Titles/Varnimyr: Difference between revisions

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{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{{Title|color=Varnimyr
|- style="background-color: {{ColorSel|Village|12}};" class="textfloat"
|title1=Open Fire
! Icon
|icon1=Title 1530.png
! width=15% | Title
|desc1=Watch out! Chaos Circles will open fire.
! width=20% | Discovery
|discovery1=Defeat [[Labyrinth of Ruin|Chaos Circle]] 50 times  
! width=20% | Obtain
|obtain1=Defeat [[Labyrinth of Ruin|Chaos Circle]] 700 times
! width=15% | Description
|effects1=Upon attacking, 5% chance to begin [[Media:Special Effect - Chaos Circle Bombardment.gif|'''''Chaos Circle Bombardment''''']] at the target.<br>{{se|082|Bind||ed|label=no}} Bombardment deal non-flinching damage and decreases target's attack speed by 10% for 10 seconds. (Cooldown 30 sec.)
! width=20% | Stats
 
|-
|title2=Entrance to the Demon Realm
| align="center" | [[Image:VarnimyrTitle1.png]]
|icon2=Title 1540.png
| '''Open Fire'''
|desc2=The door to the Demon Realm is at the end of this labyrinth.
| Defeat [[Labyrinth of Ruin|Chaos Circle]] 50 times  
|discovery2=Clear [[Labyrinth of Ruin]] and achieving all of the following once:
| Defeat [[Labyrinth of Ruin|Chaos Circle]] 700 times
| Watch out! Chaos Circles will open fire.
| Upon attacking, 5% chance to begin [[Media:ChaosCircleBombardment.gif|'''''Chaos Circle bombardment''''']] at the target.<br>Bombardment deal non-flinching damage and decreases target's attack speed by 10% for 10 seconds. (Cooldown 30 sec.)
|-
| align="center" | [[Image:VarnimyrTitle2.png]]
| '''Entrance to the Demon Realm'''
| Clear [[Labyrinth of Ruin|12-1]] and achieving all of the following once:
*Take under 5 hits
*Take under 5 hits
*Clear without using Resurrection Stones
*Clear without using Resurrection Stones
*Clear within 4 minutes 30 seconds
*Clear within 4 minutes 30 seconds
| Clear [[Labyrinth of Ruin|12-1]] and achieving all of the following 100 times:
|obtain2=Clear [[Labyrinth of Ruin]] and achieving all of the following 50 times:
*Take under 5 hits
*Take under 5 hits
*Clear without using Resurrection Stones
*Clear without using Resurrection Stones
*Clear within 4 minutes 30 seconds
*Clear within 4 minutes 30 seconds
| The door to the Demon Realm is at the end of this labyrinth.
|effects2=Adaptation +2%'''<font color=red> (Dungeon)</font>'''<br>MP Cost -3%<br>All Skill Cooldown -3%
| Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>MP Cost -3%<br>All Skill Cooldown -3%
 
|-
|title3=Sentinel Unit
| align="center" | [[Image:VarnimyrTitle3.png]]
|icon3=Title 1550.png
| '''Sentinel Unit'''
|desc3=Sentinels are the elites of the Dark Elf army. Their ability to snipe, infiltrate, and track is top class in the Demon Realm.
| Clear [[Guardian's Forest|12-2]] and achieving all of the following once:
|discovery3=Clear [[Guardian's Forest]] and achieving all of the following once:
*Achieve S Rank or higher
*Clear without using Resurrection Stones
*Clear without using Resurrection Stones
*Clear within 3 minutes 30 seconds
*Clear within 3 minutes 30 seconds
| Clear [[Guardian's Forest|12-2]] and achieving all of the following 100 times:
|obtain3=Clear [[Guardian's Forest]] and achieving all of the following 50 times:
*Achieve S Rank or higher
*Clear without using Resurrection Stones
*Clear without using Resurrection Stones
*Clear within 3 minutes 30 seconds
*Clear within 3 minutes 30 seconds
| Sentinels are the elites of the Dark Elf army. Their ability to snipe, infiltrate, and track is top class in the Demon Realm.
|effects3=Adaptation +2%'''<font color=red> (Dungeon)</font>'''<br>Upon attacking, 3% chance of [[Media:Special Effect - Arrow Attack from Sentinel Unit.gif|'''''Arrow Attack from Sentinel Unit''''']].
| Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Upon attacking, 3% chance of [[Media:SentinelUnitArrowAttack.gif|'''''arrow attack''''']] from Sentinel Unit.
 
