Scare Chase: Difference between revisions

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== Tips and Details  ==
If used at melee range, Chung will slam his cannon down, causing approximately 120% physical damage, and knocking enemies back for 200 range before firing out Scare Chase. Those enemies are most likely going to be hit by the Scare Chase missile. (400 range is approximately the size of Hornet Sting's explosion, or slightly smaller than Iron's Scrap's radius)
{{ChSkills}}  
{{ChSkills}}  
[[Category:Chung_Skills|<br>Chung_Skills]]
[[Category:Chung_Skills|<br>Chung_Skills]]

Revision as of 03:17, 29 January 2011

Description

Fire a shiny bullet that flies automatically to the nearest target. It then explodes and hits all enemies within its radius.

Prerequisites

You need to be Chung and you need to have used at least 5SP

Skill Information

Level Stats Cooldown MP Consumption
1 Bullet deals 249% Physical Damage. Blast radius = 400, Blast deals 1931% Magic Damage.



    10sec








          200MP




2 Bullet deals 299% Physical Damage. Blast radius = 400, Blast deals 1016% Magic Damage.
3 Bullet deals 349% Physical Damage. Blast radius = 400, Blast deals 1219% Magic Damage.
4 Bullet deals 399% Physical Damage. Blast radius = 400, Blast deals 1626% Magic Damage.
5(M) Bullet deals 474% Physical Damage. Blast radius = 400, Blast deals 1931% Magic Damage.
6
7
8
9
10


Tips and Details

If used at melee range, Chung will slam his cannon down, causing approximately 120% physical damage, and knocking enemies back for 200 range before firing out Scare Chase. Those enemies are most likely going to be hit by the Scare Chase missile. (400 range is approximately the size of Hornet Sting's explosion, or slightly smaller than Iron's Scrap's radius) Template:ChSkills