Snap Crasher: Difference between revisions
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m (Protected "Snap Crasher" ([Move=Allow only administrators] (indefinite))) |
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#DC6E6E" | |- style="background:#DC6E6E" | ||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan= | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=3 | Damage (Physical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:#DC6E6E" | |- style="background:#DC6E6E" | ||
! Twirl !! Ground Impact | ! Twirl !! Drop !! Ground Impact | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 50 || 97% || 341% || rowspan="8" | 35 MP || rowspan="8" | 6 Seconds | | align="left" | 1 || rowspan="2" | 50 || 97% || 20% || 341% || rowspan="8" | 35 MP || rowspan="8" | 6 Seconds | ||
|- | |- | ||
| align="left" | 2 || 101% || 356% | | align="left" | 2 || 101% || || 356% | ||
|- | |- | ||
| align="left" | 3 || 53 || 106% || 372% | | align="left" | 3 || 53 || 106% || || 372% | ||
|- | |- | ||
| align="left" | 4 || 57 || 110% || 387% | | align="left" | 4 || 57 || 110% || || 387% | ||
|- | |- | ||
| align="left" | 5 || 61 || 114% || 402% | | align="left" | 5 || 61 || 114% || || 402% | ||
|- | |- | ||
| align="left" | 6 || 65 || 119% || 418% | | align="left" | 6 || 65 || 119% || || 418% | ||
|- | |- | ||
| align="left" | 7 || 69 || 123% || 433% | | align="left" | 7 || 69 || 123% || || 433% | ||
|- | |- | ||
| align="left" | 8 || 73 || 128% || 448% | | align="left" | 8 || 73 || 128% || || 448% | ||
|} | |} | ||
<br> | <br> |
Revision as of 06:00, 28 April 2014
[Active - Annihilation] Elesis spins in the air, swinging her claymore in a circular motion, followed by a ground smash. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Grand Master | Lv. 20 | 50 | 4 | Drastic Charge |
Skill Information
Skill Level | Level Required | Damage (Physical) | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Twirl | Drop | Ground Impact | ||||
1 | 50 | 97% | 20% | 341% | 35 MP | 6 Seconds |
2 | 101% | 356% | ||||
3 | 53 | 106% | 372% | |||
4 | 57 | 110% | 387% | |||
5 | 61 | 114% | 402% | |||
6 | 65 | 119% | 418% | |||
7 | 69 | 123% | 433% | |||
8 | 73 | 128% | 448% |
Tips and Details
- Snap Crasher can be activated in mid-air.
- Snap Crasher has a unique feature in that it can cancel a target's super armor animation, although there are some exceptions.
- Targets that are hit by the initial twirl will be 'grabbed' and dragged into the roll.
- Targets who are behind her and gets hit by the twirl will also be 'grabbed' and slammed in front of her.