|-
|title4=Forginay's Fruit
| align="center" | [[Image:VarnimyrTitle4.png]]
|icon4=Title 1560.png
| '''Forginay's Fruit'''
|desc4=The tree, Forginay bears one fruit every few years. Its fruit is considered one of the strongest natural stimulants in the Demon Realm.
| Defeat [[Guardian's Forest|Forginay]] once
|discovery4=Defeat [[Guardian's Forest|Forginay]] once
| Defeat [[Guardian's Forest|Forginay]] 200 times
|obtain4=Defeat [[Guardian's Forest|Forginay]] 50 times
| The tree, Forginay bears one fruit every few years. Its fruit is considered one of the strongest natural stimulant in the Demon Realm.
|effects4=When hit by a killing blow, leave 1 HP and become {{se|131|Invincible}} for 3 seconds. (Cooldown of 180 seconds) '''<font color=red> cannot be overlapped (Dungeon)</font>'''<br>When hit by a killing blow, leave 1 HP and become {{se|131|Invincible}} for 3 seconds. All Skill in the skill slot counts cooldown. (Cooldown refreshes upon death) '''<font color=red> cannot be overlapped (Match)</font>'''
| When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. (Cooldown of 180 seconds) '''<font color=red> cannot be overlapped (Dungeon)</font>'''<br>When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. All Skill in the skill slot counts cooldown. (Cooldown refreshes upon death) '''<font color=red> cannot be overlapped (Match)</font>'''
 
|-
|title5=Key to Victory
| align="center" | [[Image:VarnimyrTitle5.png|105px]]
|icon5=Title 1570.png|105px
| '''Key to Victory'''
|desc5=Key to Victory? It's simple. Know your enemies' weakness and survive.
| Defeat [[Dark Elves' Outpost|Sentinel Guardians]] once
|discovery5=Defeat [[Dark Elves' Outpost|Sentinel Guardians]] once
| Defeat [[Dark Elves' Outpost|Sentinel Guardians]] 50 times
|obtain5=Defeat [[Dark Elves' Outpost|Sentinel Guardians]] 50 times
| Key to Victory? It's simple. Know your enemies' weakness and survive.
|effects5=Damage dealt to Boss Monsters +10%'''<font color=red> (Dungeon)</font>'''<br>Recovery Item Effectiveness +5%'''<font color=red> (Dungeon)</font>'''<br>Adaptation +2%'''<font color=red> (Dungeon)</font>'''
| Damage dealt to Boss Monsters +10%'''<font color=red> (Dungeon)</font>'''<br>Recovery Item Effectiveness +5%'''<font color=red> (Dungeon)</font>'''<br>Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''
 
|-
|title6=Critical Presence
| align="center" | [[Image:VarnimyrTitle6.png|105px]]
|icon6=Title 1580.png|105px
| '''Critical Presence'''
|desc6=A title given to adventurers that showed distinct presence by destroying or falling into traps.
| Clear [[Dark Elves' Outpost|12-3]] 3 times
|discovery6=Clear [[Dark Elves' Outpost]] 3 times
| Defeat [[Dark Elves' Outpost|Trap Device]] 1000 times
|obtain6=Defeat [[Dark Elves' Outpost|Trap Device]] 1000 times
| A title given to adventurers that showed distinct presence by destroying or falling into traps.
|effects6=Critical +5%<br>Critical Damage +5%<br>Damage Received from Critical Hits +10%
| Critical +5%<br>Critical Damage +5%<br>Damage Received from Critical Hits +10%
 
