Provoke: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#DC6E6E" | |||
| | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="3" | Provoked Debuff !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:#DC6E6E" | |||
! rowspan="2" | |||
! Strike!! Counter Strike!! Enemy Damage <br>Increase !! Ally Damage <br>Increase !! Duration | ! Strike!! Counter Strike!! Enemy Damage <br>Increase !! Ally Damage <br>Increase !! Duration | ||
|- | |||
| align="left" | 1 || rowspan="2" | 35 || colspan="2" | % || rowspan="12" | 10% || 10% || 3 Seconds || rowspan="12" | 30 MP || rowspan="12" | 8 Seconds | |||
|- | |||
| align="left" | 2 || colspan="2" | % || 11% || 3.2 Seconds | |||
|- | |||
| align="left" | 3 || 38 || colspan="2" | 414% || 12% || 3.4 Seconds | |||
|- | |||
| align="left" | 4 || 42 || colspan="2" | 431% || 13% || 3.6 Seconds | |||
|- | |||
| align="left" | 5 || 46 || colspan="2" | % || 14% || 3.8 Seconds | |||
|- | |||
| align="left" | 6 || 50 || colspan="2" | % || 15% || 4 Seconds | |||
|- | |||
| align="left" | 7 || 54 || colspan="2" | % || 16% || 4.2 Seconds | |||
|- | |||
| align="left" | 8 || 58 || colspan="2" | % || 17% || 4.4 Seconds | |||
|- | |||
| align="left" | 9 || 62 || colspan="2" | % || 18% || 4.6 Seconds | |||
|- | |||
| align="left" | 10 || 66 || colspan="2" | % || 19% || 4.8 Seconds | |||
|- | |||
| align="left" | 11 || 70 || colspan="2" | % || 20% || rowspan=2 | 5 Seconds | |||
|- | |||
| align="left" | 12 || 74* || colspan="2" | % || 21% | |||
|} | |||
| | |||
| | |||
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles. | <nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles. | ||
<br> | <br> |
Revision as of 03:36, 13 October 2014
[Active - Annihilation] Elesis makes a provocative motion that goads enemies into attacking her. If she is attacked during the action, she will counter the attack with a piercing strike. |
Requirements
Class | Master | Level Required | SP Cost per Level |
---|---|---|---|
Grand Master | Lv. 20 | 35 | 4 |
Skill Information
Skill Level | Level Required | Damage (Physical) | Provoked Debuff | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Strike | Counter Strike | Enemy Damage Increase |
Ally Damage Increase |
Duration | ||||
1 | 35 | % | 10% | 10% | 3 Seconds | 30 MP | 8 Seconds | |
2 | % | 11% | 3.2 Seconds | |||||
3 | 38 | 414% | 12% | 3.4 Seconds | ||||
4 | 42 | 431% | 13% | 3.6 Seconds | ||||
5 | 46 | % | 14% | 3.8 Seconds | ||||
6 | 50 | % | 15% | 4 Seconds | ||||
7 | 54 | % | 16% | 4.2 Seconds | ||||
8 | 58 | % | 17% | 4.4 Seconds | ||||
9 | 62 | % | 18% | 4.6 Seconds | ||||
10 | 66 | % | 19% | 4.8 Seconds | ||||
11 | 70 | % | 20% | 5 Seconds | ||||
12 | 74* | % | 21% |
*Please note that you can only achieve these levels through equipments, accessories and titles.
Tips and Details
- There seems to be no limit on the number of enemies that can be provoked by one action. As long as they are within range, they will be affected.
- The range of the debuff hit seems to be from Elesis to the edge of the screen.
- Provoke deals up to 3 hits: a sword strike (stuns), a debuff hit (doesn't stun or damage), and a counter strike.
- If attacked too early during the animation, Elesis will counter without provoking or dealing a sword strike. It is possible however to counter after provoking if hit towards the end of the animation.
- The counter will not interrupt the opponent's attack. Elesis will take 0 damage and no hitstun from that particular attack, then attack, passing through and launching the opponent. The damage dealt is the same as the skill's damage.
- If attacked too early during the animation, Elesis will counter without provoking or dealing a sword strike. It is possible however to counter after provoking if hit towards the end of the animation.
- Enemies affected by Provoke are indicated by red fumes.
Tips and Details
- 05/15/2014 KR
- Ally Damage Increase decreased.