Ding Dong: Difference between revisions
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{{Languages| | {{Languages|Ding Dong}} | ||
{{#ev:youtube|4tdsU1E7sbc|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:PunkyPoppetSkill2.png]] | | [[File:PunkyPoppetSkill2.png]] | ||
| {{SkillType|A}} | | {{SkillType|A}} Ding dong! Let's ring Nisha! Present bombs will fall on the enemies ahead. Run away while they are distracted.<br/>Enemies enter {{Se|2=Groggy}} state when colliding with Laby running away. | ||
|- | |- | ||
| | | | ||
| {{SkillText|True| | | {{SkillText|True|Ding Dong}} | ||
|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | ||
|- class="charlight-Laby" | |- class="charlight-Laby" | ||
Line 24: | Line 25: | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | ||
|- class="charlight-Laby" | |- class="charlight-Laby" | ||
! Mode !! | ! rowspan="2" | Mode !! rowspan="2" | Present Bomb (Magical) | ||
!{{Se|2=Groggy}} | ! colspan="2" |{{Se|2=Groggy}} | ||
! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | |||
! MP Usage !! Cooldown | |||
|- | |- | ||
!Hit Durability | |||
!Duration | |||
|- | |- | ||
| '''{{PvE}} | | colspan="6" | '''Normal''' | ||
|- | |||
| {{PvE}} || rowspan="2" | 1287% | |||
| rowspan="2" |1 | |||
| rowspan="2" |1 Second|| rowspan="2" | 35 MP || rowspan="2" | 5 Seconds | | rowspan="2" |1 Second|| rowspan="2" | 35 MP || rowspan="2" | 5 Seconds | ||
|- | |- | ||
| | | {{PvP}} | ||
|- | |- | ||
| colspan=" | | colspan="6" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || rowspan="2" | 490% | ||
| rowspan="2" |1 | |||
| rowspan="2" |1 Second|| rowspan="2" | 35 MP || rowspan="2" | 5 Seconds | | rowspan="2" |1 Second|| rowspan="2" | 35 MP || rowspan="2" | 5 Seconds | ||
|- | |- | ||
| | | {{PvP}} | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Laby| | {{Traits|Laby|Ding Dong|Light, Ruthless | ||
|mp=35 | |||
|cd=5 | |||
}} | }} | ||
<br> | <br> | ||
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| pvp_dmg = 490 | | pvp_dmg = 490 | ||
| hits = 1 | | hits = 1 | ||
| char = Laby | |||
| true | |||
}} | }} | ||
* Does not account for splash damage. | |||
<br> | |||
* Does not account for splash damage.<br> | |||
== Tips and Details == | == Tips and Details == | ||
* '''Present Bombs''' are spawned for every enemy in range of the sound wave, and their explosion will deal splash damage to other enemies nearby. | |||
** The bombs will not explode until they come into contact with the enemy they were spawned for, and will simply pass through other objects and enemies on their way there. | |||
* The skill's '''[Final Enhanced]''' effect only affects the size and explosion range of the '''Present Bombs''', not the range of the sound wave that spawns them. | |||
*'''Laby''''s dash through enemies only inflicts {{Se|2=Groggy}}, and deals neither hitstun nor damage. Because of the {{Se|2=Groggy}}'s hit durability, it can not usually be taken advantage of for enemies targeted by a '''Present Bomb'''. However, she will dash over twice as far as the sound wave reaches, so opponents much further ahead may be caught by surprise. | |||
** The dash also has a small hitbox right behind '''Laby''', though casting it up close to an enemy is typically too dangerous due to its lack of Super Armor. | |||
** You are able to act out of the dash the moment '''Laby''' reaches around where the sound wave ends by holding either the left or right arrow keys, as long as '''Laby''' is touching a floor. You cannot act out of the skill at all while in midair until the animation finishes, so use with caution near ledges. | |||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table" | |||
== Updates == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | |||
|- class="charlight-Laby" | |- class="charlight-Laby" | ||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
Line 83: | Line 84: | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 08/18/2022 || | | 08/18/2022 || 09/14/2022 || colspan=2 align="left" | | ||
*''' | *'''Ding Dong''' added. | ||
|} | |} | ||
<br> | <br> | ||
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|Color={{ColorSel|CharLight|Laby}} | |Color={{ColorSel|CharLight|Laby}} | ||
|KR=벨을 눌러보자 |KRName=Let's Ring the Bell | |KR=벨을 눌러보자 |KRName=Let's Ring the Bell | ||
|CN=来按门铃吧 |CNName=Let's Ring the Bell | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Punky Poppet}} | {{SkillNav - Punky Poppet}} |
Latest revision as of 19:30, 23 March 2024
- English
[Active] Ding dong! Let's ring Nisha! Present bombs will fall on the enemies ahead. Run away while they are distracted. Enemies enter Enemy DebuffGroggyEnemy DebuffGroggy state when colliding with Laby running away. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Punky Poppet | 15 |
Skill Information
Mode | Present Bomb (Magical) | Enemy DebuffGroggyEnemy DebuffGroggy | MP Usage | Cooldown | |
---|---|---|---|---|---|
Hit Durability | Duration | ||||
Normal | |||||
PvE | 1287% | 1 | 1 Second | 35 MP | 5 Seconds |
PvP | |||||
[Enhanced] | |||||
PvE | 490% | 1 | 1 Second | 35 MP | 5 Seconds |
PvP |
Skill Traits
Light Ding Dong | Ruthless Ding Dong | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 28 MP | Skill will cancel Mana Break Cooldown increased to 200% | 10 Seconds |
Total Damage
Mode | Base |
---|---|
PvE | 1,287% |
PvP | 490% |
- Does not account for splash damage.
Tips and Details
- Present Bombs are spawned for every enemy in range of the sound wave, and their explosion will deal splash damage to other enemies nearby.
- The bombs will not explode until they come into contact with the enemy they were spawned for, and will simply pass through other objects and enemies on their way there.
- The skill's [Final Enhanced] effect only affects the size and explosion range of the Present Bombs, not the range of the sound wave that spawns them.
- Laby's dash through enemies only inflicts Enemy DebuffGroggyEnemy DebuffGroggy, and deals neither hitstun nor damage. Because of the Enemy DebuffGroggyEnemy DebuffGroggy's hit durability, it can not usually be taken advantage of for enemies targeted by a Present Bomb. However, she will dash over twice as far as the sound wave reaches, so opponents much further ahead may be caught by surprise.
- The dash also has a small hitbox right behind Laby, though casting it up close to an enemy is typically too dangerous due to its lack of Super Armor.
- You are able to act out of the dash the moment Laby reaches around where the sound wave ends by holding either the left or right arrow keys, as long as Laby is touching a floor. You cannot act out of the skill at all while in midair until the animation finishes, so use with caution near ledges.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/18/2022 | 09/14/2022 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 벨을 눌러보자 | Let's Ring the Bell |
China (Simplified Chinese) | 来按门铃吧 | Let's Ring the Bell |
Punky Poppet - Skills