Mercenary Behavior: Difference between revisions

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== Tips and Details ==
*Status infliction affected includes Wound, Bleed, Blind, Haze Explosion, Stun, Confusion, Chaos, Fear, Press, Attack Speed Decrease, Movement Speed Decrease, and Helplessness.
*Many of the status effects that [[Weapon Taker]] gains resistance to through '''Mercenary Behavior''' are effects commonly used by other players(wounds, movement reduction, attack speed reduction, stun, panic, etc.), meaning this passive is exceptionally useful in PVP.
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Revision as of 12:47, 31 May 2017

[Passive]
Decrease overheat damage and debuffs.


Requirements

Class Level Required
Weapon Taker 15


Skill Information

PvE

Skill Level Level Required Overheat Improve
No Overheat damage below Overheat Damage
Reduction
1 15 12.5% 67.5%
2 31 15% 70%
3 39 17.5% 72.5%
4 83 20% 75%

PvP

Skill Level Level Required Overheat Improve
Overheat Damage
Reduction
1 15 22.5%
2 31 25%
3 39 27.5%
4 83 30%


Updates

  • 05/29/2014 (KR) / 09/17/2014 (NA)
    • Overheat damage reduction reduced in PvP
  • 11/03/2016 (KR) / 11/23/2016 (NA)
    • Debuff Time Reduction decreased.
    • Overheat Damage Reduction decreased.
  • 03/30/2017 (KR) / 04/12/2017 (NA)
    • Overheat Damage Reduction increased.
  • 05/18/2017 (KR)
    • PvE Overheat Damage Reduction increased.
    • Debuff Time Reduction effect moved to Victory Survival Strategy.
    • No Overheat damage below effect added.


Alternative Names

Server Name Translation
South Korea ??? Mercenary Behavior
Japan 傭兵の判断 Mercenary's Decision
China (Simplified Chinese) 佣兵行为 Mercenary Behavior
France Mercenaire de fer Iron Mercenary
United Kingdom Iron Mercenary


Template:WTSkills