|-
|title7=Renowned Hero
| align="center" | [[Image:VarnimyrTitle7.png|105px]]
|icon7=Title 1590.png|105px
| '''Renowned Hero'''
|desc7=Well known heroes are known for a reason. It's only a matter of time the name will spread across the Demon Realm.
| Clear [[Forsaken Spirit Asylum|12-4]] Once
|discovery7=Clear [[Forsaken Spirit Asylum]] Once
| Clear [[Forsaken Spirit Asylum|12-4]] 50 times
|obtain7=Clear [[Forsaken Spirit Asylum]] 50 times
| Well known heroes are known for a reason. It's only a matter of time the name will spread across the Demon Realm.
|effects7=Damage Reduction +3%<br>Knockdown rate increase by 2% at 100% chance for 2 sec. when attacked (Max 25 Stacks)
| Damage Reduction +3%<br>Knockdown rate increase by 2% at 100% chance for 2 sec. when attacked (Max 25 Stacks)
 
|-
|title8=Corrupt Identity
| align="center" | [[Image:VarnimyrTitle8.png|105px]]
|icon8=Title 1600.png|105px
| '''Corrupt Identity'''
|desc8=Whose side am I on? Mine? Yours?
| Clear [[Forsaken Spirit Asylum|12-4]] 3 times
|discovery8=Clear [[Forsaken Spirit Asylum]] 3 times
| Clear [[Forsaken Spirit Asylum|12-4]] 100 times
|obtain8=Clear [[Forsaken Spirit Asylum]] 50 times
| Whose side am I on? Mine? Yours?
|effects8=Adaptation +2%'''<font color=red> (Dungeon)</font>'''<br>{{se|008|Corrupt Identity|label=no}} Physical/Magical Attack increase by 5% when there is more than 200 MP
| Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Physical/Magical Attack increase by 5% when there is more than 200 MP
 
|-
|title9=Drifter
| align="center" | [[Image:VarnimyrTitle9.png|105px]]
|icon9=Title 1610.png|105px
| '''Fire Tamer'''
|desc9=You just drift around Shadow Vein not knowing what can be obtained.
| Clear Phase 1 in [[Crimson Tower of Howling Flames|Tower of Howling Crimson Flames]] Once
|discovery9=Clear [[Shadow Vein]] Once
| Clear [[Crimson Tower of Howling Flames|12-5]] Once
|obtain9=Clear [[Shadow Vein]] 50 times
| The one to tame the undying flame, albeit for a brief moment
|effects9=Adaptation +3%'''<font color=red> (Dungeon)</font>'''<br>Recover 100 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Dungeon)</font>'''<br>Recover 10 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Match)</font>'''<br>MP Cost -5% '''<font color=red> (Dungeon)</font>'''
| Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Burning Effect +5% (when using fire attributed weapon)<br>Fire Resistance +200
 
