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Revision as of 13:15, 28 August 2019

[Special Active: Bravery]
Charge forward with multiple Conwell swords, lifting enemies and cutting them down ruthlessly.
Destruction Skill
  • Consumes Destruction gauge and acquire Vitality gauge
  • Attack Power ↑ when Destruction is activated
Final Enhanced Skill
  • MP Usage is decreased by 60.


Requirements

Class Level Required
Infinity Sword: Transcendent 95


Skill Information

PvE

Level Required Damage (Physical) Max Hits MP Usage Cooldown
Sword Storm Shockwave Sword Storm Shockwave
Conwell Pillar Pillar Count Shockwave Additional Conwell Drop
95 166% 1154% 26 8 1~10 1 300 MP 22 Seconds
[Enhanced] 240 MP

PvP

Level Required Damage (Physical)
Sword Storm Shockwave
95 41% 288%
[Enhanced]


Skill Traits

Haste Infinite Strike Heavy Infinite Strike
Attribute Effect Cooldown Attribute Effect Cooldown
Cooldown decreased to 80% 17.6 Seconds Damage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

Mode Regular Master of Combat
Normal Destruction Normal Destruction
Normal Heavy Normal Heavy Normal Heavy Normal Heavy
Average Max Average Max Average Max Average Max Average Max Average Max Average Max Average Max
PvE 8,126% ~ 11,446% 37,342% 11,701.44% ~ 16,482.24% 53,772.48% 12,189% ~ 17,169% 56,013% 17,552.16% ~ 24,723.36% 80,658.72% 10,320.02% ~ 14,536.42% 47,424.34% 14,860.83% ~ 20,932.44% 68,291.05% 15,480.03% ~ 21,804.63% 71,136.51% 22,291.24% ~ 31,398.67% 102,436.57%
PvP 2,010% ~ 2,830% 9,226% 2,894.4% ~ 4,075.2% 13,285.44% 3,015% ~ 4,245% 13,839% 4,341.6% ~ 6,112.8% 19,928.16% 2,552.7% ~ 3,594.1% 11,717.02% 3,675.89% ~ 5,175.5% 16,872.51% 3,829.05% ~ 5,391.15% 17,575.53% 5,513.83% ~ 7,763.26% 25,308.76%
  • Average hits range between 40~60 Conwell Pillar hits with 8 Shockwave hits and 2 Additional Conwell Drop hits.


Related Skills

Master of Combat


Tips and Details

  • A small enemy in Super Armor will usually take the full damage from one Conwell Pillar, though it is very common to be hit by at least 2 of them. Enemies juggled inside will take a varied amount of hits based on how they end up being juggled throughout the skill, but on average, the skill will hit around 40 to 60 times.
    • A medium sized enemy in Super Armor is easily hit by 2 pillars, but 3 pillars is reasonably possible with the right positioning, resulting in 78 hits from the main part of the skill.
    • A large enough enemy that covers the entire skill can take up to 208 hits from the main part alone.
  • The Shockwave part only deals damage in the relatively small area on the ground that Elsword drops down into, signified by the red crater. The hitbox stays active for quite some time however.
    • The shockwave sends out additional conwell drops to the left and right of its impact location, dealing the same damage as those from the Sword Storm. There are 5 conwells summoned on both sides of the shockwave, and most enemies are hit by at least 2 of them.
      • Naturally, because of their spread on both sides of the skill, it is very unlikely to deal all 10 hits on any enemy outside of Debrian Nasod Carrier during its Energy Buster attack.
  • The horizontal and diagonal dashes Elsword performs during this skill do not deal damage and are mostly for visual effect, though they still inflict a heavy amount of hitstun on contact.
    • Enemies that can be launched will be juggled slightly by the Conwell Pillars, but may drop to the ground if none of the dashes hit them up into the air.
    • Conversely, an enemy hit by the diagonally upward dash but not the top horizontal dash, or enemies that were already near the top of the skill, may end up being launched above the skill's reach and no longer take most of the skill's damage.
  • The Conwell Pillars become active the moment Elsword passes their location during his initial forward dash, and remain active until just before the shockwave hits, dealing damage the entire time.
    • The actual Conwell Swords visible during the skill do not have a hitbox and are just for visual effect.
    • As the first conwell pillar becomes active quite far ahead of Elsword's initial location, enemies right next to you, especially small Super Armored enemies or unmovable enemies like The Rage of Behemoth's Boss may not be hit by the main Sword Storm part at all, though the additional conwells dropped after the shockwave will still connect.


Updates

Date Changes
KR NA PvE PvP
11/03/2016 -

Flying Sword damage increased.

Shockwave added.

Surging Sword damage decreased.

01/25/2017 -

Surging Sword damage increased.

Flying Sword damage decreased.

Shockwave damage decreased.

04/27/2017 -

Damage increased.

Surging Sword damage decreased.

06/15/2017 06/28/2017
  • Hitbox revamp.
  • Damage method changed.
07/27/2017 -
  • None

Damage decreased.

09/28/2017 10/18/2017
  • None

Damage decreased.

02/22/2018 -

Shockwave damage increased.

Sword Storm damage decreased.

Sword Storm damage increased.

Shockwave damage increased.

04/05/2018 04/18/2018

Damage increased.

Damage decreased.

01/17/2019 02/20/2019
  • Enhanced trait changed to Heavy.
08/14/2019 08/28/2019

Cooldown decreased.


Alternative Names

Server Name Translation
South Korea 인피니티 스트라이크 Infinity Strike
Japan インフィニティストライク Infinity Strike
China (Simplified Chinese) 无限打击 Infinity Strike
Germany Unendliche Hiebe Infinite Strikes
Spain Golpes infinitos Infinite Strikes
France Coups infinis Infinite Strikes
Italy Fendenti infiniti Infinite Slashes
Poland Nieskończone Ciosy Infinite Strikes
United Kingdom Infinite Blows