Commander's Mark: Difference between revisions

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(Skill info+, explained rocket damage (unclear before))
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:MarkOfCommander.png]]<br>  
| [[Image:MarkOfCommander.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung plants a targeting beacon on the enemies. When a targeted enemy is hit by Chung or any teammates, several missiles will fall from the sky targeting the hit enemy.
| '''[Active]''' Chung plants a targeting beacon on the enemies. When a targeted enemy is hit by Chung or any teammates, several missiles will fall from the sky targeting the hit enemy.
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== Requirements ==
== Requirements ==
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| <center>55 SP</center>
| <center>55 SP</center>
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== Skill Information  ==
== Skill Information  ==
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*The trigger is the hit that procs the rockets. E.g., if triggered by [[Gigantic Impact]]'s slam (3624% physical), each rocket does 724.8% magic damage.
*The trigger is the hit that procs the rockets. E.g., if triggered by [[Gigantic Impact]]'s slam (3624% physical), each rocket does 724.8% magic damage.
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== [[Skill Note]] ==
== [[Skill Note]] ==
<div style="float: right;">{{#ev:youtube|iPL1TH2ZaZQ|300}}</div>
<div style="float: right;">{{#ev:youtube|iPL1TH2ZaZQ|300}}</div>
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'''Description:''' There will be a 20% chance when firing to produce a red missile that does 1.65 times more damage and has a larger explosion.
'''Description:''' There will be a 20% chance when firing to produce a red missile that does 1.65 times more damage and has a larger explosion.
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== Tips and Details ==
== Tips and Details ==
*The missiles will not stack on a single target, and one wave of missiles must complete before the next wave can be launched.
*The missiles will not stack on a single target, and one wave of missiles must complete before the next wave can be launched.
*In PvP, a target can easily escape due to the small hitstun.
*In PvP, a target can easily escape due to the small hitstun by the marking smash.
*Allies in your party can trigger bombardment waves on the marked foe. These waves are independent from your own.
*Allies in your party can trigger bombardment waves on the marked foe. These waves are independent from your own.
*Seems unable to proc any special effects, including [[Elements|elements.]]
*Seems unable to proc any special effects, including [[Elements|elements.]]
*The skill note's 20% chance applies to each rocket, so it is possible to have a wave of super rockets.
*The skill note's 20% chance applies to each rocket, so it is possible to have a full wave of 'red' rockets.
*Rockets done by [[Assist Shelling]] will not activate '''Mark of Commander''' waves.
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*[[Mark of Commander]] was intended to be thrown, similar to [[Elastic Bomb]].
*[[Mark of Commander]] was intended to be thrown, similar to [[Elastic Bomb]].
**This was later implemented as a new skill, [[Assist Shelling]], after the 6/27/2013 skill tree reorganzition.
**This was later implemented as a new skill, [[Assist Shelling]], after the 6/27/2013 skill tree reorganzition.
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