Ignition Crow - Napalm: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) No edit summary |
No edit summary |
||
Line 24: | Line 24: | ||
<br> | <br> | ||
== Skill Information | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
Revision as of 14:29, 4 March 2017
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Veteran Commander | 45 | 94 | 52 | 61 |
Skill Information
PvE
Character Level | Damage (Magical) | Flame Duration |
Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Normal | Overheat | ||||||||
Flaming Crow | Sea of Flames | Flaming Crow | Sea of Flames | Crow | Flames | ||||
45 | 1872% | 234% | 2602% | 325% | 8.3 Seconds | 1 | 8 | 150 MP | 12 Seconds |
[Enhanced] 94 |
Skill Traits
Critical Ignition Crow - Napalm | Heavy Ignition Crow - Napalm | ||||||||
---|---|---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||||
MP Usage | Damage | Cooldown | |||||||
Normal | Overheat | ||||||||
52 | MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) |
195 MP | 61 | Damage increased to 144% Cooldown increased to 120% |
2620.8% | 327.6% | 3642.8% | 455% | 18 Seconds |
Tips and Details
- The flames do provide hitstun, but the hit rate is similar to Poisonous Cloud so targets in PvP are able to easily jump out of it unless locked in a combo.
- The hits from the flame trail do not contribute to bosses' Stoic Thresholds.
- The flame trail can also prevent the enemy from being knocked down in some situations.
- The total damage is higher than its alternative's, Incineration.
- Ignition Crow - Napalm can deal roughly 11,711% Magical Damage with Overheat.
- Heavy Ignition Crow - Napalm can deal 16,479.4% Magical Damage with Overheat.
Updates
- 11/07/2013 KR
- Fire duration increased by 1.5 seconds.
- Fire hit radius increased.
- 08/06/2015 KR
- Cast speed and amount of hits increased.
- Duration decreased.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Hitstun removed from flame.
- Feature where getting hit by flame prevents mana break removed.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Absorbing attribute changed to be Critical.
- Useful attribute changed to be Heavy.
- 11/16/2016 KR
- Damage decreased.
- PvP modifier reduced.
Alternative Names