Delayed Fire: Difference between revisions
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:NWActive1.png]]<br> | | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:NWActive1.png]]<br> | ||
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Marks an opponent with "Delayed Fire", this effect can stack up to | | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Marks an opponent with "Delayed Fire", this effect can stack up to 10 times on the same opponent, and can also be stacked with the XXX, >>X, >>^X and ZZZX combos, once you activate the active again, all stacks will explode, dealing normal trap damage times the amount of stacks. | ||
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Revision as of 02:04, 9 August 2012
Requirements
Night Watcher |