Code: Nemesis: Difference between revisions
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| [[Image:Combo - Code Nemesis 1.png|520px]] | | [[Image:Combo - Code Nemesis 1.png|520px]] | ||
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After doing either the {{CZ}}{{CZ}} or {{CZ}}{{CZ}}{{CZ}}, summon a drill to damage the enemy. The drilling part has a black hole effect and can deal extra hits if the command key is held. This combo will be performed with Super Armor. | After doing either the {{CZ}}{{CZ}} or {{CZ}}{{CZ}}{{CZ}} combo, summon a drill to damage the enemy. The drilling part has a black hole effect and can deal extra hits if the command key is held. This combo will be performed with Super Armor. | ||
*The combo input shown is actually wrong, {{CX}} is supposed to be 'Hold' instead of repeat press. | *The combo input shown is actually wrong, {{CX}} is supposed to be 'Hold' instead of repeat press. | ||
*[[Eve]] basic {{CZ}}{{CZ}}{{CZ}}{{CX}} slap combo can not longer be performed. | |||
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{{CZ}} 167% Phy. Damage <br> | {{CZ}} 167% Phy. Damage <br> | ||
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| [[Image:Combo - Code Nemesis 2.png|520px]] | | [[Image:Combo - Code Nemesis 2.png|520px]] | ||
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After | After doing the standard {{CDRU}} {{CX}} combo, summon four Nasod spears to pierce the enemy. The last hit will knock down. | ||
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{{CDRU}}<br> | {{CDRU}}<br> | ||
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| [[Image:Combo - Code Nemesis 3.png|520px]] | | [[Image:Combo - Code Nemesis 3.png|520px]] | ||
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After doing the standard {{CDR}}{{CZ}} combo, summon a Nasod | After doing the standard {{CDR}}{{CZ}} combo, summon a Nasod spear and ride it up into the air and end by throwing it back at enemies. The second attack can be canceled with a skill. | ||
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{{CDR}} <br> | {{CDR}} <br> | ||
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| [[File:Combo - Code Nemesis 4.png]] | | [[File:Combo - Code Nemesis 4.png]] | ||
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After doing the standard {{CX}}{{CX}} combo, stagger the victim with a Nasod | After doing the standard {{CX}}{{CX}} combo, stagger the victim with a Nasod spear and proceed to summon multiple Nasod Spears to pierce the enemy, ending it with a strong finishing blow that hitstuns the enemy, leaving them vulnerable for a combo. This combo has double attack process chances. | ||
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{{CX}} 127% Mag. Damage + 211% Mag. Damage <br> | {{CX}} 127% Mag. Damage + 211% Mag. Damage <br> |