Cyclone/de: Difference between revisions

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! Skill Level !! Schaden (Magisch) !! Dauer !! Max Hits !! MP Kosten !! Cooldown
! Skill Level !! Schaden (Magisch) !! Dauer !! Max Hits !! MP Kosten !! Cooldown
|-
|-
| align="left" | 1 || 25% || 2.6 seconds
| align="left" | 1 || 25% || 2.6 Sekunden
| rowspan="5" | 5/sec
| rowspan="5" | 5/sek
| rowspan="5" | 80MP
| rowspan="5" | 80MP
| rowspan="5" | 5 Seconds
| rowspan="5" | 5 Sekunden
|-
|-
| align="left" | 2 || 29% || 3.2 seconds
| align="left" | 2 || 29% || 3.2 Sekunden
|-
|-
| align="left" | 3 || 34% || 3.8 seconds
| align="left" | 3 || 34% || 3.8 Sekunden
|-
|-
| align="left" | 4 || 39% || 4.4 seconds
| align="left" | 4 || 39% || 4.4 Sekunden
|-
|-
| align="left" | 5 (M) || 47% || 5.0 seconds
| align="left" | 5 (M) || 47% || 5.0 Sekunden
|}
|}
|-|
|-|
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! Skill Level !! Level Voraussetzung !! Schaden (Magisch) !! Dauer !! Max Hits !! MP Kosten !! Cooldown
! Skill Level !! Level Voraussetzung !! Schaden (Magisch) !! Dauer !! Max Hits !! MP Kosten !! Cooldown
|-
|-
| align="left" | 1 || 25 || 46% || 3.5 seconds || 50
| align="left" | 1 || 25 || 46% || 3.5 Sekunden || 50
| rowspan="20" | 70 MP
| rowspan="20" | 70 MP
| rowspan="20" | 8 Seconds
| rowspan="20" | 8 Sekunden
|-
|-
| align="left" | 2 || 25 || 47% || 3.6 seconds || 55
| align="left" | 2 || 25 || 47% || 3.6 Sekunden || 55
|-
|-
| align="left" | 3 || 26 || 49% || 3.7 seconds || 60
| align="left" | 3 || 26 || 49% || 3.7 Sekunden || 60
|-
|-
| align="left" | 4 || 29 || 50% || 3.8 seconds || 65
| align="left" | 4 || 29 || 50% || 3.8 Sekunden || 65
|-
|-
| align="left" | 5 || 32 || 52% || 3.9 seconds || 70
| align="left" | 5 || 32 || 52% || 3.9 Sekunden || 70
|-
|-
| align="left" | 6 || 35 || 53% || 4.0 seconds || 75
| align="left" | 6 || 35 || 53% || 4.0 Sekunden || 75
|-
|-
| align="left" | 7 || 38 || 55% || 4.1 seconds || 80
| align="left" | 7 || 38 || 55% || 4.1 Sekunden || 80
|-
|-
| align="left" | 8 || 41 || 56% || 4.2 seconds || 85
| align="left" | 8 || 41 || 56% || 4.2 Sekunden || 85
|-
|-
| align="left" | 9 || 44 || 58% || 4.3 seconds || 90
| align="left" | 9 || 44 || 58% || 4.3 Sekunden || 90
|-
|-
| align="left" | 10 || 47 || 59% || 4.4 seconds || 95
| align="left" | 10 || 47 || 59% || 4.4 Sekunden || 95
|-
|-
| align="left" | 11 || 50 || 61% || 4.5 seconds || 100
| align="left" | 11 || 50 || 61% || 4.5 Sekunden || 100
|-
|-
| align="left" | 12 || 53 || 62% || 4.6 seconds || 105
| align="left" | 12 || 53 || 62% || 4.6 Sekunden || 105
|-
|-
| align="left" | 13 || 56 || 64% || 4.7 seconds || 110
| align="left" | 13 || 56 || 64% || 4.7 Sekunden || 110
|-
|-
| align="left" | 14 || 59 || 65% || 4.8 seconds || 115
| align="left" | 14 || 59 || 65% || 4.8 Sekunden || 115
|-
|-
| align="left" | 15 || 62 || 67% || 4.9 seconds || 120
| align="left" | 15 || 62 || 67% || 4.9 Sekunden || 120
|-
|-
| align="left" | 16 || 65 || 68% || 5.0 seconds || 125
| align="left" | 16 || 65 || 68% || 5.0 Sekunden || 125
|-
|-
| align="left" | 17 || 68 || 70% || 5.1 seconds || 130
| align="left" | 17 || 68 || 70% || 5.1 Sekunden || 130
|-
|-
| align="left" | 18 || 71 || 71% || 5.2 seconds || 135
| align="left" | 18 || 71 || 71% || 5.2 Sekunden || 135
|-
|-
| align="left" | 19 || 74 || 73% || 5.3 seconds || 140
| align="left" | 19 || 74 || 73% || 5.3 Sekunden || 140
|-
|-
| align="left" | 20 (M) || 77 || 74% || 5.4 seconds || 145
| align="left" | 20 (M) || 77 || 74% || 5.4 Sekunden || 145
|}
|}
</tabber>
</tabber>

Revision as of 06:55, 7 September 2013


[Special Active] Aisha beschwört einen kleinen Tornado, der sich langsam vorwärts bewegt. Er drängt Gegner nach hinten und fügt ihnen Mehrfach Schaden zu.


Voraussetzungen

  • DE
Klasse Meister SP Voraussetzung
Elementarmeisterin Lv. 5 75 SP

|-| KR=

Klasse Master Level Voraussetzung SP-Kosten pro Level
Hochmagierin Lv. 20 25 - 77 3


Skill Information

  • DE
Skill Level Schaden (Magisch) Dauer Max Hits MP Kosten Cooldown
1 25% 2.6 Sekunden 5/sek 80MP 5 Sekunden
2 29% 3.2 Sekunden
3 34% 3.8 Sekunden
4 39% 4.4 Sekunden
5 (M) 47% 5.0 Sekunden

|-| KR=

Skill Level Level Voraussetzung Schaden (Magisch) Dauer Max Hits MP Kosten Cooldown
1 25 46% 3.5 Sekunden 50 70 MP 8 Sekunden
2 25 47% 3.6 Sekunden 55
3 26 49% 3.7 Sekunden 60
4 29 50% 3.8 Sekunden 65
5 32 52% 3.9 Sekunden 70
6 35 53% 4.0 Sekunden 75
7 38 55% 4.1 Sekunden 80
8 41 56% 4.2 Sekunden 85
9 44 58% 4.3 Sekunden 90
10 47 59% 4.4 Sekunden 95
11 50 61% 4.5 Sekunden 100
12 53 62% 4.6 Sekunden 105
13 56 64% 4.7 Sekunden 110
14 59 65% 4.8 Sekunden 115
15 62 67% 4.9 Sekunden 120
16 65 68% 5.0 Sekunden 125
17 68 70% 5.1 Sekunden 130
18 71 71% 5.2 Sekunden 135
19 74 73% 5.3 Sekunden 140
20 (M) 77 74% 5.4 Sekunden 145


Tips and Details

  • The enemy will be vulnerable for a combo while trapped in the cyclone.
  • Amazing Awakening Charge when used on multiple enemies.
  • When Cyclone is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with Cyclone, one must step back slightly to avoid this.
  • If Cyclone goes off a platform edge, it will continue moving straight in mid-air.
  • When used at point-blank range with an opponent that is smaller than or of similar length to Aisha, Cyclone may simply pass through the opponent instead of dragging it.