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Revision as of 00:36, 20 September 2010
Combat Ranger
Combat Ranger is one of the two jobs to choose for Rena when you reach lvl 15. To become a combat ranger you must first finish the Ranger Mission.
Like her name implies, she specializes in melee skills and upgrades for the character, yet she still can be played like a Sniper Ranger but without the skills or the upgrades for status, arrows, etc.
With this class, you will use mostly melee combos, such as stompstorming * ^ ^ Z repeat quickly* and slide kick delays * >> Z Z, stop, repeat*, but the Sniping Mode skill and other Archer Rena skills are still available for use.
First Class Advancement [Taiwan , Hong Kong , Japan]
- Because KR quest is different from another*
Rena is required to be Lv15 to begin her first class advancement.
Ranger
- Kill Willam (Boss) 2 times at 2-5 on any difficult.
- Talk to Hoffman , The mayor of Elder.
- Kill 15 Wisps at 2-1 on any difficult.
After completing the Ranger quest chain, Rena can decide between advancing as Sniping Ranger or Combat Ranger.
Combat Ranger
At Lv35, Combat Ranger can advance into Wind Sneaker.
This Job also upgrades some of the basic movements of Rena like:
Image | Description |
---|---|
File:CR Third Move.jpg |
-> -> Z Z Z (Right Right Z Z Z) Upgrade of dash slide kick, now is a double slide kick with a final upwards kick sending the enemy to the air. This lets you jump and do a normal kick to begin another combo. (This movement is very usefull to reach enemies fast and do more damage than a normal combo, is NOT useful in pvp) In pvp, you would do better to either link this to a Sharp Fall or to time a normal ground ZZZ ^Z combo so that Rena's first kick catches the opponent as you fall. |
^ ^ Z Z (up up Z Z) is a upgrade of the double jump then stomp. The stomp no longer knocks down, enabling stompstorming, and it adds a 360º Kick upon pressing z the second time, which will hit enemies around you, launching them straight up and enabling further combos. | |
-> -> ^ Z Z Z (Right Right Jump Z Z Z) This is a Triple Kick in the air, done after air dashing. Dash Jump and Attack 3 times. It knocks down the enemy on the third hit. You can do it close enough to the ground so that you can do a single kick and continue with a normal combo, similar to Eve and Raven combos. |