Bait: Difference between revisions
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→Tips and Details: Added a little note on Possibility
Shironsaki (talk | contribs) m (Text replacement - "Gap Appearance" to "Manefesting Rift") |
(→Tips and Details: Added a little note on Possibility) |
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| [[File:RimaClavisHyperActive.png]] | | [[File:RimaClavisHyperActive.png]] | ||
|{{SkillType|HA | |{{SkillType|HA|Rift}} A powerful being can be sensed from beyond the Rift.<br>Powerful mana threads pierce through the Rift and create a mana storm.<br>'Here. Take this bait.' | ||
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! rowspan="2" | Mode !! colspan="2" |Damage (Magical) !! colspan="2" | Max Hits!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown !! rowspan="2" | Item Usage | ! rowspan="2" | Mode !! colspan="2" |Damage (Magical) !! colspan="2" | Max Hits!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown !! rowspan="2" | Item Usage | ||
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! | ! Mana Thread !! Mana Storm !! Mana Thread !! Mana Storm | ||
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| colspan=8 |'''Normal''' | | colspan=8 |'''Normal''' | ||
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{{SkillTable| | {{SkillTable| | ||
RimaClavisPassive1.png; Possibility; | RimaClavisPassive1.png; Possibility; | ||
RimaClavisPassive4.png; | RimaClavisPassive4.png; Fixated Locked-Expert; | ||
AchlysPassive1.png; Researcher; | AchlysPassive1.png; Engrossed Researcher; | ||
AchlysPassive2.png; | AchlysPassive2.png; Perfected Rift; | ||
}} | }} | ||
<br> | <br> | ||
==Tips and Details== | ==Tips and Details== | ||
*The ''' | *The '''Mana Thread''' hitbox is unified; any target will only ever receive 9 hits at most regardless of their size. | ||
**Due to the gaps and thread spawning behind you, this allows the ''' | **Due to the gaps and thread spawning behind you, this allows the '''Mana Thread''' to hit any opponents behind you. | ||
*The ''' | *The '''Mana Storm''' spawns a little bit in front of you. Enemies that are too close in front of you, or are behind you, will not be hit. | ||
*Despite being categorized as a {{SkillText|Rift}} skill, this Hyper Active does not have a {{color|#8000FF|[Deep Rift Manifestation]|b=1}}. | |||
**This classification allows [[Bait]] to benefit from [[Possibility]]'s cooldown and MP usage reduction. As a result, this skill actually costs 270 MP and has a cooldown of 153 seconds (assuming no other modifiers). | |||
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