Triple Geyser: Difference between revisions
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{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{!}}- style="background:{{ColorSel|CharLight|Elsword}}" | {{!}}- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! Class !! Level Required !! [ | ! Class !! Level Required !! [Enhanced] Level !! Left Skill Attribute Level !! Right Skill Attribute Level | ||
{{!}}- | {{!}}- | ||
{{!}} [[Elsword|Knight]] {{!}}{{!}} 20 {{!}}{{!}} 77 {{!}}{{!}} 23 {{!}}{{!}} 26 | {{!}} [[Elsword|Knight]] {{!}}{{!}} 20 {{!}}{{!}} 77 {{!}}{{!}} 23 {{!}}{{!}} 26 | ||
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{{!}} align="left" {{!}} 20 {{!}}{{!}} 317% {{!}}{{!}} rowspan="2" {{!}} 12 {{!}}{{!}} rowspan="2" {{!}} 3 {{!}}{{!}} rowspan="2" {{!}} 300 MP {{!}}{{!}} rowspan="2" {{!}} 20 Seconds | {{!}} align="left" {{!}} 20 {{!}}{{!}} 317% {{!}}{{!}} rowspan="2" {{!}} 12 {{!}}{{!}} rowspan="2" {{!}} 3 {{!}}{{!}} rowspan="2" {{!}} 300 MP {{!}}{{!}} rowspan="2" {{!}} 20 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} align="left" {{!}} [ | {{!}} align="left" {{!}} [Enhanced] 77 {{!}}{{!}} 380% | ||
{{!}}} | {{!}}} | ||
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{{!}} 23 {{!}}{{!}} rowspan=2 {{!}} Hit count increased<br>Damage decreased to 70% {{!}}{{!}} 221% {{!}}{{!}} rowspan=2 {{!}} 20 {{!}}{{!}} 26 {{!}}{{!}} rowspan=2 {{!}} Damage increased to 140%<br>Cooldown increased to 150% {{!}}{{!}} 443% {{!}}{{!}} rowspan=2 {{!}} 30 Seconds | {{!}} 23 {{!}}{{!}} rowspan=2 {{!}} Hit count increased<br>Damage decreased to 70% {{!}}{{!}} 221% {{!}}{{!}} rowspan=2 {{!}} 20 {{!}}{{!}} 26 {{!}}{{!}} rowspan=2 {{!}} Damage increased to 140%<br>Cooldown increased to 150% {{!}}{{!}} 443% {{!}}{{!}} rowspan=2 {{!}} 30 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} [ | {{!}} [Enhanced] 77 {{!}}{{!}} 266% {{!}}{{!}} [Enhanced] 77 {{!}}{{!}} 532% | ||
{{!}}} | {{!}}} | ||
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*This skill launches enemies fairly high. If they are not in the Super Armor state, some of the hits may miss. It is best used on larger opponents. | *This skill launches enemies fairly high. If they are not in the Super Armor state, some of the hits may miss. It is best used on larger opponents. | ||
*Normally, the first geyser will appear at the tip of your sword. During Awakening, the first geyser will appear where you are standing, making it much easier to get all the hits in. | *Normally, the first geyser will appear at the tip of your sword. During Awakening, the first geyser will appear where you are standing, making it much easier to get all the hits in. | ||
*Heavier [ | *Heavier [Enhanced] Triple Geyser is capable of doing 19,152% Magical Damage, assuming all hits connect. | ||
<br> | <br> | ||
Revision as of 18:09, 18 December 2015
File:ElSkill6.png | [Special Active] Slam the ground to create three large pillars of fire. |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Attribute Level | Right Skill Attribute Level |
---|---|---|---|---|
Knight | 20 | 77 | 23 | 26 |
Skill Information
Character Level | Damage (Magical) | Max Hits Per Geyser | Geyser Count | MP Usage | Cooldown |
---|---|---|---|---|---|
20 | 317% | 12 | 3 | 300 MP | 20 Seconds |
[Enhanced] 77 | 380% |
Skill Attributes
Useful Triple Geyser (유용해진) | Heavier Triple Geyser (묵직해진) | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
Damage | Max Hits Per Geyser | Damage | Cooldown | ||||
23 | Hit count increased Damage decreased to 70% |
221% | 20 | 26 | Damage increased to 140% Cooldown increased to 150% |
443% | 30 Seconds |
[Enhanced] 77 | 266% | [Enhanced] 77 | 532% |
Tips and Details
- This skill launches enemies fairly high. If they are not in the Super Armor state, some of the hits may miss. It is best used on larger opponents.
- Normally, the first geyser will appear at the tip of your sword. During Awakening, the first geyser will appear where you are standing, making it much easier to get all the hits in.
- Heavier [Enhanced] Triple Geyser is capable of doing 19,152% Magical Damage, assuming all hits connect.
Updates
- 04/20/2015 KR
- Unable to hit the enemies below the platform.
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 04/30/2015 KR
- Fixed the error that cannot strike knocked down enemies.
- 07/23/2015 KR
- Moving distance increased.
- Skill's hitbox improved.
- Fixed the error where the skill will miss when the monster is in the gap between the pillar of fire.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 트리플 게이저 | Triple Geyser |
Japan | トリプルガイザー | Triple Geyser |
Germany | Triadengeysir | Triple Geyser |