Arc Tracer: Difference between revisions
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| [[Image:ATCombo1.png]] | | [[Image:ATCombo1.png]] | ||
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Add reinforces his fist with his Nasod Armor and executes 2 quick jabs followed by smashing the ground, releasing a traveling spike of electricity that damages the enemy and knocks them far away. | Add reinforces his fist with his Nasod Armor and executes 2 quick jabs followed by smashing the ground, releasing a traveling spike of electricity that damages the enemy and knocks them far away. | ||
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| [[Image:ATCombo2.png]] | | [[Image:ATCombo2.png]] | ||
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Add reinforce his feet with his Nasod Armor and kicks the enemy away followed by tossing a tiny bomb that will attach to the target. The target will pull nearby enemies around it and Add will kick a electron shot to detonate it. If the bomb does not attack itself to a target, it will stop after flying a short distance and activate the pulling. | Add reinforce his feet with his Nasod Armor and kicks the enemy away followed by tossing a tiny bomb that will attach to the target. The target will pull nearby enemies around it and Add will kick a electron shot to detonate it. If the bomb does not attack itself to a target, it will stop after flying a short distance and activate the pulling. | ||
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| [[Image:ATCombo3.png]] | | [[Image:ATCombo3.png]] | ||
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After performing Add's {{CDR}}{{CZ}}, if he performs {{CX}}{{CX}}{{CX}}, he will perform a combo identical to his base {{CDR}}{{CX}}{{CX}}{{CX}}.<br>If he performs {{CLX}}{{CX}}{{CX}}, Add will retreat backwards and fire three electrical blasts nearly identical to his base {{CX}}{{CX}}{{CX}}. | After performing Add's {{CDR}}{{CZ}}, if he performs {{CX}}{{CX}}{{CX}}, he will perform a combo identical to his base {{CDR}}{{CX}}{{CX}}{{CX}}.<br>If he performs {{CLX}}{{CX}}{{CX}}, Add will retreat backwards and fire three electrical blasts nearly identical to his base {{CX}}{{CX}}{{CX}}. | ||
*Bug: The {{CLX}} doesn't consume MP. | *Bug: The {{CLX}} doesn't consume MP. | ||
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| [[Image:ATCombo4.png]] | | [[Image:ATCombo4.png]] | ||
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Kick 2 electrical bullets and send out an electrical lasso to pull nearby targets. | Kick 2 electrical bullets and send out an electrical lasso to pull nearby targets. | ||
*The {{CHoldX}} has Super Armor status. | *The {{CHoldX}} has Super Armor status. | ||
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{{CNAHoldX}} 36% Phy. Damage x11 (1 MP/s) | {{CNAHoldX}} 36% Phy. Damage x11 (1 MP/s) | ||
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| | | [[Image:ATCombo5.png]] | ||
[[Image:ATCombo5.png]] | | | ||
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After firing 1 or 2 particle blasts in midair, fire down another 3 blasts that spread apart. | After firing 1 or 2 particle blasts in midair, fire down another 3 blasts that spread apart. | ||
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