|-
|title10=Mark of Greed
| align="center" | [[Image:VarnimyrTitle10.png|105px]]
|icon10=Title 1620.png|105px
| '''Blazing Figure'''
|desc10=Nothing else mattered. Only finding the most beautiful and mystical gems.
| Clear [[Crimson Tower of Howling Flames|12-5]] 10 times
|discovery10=Clear [[Shadow Vein]] 5 times without consuming Resurrection Stones
| Clear [[Crimson Tower of Howling Flames|12-5]] 300 times
|obtain10=Clear [[Shadow Vein]] with 30 hits or less 50 times
| A fire that seems to evolve, becoming something wholly sentient
|effects10=Max HP -10%<br>Max MP +50
| +5% Physical Attack Power<br>+5% Magical Attack Power<br>Summon '''Blazing Figure''' that attacks close enemies when using special actives.<br>When you summon the 5th '''Blazing Figure''', all '''Blazing Figure''' will disappear and shoot '''Howling Flames'''
}}
|-
| align="center" | [[Image:VarnimyrTitle11.png|105px]]
| '''Dance of Thorns'''
| Clear Phase 1 in [[Never-Ending Darkness|Darkness of No Return]] Once
| Clear [[Never-Ending Darkness|12-6]] Once
| Dance of thorns that constantly shoot from the ground.
| MP Gain When Attacking +5%<br>MP Gain When Attacked +5%<br>When attacking, 3% chance of summoning [[Media:RedThornTitle.gif|'''''Red Thorns''''']]<br>When attacking, 3% chance of summoning [[Media:BlackThornTitle.gif|'''''Black Thorns''''']]
|-
| align="center" | [[Image:VarnimyrTitle12.png|105px]]
| '''Dark Gaze'''
| Clear [[Never-Ending Darkness|12-6]] 10 times
| Clear [[Never-Ending Darkness|12-6]] 30 times without consuming Resurrection Stones
| The gaze of darkness paralyzes its target.
| Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Attack/Attacked Damage +5%'''<font color=red> (Dungeon)</font>'''<br>Reduced Damage +5%<br>Damage dealt by Boss Monsters -10%'''<font color=red> (Dungeon)</font>'''<br>All Element Resistance +50
|-
| align="center" | [[Image:VarnimyrTitle13.png|105px]]
| '''Saga of Fire and Darkness'''
| Clear Phase 1 in [[12-7|Cradle of Crimson Flames]] Once
| Clear [[12-7]] Once
| The battle of Fire and Darkness was like one epic saga.
| When Attacking, 10% chance to activate [[Status Effects|'''''Saga of Fire''''']] (Critical +5% for 10 seconds)<br>When Attacking, 10% chance to activate [[Status Effects|'''''Saga of Darkness''''']] (Maximize +5% for 10 seconds)<br>When '''Saga of Fire''' and '''Saga of Darkness''' are both active, gain [[Status Effects|'''''Saga of Fire and Darkness''''']] buff (Critical Damage +10%)
|-
| align="center" | [[Image:VarnimyrTitle14.png|105px]]
| '''Rekindled Fire'''
| Acquire the titles '''Blazing Figure''', '''Dark Gaze'''
| Clear [[12-7]] 10 times without consuming Resurrection Stones
| After centuries, forgotten ashes are finally rekindled into blazing fire that drives darkness away
| HP Increase +10%<br>Attack Speed +10%<br>When Attacking, 5% chance to summon [[Media:RekindledFireProc1.gif|'''''Blazing Scythe''''']], and gain the buff [[Status Effects|'''''White Flash''''']] (Critical Damage +5%,Infinite Duration)'''<font color=red> cannot be overlapped (Cooldown: 10 seconds)</font>'''<br>When Attacked, 7% chance to summon [[Media:RekindledFireProc2.gif|'''''Blazing Armor''''']], and gain the buff [[Status Effects|'''''Crimson Armor''''']] (Reduced Damage +10%,Infinite Duration)'''<font color=red> (Cooldown: 10 seconds)</font>'''<br>When using Special Active Skills, 10% chance to summon [[Media:RekindledFireProc3.gif|'''''Meteor''''']], and gain the buff [[Status Effects|'''''Crimson Orb''''']] (All Skill Damage +5%,Infinite Duration)'''<font color=red> (Cooldown: 10 seconds)</font>'''<br>When all 3 buffs are active at the same time, gain the buff [[Status Effects|'''''Primordial Flame''''']]<br><br>[[Status Effects|'''''Primordial Flame''''']]:<br>All Skill Damage +10%, Reduced Damage +20%, Critical Damage +10%,<br>When Attacking, absorb 15% of damage dealt to recover HP(Duration: 20 sec)
|-
| align="center" | [[Image:VarnimyrTitle15.png|105px]]
| '''Drifter'''
| Clear [[12-8]] Once
| Clear [[12-8]] 50 times
| You just drift around Shadow Vein not knowing what can be obtained.
| Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Recover 100 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Dungeon)</font>'''<br>Recover 10 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Match)</font>'''<br>MP Cost -5% '''<font color=red> (Dungeon)</font>'''
|-
| align="center" | [[Image:VarnimyrTitle16.png|105px]]
| '''Mark of Greed'''
| Clear [[12-8]] 5 times without consuming Resurrection Stones
| Clear [[12-8]] with 30 hits or less 100 times
| Nothing else mattered. Only finding the most beautiful and mystical gems.
| Max HP -10%<br>Max MP +50
|}

