Death Sentence of Marbas: Difference between revisions
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m (Text replacement - "Freeze" to "{{se|081|Freeze|ed}}") |
m (Text replacement - "{{se|081|Freeze|ed}}" to "{{se||Freeze}}") |
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**Despite being a '''Strength''' skill, you will only gain 1 CP instead of the usual 4. | **Despite being a '''Strength''' skill, you will only gain 1 CP instead of the usual 4. | ||
*It is recommended to use this skill in a safe location as you will not have any damage reduction while in '''Super Armor''' status, making it risky to use. | *It is recommended to use this skill in a safe location as you will not have any damage reduction while in '''Super Armor''' status, making it risky to use. | ||
**While immune to nearly all disabling conditions, you can still be inflicted with {{se| | **While immune to nearly all disabling conditions, you can still be inflicted with {{se||Freeze}}. | ||
*The initial casting MP cost does not count into the total possible MP used firing. | *The initial casting MP cost does not count into the total possible MP used firing. | ||
*Due to its extremely low initial cost, the skill is very useful to refresh the duration of the Heroic/El Tear effect that increases the damage of '''Strength''' skills. | *Due to its extremely low initial cost, the skill is very useful to refresh the duration of the Heroic/El Tear effect that increases the damage of '''Strength''' skills. |