Blood Falls: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) No edit summary |
|||
Line 65: | Line 65: | ||
== Tips and Details == | == Tips and Details == | ||
*'''Blood Falls''' can deal up to {{formatnum:{{#expr: 3526 + 404*7}}}}% ({{formatnum:{{#expr: 1015 + 115*7}}}}% in PvP) Physical Damage. | *'''Blood Falls''' can deal up to {{formatnum:{{#expr: (3526 + 404*7)*1.4}}}}% ({{formatnum:{{#expr: (1015 + 115*7)*1.4}}}}% in PvP) Physical Damage, taking Blood Hit into account. | ||
*Curse of Blood reapplies itself every time an enemy is hit by the Blood Sword Aura. If all 7 hits connect, it will last for a total of 6 seconds. | *Curse of Blood reapplies itself every time an enemy is hit by the Blood Sword Aura. If all 7 hits connect, it will last for a total of 6 seconds. | ||
*Curse of Blood also acts like [[Status Effects|Bleeding]] and shows up as a bleeding icon above the enemy, but it is a separate debuff that will not affect regular bleeding in any way and cannot trigger bleed-related skill effects like [[Judgement]]. | *Curse of Blood also acts like [[Status Effects|Bleeding]] and shows up as a bleeding icon above the enemy, but it is a separate debuff that will not affect regular bleeding in any way and cannot trigger bleed-related skill effects like [[Judgement]]. |