX}}{{CX}}{{CX}}''' and its class specific variations cannot be absorbed/reflected since they deal Physical damage.
*Despite being projectiles, '''{{CDRU}}{{CX}}{{CX}}{{CX}}''' and its class specific variations cannot be absorbed/reflected since they deal Physical damage.
*{{CU}}{{CZ}} can be directionally manipulated for its entire duration, not only being able to move it left or right, but also increasing its speed of descent by holding {{CD}}.
*Ain by default has a higher and more suspending jump compared to other characters.
*Ain by default has a higher and more suspending jump compared to other characters.
*If the [[Ring of Fury]] is equipped, Ain will automatically enter Awakening: Phase 3 upon the first awakening. This also applies to [[Fever]].
*If the [[Ring of Fury]] is equipped, Ain will automatically enter Awakening: Phase 3 upon the first awakening. This also applies to [[Fever]].
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