Hellfire Gatling: Difference between revisions
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| '''[Special Active]''' Levering his Nasod Arm, Raven rapidly shoots 40 blasts of heat, dealing heavy cumulative damage. <br> Overheating will allow Raven to shoot 30 more shots. | | '''[Special Active]''' Levering his Nasod Arm, Raven rapidly shoots 40 blasts of heat, dealing heavy cumulative damage. <br> Overheating will allow Raven to shoot 30 more shots. | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding=5 border=1 style="border-collapse: collapse;" | {| cellpadding=5 border=1 style="border-collapse: collapse;" | ||
Line 19: | Line 19: | ||
| align=center | 65 SP | | align=center | 65 SP | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{{VersionTabs | {{VersionTabs | ||
|NA= | |NA= | ||
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;" | {{{!}} cellpadding=5 border=1 style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" | ||
{{!}} rowspan=2 {{!}} '''Skill Level''' | |||
{{!}} | {{!}} colspan=2 {{!}} '''Damage(Magical)''' | ||
{{!}} | {{!}} colspan=2 {{!}} '''Max Hits''' | ||
{{!}} | {{!}} rowspan=2 {{!}} '''MP Usage''' | ||
{{!}} | {{!}} rowspan=2 {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" | ||
{{!}} '''Normal''' | |||
{{!}} '''Overheat +10%''' | |||
{{!}} '''Normal''' | |||
{{!}} '''Overheat''' | |||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 1 | ||
{{!}} | {{!}} 113% | ||
{{!}} 63% | |||
{{!}} | {{!}} rowspan=7 {{!}} 40 | ||
{{!}} | {{!}} rowspan=7 {{!}} +30 | ||
{{!}} | {{!}} rowspan=7 {{!}} 300 MP | ||
{{!}} | {{!}} rowspan=7 {{!}} 30 Seconds | ||
{{!}}- | {{!}}- align="center" | ||
{{!}} align="left" {{!}} 2 | |||
{{!}} 136% | |||
{{!}} align= | {{!}} 76% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 3 | ||
{{!}} align=center | {{!}} 156% | ||
{{!}} align= | {{!}} 88% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 4 | ||
{{!}} align=center | {{!}} 181% | ||
{{!}} align= | {{!}} 101% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 5 (M) | ||
{{!}} align=center | {{!}} 215% | ||
{{!}} align= | {{!}} 120% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 6 | ||
{{!}} align=center {{!}} | {{!}} % | ||
{{!}} | {{!}} % | ||
{{!}} | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 7 | ||
{{!}} align= | {{!}} 284% | ||
{{!}} | {{!}} 158% | ||
{{!}}} | {{!}}} | ||
|KR= | |KR= | ||
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;" | {{{!}} cellpadding=5 border=1 style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" | ||
{{!}} rowspan=2 {{!}} '''Skill Level''' | |||
{{!}} | {{!}} colspan=2 {{!}} '''Damage(Magical)''' | ||
{{!}} | {{!}} colspan=2 {{!}} '''Max Hits''' | ||
{{!}} | {{!}} rowspan=2 {{!}} '''MP Usage''' | ||
{{!}} | {{!}} rowspan=2 {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" | ||
{{!}} '''Normal''' | |||
{{!}} '''Overheat +10%''' | |||
{{!}} '''Normal''' | |||
{{!}} '''Overheat''' | |||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 1 | ||
{{!}} | {{!}} 78% | ||
{{!}} 42% | |||
{{!}} | {{!}} rowspan=6 {{!}} 40 | ||
{{!}} | {{!}} rowspan=6 {{!}} +30 | ||
{{!}} | {{!}} rowspan=6 {{!}} 250 MP | ||
{{!}} | {{!}} rowspan=6 {{!}} 30 Seconds | ||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 2 | ||
{{!}} | {{!}} 94% | ||
{{!}} | {{!}} 50% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} 3 | {{!}} align="left" {{!}} 3 | ||
{{!}} | {{!}} 110% | ||
{{!}} align=center | {{!}} 59% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} 4 | {{!}} align="left" {{!}} 4 | ||
{{!}} | {{!}} 125% | ||
{{!}} align=center | {{!}} 67% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} 5 (M) | {{!}} align="left" {{!}} 5 (M) | ||
