Tactical Trooper: Difference between revisions
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After doing the standard {{CZ}}{{CZ}} combo, toss a grenade onto the ground which bounces back up or explode upon impact. Finishes by smashing enemies with the destroyer and going into {{CSS}}'''[[Siege Shelling]]''' stance. If the grenade does not detonate upon impact, enemies will be pushed into the grenade's trajectory. | After doing the standard {{CZ}}{{CZ}} combo, toss a grenade onto the ground which bounces back up or explode upon impact. Finishes by smashing enemies with the destroyer and going into {{CSS}}'''[[Siege Shelling]]''' stance. If the grenade does not detonate upon impact, enemies will be pushed into the grenade's trajectory. | ||
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{{CZ}} 165% Phy. Damage <br>{{CZ}} 206% Phy. Damage <br>{{CX}} 362% Mag. Damage <br>{{CViX}} 383% Phy. Damage<br>{{CSS}} | |||
{{CZ}} 165% Phy. Damage <br> | |||
{{CZ}} 206% Phy. Damage <br> | |||
{{CX}} 362% Mag. Damage <br> | |||
{{CViX}} 383% Phy. Damage | |||
{{CSS}} | |||
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| [[Image:TTcombo2.png]] | | [[Image:TTcombo2.png]] | ||
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After doing the standard {{CDR}}{{CX}} combo, follow up with a reload and an aiming shot from the back the destroyer and switches into {{CSS}}'''[[Siege Shelling]]''' stance. | After doing the standard {{CDR}}{{CX}} combo, follow up with a reload and an aiming shot from the back the destroyer and switches into {{CSS}}'''[[Siege Shelling]]''' stance. | ||
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{{CDR}} <br>{{CX}} 100% Phy. Damage <br> + 204% Mag. Damage <br>{{CViX}} 442% Mag. Damage<br>{{CSS}} | |||
{{CDR}} <br> | |||
{{CX}} 100% Phy. Damage <br> + 204% Mag. Damage <br> | |||
{{CViX}} 442% Mag. Damage | |||
{{CSS}} | |||
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| [[File:TTCombo3.png]] | | [[File:TTCombo3.png]] |