Commander's Mark: Difference between revisions
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(Skill info+, explained rocket damage (unclear before)) |
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| [[Image:MarkOfCommander.png]]<br> | |||
| '''[Active]''' Chung plants a targeting beacon on the enemies. When a targeted enemy is hit by Chung or any teammates, several missiles will fall from the sky targeting the hit enemy. | |||
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== Requirements == | |||
== Requirements | |||
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| <center>55 SP</center> | | <center>55 SP</center> | ||
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== Skill Information == | == Skill Information == | ||
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*The trigger is the hit that procs the rockets. E.g., if triggered by [[Gigantic Impact]]'s slam (3624% physical), each rocket does 724.8% magic damage. | *The trigger is the hit that procs the rockets. E.g., if triggered by [[Gigantic Impact]]'s slam (3624% physical), each rocket does 724.8% magic damage. | ||
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== [[Skill Note]] == | == [[Skill Note]] == | ||
<div style="float: right;">{{#ev:youtube|iPL1TH2ZaZQ|300}}</div> | <div style="float: right;">{{#ev:youtube|iPL1TH2ZaZQ|300}}</div> | ||
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'''Description:''' There will be a 20% chance when firing to produce a red missile that does 1.65 times more damage and has a larger explosion. | '''Description:''' There will be a 20% chance when firing to produce a red missile that does 1.65 times more damage and has a larger explosion. | ||
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== Tips and Details == | == Tips and Details == | ||
*The missiles will not stack on a single target, and one wave of missiles must complete before the next wave can be launched. | *The missiles will not stack on a single target, and one wave of missiles must complete before the next wave can be launched. | ||
*In PvP, a target can easily escape due to the small hitstun. | *In PvP, a target can easily escape due to the small hitstun by the marking smash. | ||
*Allies in your party can trigger bombardment waves on the marked foe. These waves are independent from your own. | *Allies in your party can trigger bombardment waves on the marked foe. These waves are independent from your own. | ||
*Seems unable to proc any special effects, including [[Elements|elements.]] | *Seems unable to proc any special effects, including [[Elements|elements.]] | ||
*The skill note's 20% chance applies to each rocket, so it is possible to have a wave of | *The skill note's 20% chance applies to each rocket, so it is possible to have a full wave of 'red' rockets. | ||
*Rockets done by [[Assist Shelling]] will not activate '''Mark of Commander''' waves. | |||
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*[[Mark of Commander]] was intended to be thrown, similar to [[Elastic Bomb]]. | *[[Mark of Commander]] was intended to be thrown, similar to [[Elastic Bomb]]. | ||
**This was later implemented as a new skill, [[Assist Shelling]], after the 6/27/2013 skill tree reorganzition. | **This was later implemented as a new skill, [[Assist Shelling]], after the 6/27/2013 skill tree reorganzition. | ||
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<tabber> | <tabber> | ||
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