Fever: Difference between revisions
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== [[File:Fever Icon.png]] Advantages of Fever == | == [[File:Fever Icon.png]] Advantages of Fever == | ||
When your fever gauge is | When your fever gauge is full, your party can benefit from the following:<br> | ||
*A random event can trigger while in [[Dungeons]]/[[Hunting Fields|Fields]], which will recover every party member's HP, MP and | *A random event can trigger while in [[Dungeons]]/[[Hunting Fields|Fields]], which will recover every party member's HP, MP and recover all [[Awakening Mode|Awakening Beads]] (100% DP recovery on [[Add]], Phase 3 awakening effect applied to [[Ain|Ain's]] awakening bead). | ||
*MP | *MP recovered when attacking increased by 100% for 20 seconds. | ||
*Increased drop rates in dungeons. | *Increased drop rates in dungeons. | ||
*Increased chance of [[Luto]] appearing in [[Secret Dungeon|Secret Dungeons]]. | *Increased the chance of [[Luto]] appearing in [[Secret Dungeon|Secret Dungeons]]. | ||
<br> | <br> | ||
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== [[File:Fever Icon.png]] Guardian of Secret Closed Space == | == [[File:Fever Icon.png]] Guardian of Secret Closed Space == | ||
[[File:SecretBarrierGuardian.png|thumb|right|Guardian of Secret Closed Space title]] | [[File:SecretBarrierGuardian.png|thumb|right|Guardian of Secret Closed Space title]] | ||
'''Guardian of Secret Closed Space''' is a [[Titles|title]] that can be obtained by exchanging | '''Guardian of Secret Closed Space''' is a [[Titles|title]] that can be obtained by exchanging 150 El Rewards via [[Ariel]]. One of the title's effects is the ability to activate Fever upon Awakening. There is a cooldown of 180 seconds to this effect. It can only trigger Fever if the player equipped with the title is playing with at least one additional player. This form of Fever can also activate while the Fever gauge is not full. | ||
Through this title, Fever can activate when the player triggers any effect that activates [[Awakening Mode]], including [[Power-ups|Awakening Potions]] and through regular Fever. | Through this title, Fever can activate when the player triggers any effect that activates [[Awakening Mode]], including [[Power-ups|Awakening Potions]] and through regular Fever. | ||
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*If a member of the party leaves the group, the Fever gauge will lose some of its points. | *If a member of the party leaves the group, the Fever gauge will lose some of its points. | ||
*Fever will automatically be filled to 100 points if the party was made via the dungeon queue system. | *Fever will automatically be filled to 100 points if the party was made via the dungeon queue system. | ||
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== [[File:Fever Icon.png]] Updates == | == [[File:Fever Icon.png]] Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
* | |- style="background:{{ColorSel|Misc}}" | ||
* | ! colspan=2 | Date !! rowspan=2 | Changes | ||
* | |- style="background:{{ColorSel|Misc}}" | ||
* | ! KR !! NA | ||
|- | |||
| 11/19/2020 || 12/16/2020 || align="left" | | |||
*{{nerf|Forced Awakening removed.}} | |||
*{{buff|HP Recovery added.}} | |||
*{{buff|MP Gained Recovery when Attacking Increase buff added.}} | |||
*{{buff|Now fills Awakening up to 3 Beads.}} | |||
**[[Ain]] will skip straight to the 3rd form. | |||
**[[Add]]'s DP gauge will be fully replenished. | |||
|} | |||
<br> | <br> | ||
{{Guides}} | {{Guides}} |