Latest revision as of 03:26, 31 July 2024

Watch out! Chaos Circles will open fire.
Open Fire
Open Fire
Discovery Defeat Chaos Circle 50 times Obtain Defeat Chaos Circle 700 times
Effect
Upon attacking, 5% chance to begin Chaos Circle Bombardment at the target.
Bombardment deal non-flinching damage and decreases target's attack speed by 10% for 10 seconds. (Cooldown 30 sec.)
The door to the Demon Realm is at the end of this labyrinth.
Entrance to the Demon Realm
Entrance to the Demon Realm
Discovery Clear Labyrinth of Ruin and achieving all of the following once:
  • Take under 5 hits
  • Clear without using Resurrection Stones
  • Clear within 4 minutes 30 seconds
Obtain Clear Labyrinth of Ruin and achieving all of the following 50 times:
  • Take under 5 hits
  • Clear without using Resurrection Stones
  • Clear within 4 minutes 30 seconds
Effect
Adaptation +2% (Dungeon)
MP Cost -3%
All Skill Cooldown -3%
Sentinels are the elites of the Dark Elf army. Their ability to snipe, infiltrate, and track is top class in the Demon Realm.
Sentinel Unit
Sentinel Unit
Discovery Clear Guardian's Forest and achieving all of the following once:
  • Clear without using Resurrection Stones
  • Clear within 3 minutes 30 seconds
Obtain Clear Guardian's Forest and achieving all of the following 50 times:
  • Clear without using Resurrection Stones
  • Clear within 3 minutes 30 seconds
Effect
Adaptation +2% (Dungeon)
Upon attacking, 3% chance of Arrow Attack from Sentinel Unit.
The tree, Forginay bears one fruit every few years. Its fruit is considered one of the strongest natural stimulants in the Demon Realm.
Forginay's Fruit
Forginay's Fruit
Discovery Defeat Forginay once Obtain Defeat Forginay 50 times
Effect
When hit by a killing blow, leave 1 HP and become  Self BuffInvincibleSelf BuffInvincible for 3 seconds. (Cooldown of 180 seconds) cannot be overlapped (Dungeon)
When hit by a killing blow, leave 1 HP and become  Self BuffInvincibleSelf BuffInvincible for 3 seconds. All Skill in the skill slot counts cooldown. (Cooldown refreshes upon death) cannot be overlapped (Match)
Key to Victory? It's simple. Know your enemies' weakness and survive.
Key to Victory
Key to Victory
Discovery Defeat Sentinel Guardians once Obtain Defeat Sentinel Guardians 50 times
Effect
Damage dealt to Boss Monsters +10% (Dungeon)
Recovery Item Effectiveness +5% (Dungeon)
Adaptation +2% (Dungeon)
A title given to adventurers that showed distinct presence by destroying or falling into traps.
Critical Presence
Critical Presence
Discovery Clear Dark Elves' Outpost 3 times Obtain Defeat Trap Device 1000 times
Effect
Critical +5%
Critical Damage +5%
Damage Received from Critical Hits +10%
Well known heroes are known for a reason. It's only a matter of time the name will spread across the Demon Realm.
Renowned Hero
Renowned Hero
Discovery Clear Forsaken Spirit Asylum Once Obtain Clear Forsaken Spirit Asylum 50 times
Effect
Damage Reduction +3%
Knockdown rate increase by 2% at 100% chance for 2 sec. when attacked (Max 25 Stacks)
Whose side am I on? Mine? Yours?
Corrupt Identity
Corrupt Identity
Discovery Clear Forsaken Spirit Asylum 3 times Obtain Clear Forsaken Spirit Asylum 50 times
Effect
Adaptation +2% (Dungeon)
Physical/Magical Attack increase by 5% when there is more than 200 MP
You just drift around Shadow Vein not knowing what can be obtained.
Drifter
Drifter
Discovery Clear Shadow Vein Once Obtain Clear Shadow Vein 50 times
Effect
Adaptation +3% (Dungeon)
Recover 100 MP upon Awakening (Cooldown: 30 seconds) (Dungeon)
Recover 10 MP upon Awakening (Cooldown: 30 seconds) (Match)
MP Cost -5% (Dungeon)
Nothing else mattered. Only finding the most beautiful and mystical gems.
Mark of Greed
Mark of Greed
Discovery Clear Shadow Vein 5 times without consuming Resurrection Stones Obtain Clear Shadow Vein with 30 hits or less 50 times
Effect
Max HP -10%
Max MP +50