Harsh Chaser: Difference between revisions

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! Character Level !! Damage (Physical) !! Range !! MP Usage !! Cooldown
! Character Level !! Damage (Physical) !! Range !! MP Usage !! Cooldown
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| align="left" | 35 || 682% || 1024 || 30 MP || 5 Seconds
| align="left" | 35 || 682% || rowspan=2 | 1024 || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
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| align="left" | [Enhanced] 91 || 818%
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Revision as of 16:44, 11 October 2016

[Active] Throws a sword towards enemies which pulls them in.
Destruction Skill
  • Consumes Destruction gauge and acquire Vitality gauge
  • Attack Power ↑ when Destruction is activated
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level
Infinity Sword 35 48 57


Skill Information

Character Level Damage (Physical) Range MP Usage Cooldown
35 682% 1024 30 MP 5 Seconds
[Enhanced] 91 818%


Skill Traits

Critical Harsh Chaser Regenerating (1) Harsh Chaser
Level Required Attribute Effect Details Level Required Attribute Effect Details
MP Usage MP Recover
48 MP Usage increased to 130%
Skill will ignore 50% defense (25% defense in PvP)
39 MP 57 50% chance of regaining 100% of the MP Usage 30 MP


Tips and Details

  • This skill will not register on your opponent if there is frame lag on their screen, even if the hit registered on your screen, similar to Queen's Throne's glitch.
  • This is very useful for combos as it can be used at point-blank, to catch after a combo/skill that knocks the opponent away, or catch a far-off opponent.
  • This skill will not pull Super Armored or stationary enemies.
  • This skill is quite buggy, causing enemies to fly right past you or possibly hitting them and not pulling them towards you.
    • If a character like Chung, Rena, or Aisha perform their >>X move into the Chaser, they will be pulled into the opposite direction.
    • If lag delays the pull effect and you immediately do an X combo, you can go right through your opponent.
  • When activating the skill, you need to dash forward to prevent the enemy from escaping. The reason for this is because the enemy has time to get out of the skill as soon as they are pulled towards you.
  • If the opponent is killed by this skill, their body will be pulled through you. This can be useful to pull enemies with an attack that happens during their death animation to a safe location, such as Kenaz.


Updates

  • 02/05/2015 KR
    • Range decreased.
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
  • 07/23/2015 KR
    • Casting speed increased.
    • Moving speed increased.
    • Moved to Infinity Sword's skill tree.
  • 02/04/2016 (KR) / 03/16/2016 (NA)
    • Motion after using the skill becomes shorter, adjusted cancel point.
    • "Throwing sword" pulls targets in slightly faster.
  • 06/30/2016 KR
    • Revamped hit method to fix many errors and changed to pull targets more earlier.
    • Haste attribute changed to be Regenerating (1).


Alternative Names

Server Name Translation
South Korea ??? Harsh Chaser
Japan ハッシュチェイサー Harsh Chaser
China (Simplified Chinese) 索命残杀 Death Slaughter
France Scorpion
United Kingdom Scorpion Ripper


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