Sharpshooter Syndrome: Difference between revisions
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*Oddly, it appears that all of [[Deadly Chaser]]'s bullet combos except {{CDR}}{{CZ}}{{CX}}{{CConX}} and {{CZ}}{{CZ}}{{CX}}{{CX}} have approximately double the displayed Headshot chance (or alternatively, said combos have a smaller chance). | *Oddly, it appears that all of [[Deadly Chaser]]'s bullet combos except {{CDR}}{{CZ}}{{CX}}{{CConX}} and {{CZ}}{{CZ}}{{CX}}{{CX}} have approximately double the displayed Headshot chance (or alternatively, said combos have a smaller chance). | ||
*If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time '''Chung''' uses a Special Active, dealing damage and pulling enemies as normal, but without providing its buff. | *If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time '''Chung''' uses a Special Active, dealing damage and pulling enemies as normal, but without providing its buff. | ||
*Action Speed is normalized. | |||
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