{{!}} | {{!}} 149% | ||
{{!}} align=center | {{!}} 80% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} 6 | {{!}} align="left" {{!}} 6 | ||
{{!}} 172% | |||
{{!}} 92% | |||
{{!}}} | {{!}}} | ||
}} | }} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Best used when the opponent is pressed against the wall to ensure maximum hits. | *Best used when the opponent is pressed against the wall to ensure maximum hits. | ||
Line 119: | Line 119: | ||
*When overheating, it is advised to have more then 75% of HP, as overheating depletes a lot of your HP. | *When overheating, it is advised to have more then 75% of HP, as overheating depletes a lot of your HP. | ||
**Example: 20% of each shot will be burned from your HP. 30 shots X 20% will cause about 600% of your total overheated damage to be burned from your own HP. | **Example: 20% of each shot will be burned from your HP. 30 shots X 20% will cause about 600% of your total overheated damage to be burned from your own HP. | ||
<br> | <br> | ||
== Updates == | == Updates == | ||
*1/19/2012 KR | *1/19/2012 KR | ||
Line 128: | Line 127: | ||
** Increased push distance per hit. | ** Increased push distance per hit. | ||
** Decreased damage and MP cost. | ** Decreased damage and MP cost. | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*Very similar to [[Seven Burst]], except x10 the fire balls and lacks the bigger, final shot. | *Very similar to [[Seven Burst]], except x10 the fire balls and lacks the bigger, final shot. | ||
**This however is compensated by the 30 extra shots in [[Weapon Taker#Overheat|Overheat]]. | **This however is compensated by the 30 extra shots in [[Weapon Taker#Overheat|Overheat]]. | ||
*Not recommended as a damage tool, use only for the large amount of awakening charge it gives. | |||
<br> | <br> | ||
{{Template:WTSkills}} | {{Template:WTSkills}} | ||
[[Category:Weapon Taker Skills]] | [[Category:Weapon Taker Skills]] |
Revision as of 09:55, 1 May 2013
[Special Active] Levering his Nasod Arm, Raven rapidly shoots 40 blasts of heat, dealing heavy cumulative damage. Overheating will allow Raven to shoot 30 more shots. |
Requirements
Class | Master | SP Requirement |
Weapon Taker | Lv.5 | 65 SP |
Skill Information
NA
Skill Level | Damage(Magical) | Max Hits | MP Usage | Cooldown | ||
Normal | Overheat +10% | Normal | Overheat | |||
1 | 113% | 63% | 40 | +30 | 300 MP | 30 Seconds |
2 | 136% | 76% | ||||
3 | 156% | 88% | ||||
4 | 181% | 101% | ||||
5 (M) | 215% | 120% | ||||
6 | % | % | ||||
7 | 284% | 158% |
KR
Skill Level | Damage(Magical) | Max Hits | MP Usage | Cooldown | ||
Normal | Overheat +10% | Normal | Overheat | |||
1 | 78% | 42% | 40 | +30 | 250 MP | 30 Seconds |
2 | 94% | 50% | ||||
3 | 110% | 59% | ||||
4 | 125% | 67% | ||||
5 (M) | 149% | 80% | ||||
6 | 172% | 92% |
Tips and Details
- Best used when the opponent is pressed against the wall to ensure maximum hits.
- Opponents can not mana break this skill if they are point blank as shots are too fast to Mana Break.
- When overheating, it is advised to have more then 75% of HP, as overheating depletes a lot of your HP.
- Example: 20% of each shot will be burned from your HP. 30 shots X 20% will cause about 600% of your total overheated damage to be burned from your own HP.
Updates
- 1/19/2012 KR
- Changed the shots to spray out randomly.
- 3/29/2012 KR
- Increased push distance per hit.
- Decreased damage and MP cost.
Trivia
- Very similar to Seven Burst, except x10 the fire balls and lacks the bigger, final shot.
- This however is compensated by the 30 extra shots in Overheat.
- Not recommended as a damage tool, use only for the large amount of awakening charge it gives.