Vitality Drain: Difference between revisions
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| align="left" | 1 || rowspan="2" | 35 || 102% || 0.85x || rowspan="15" | 1 || rowspan="15" | 10 MP || rowspan="15" | 10 Seconds | | align="left" | 1 || rowspan="2" | 35 || 102% || 0.85x || rowspan="15" | 1 || rowspan="15" | 10 MP || rowspan="15" | 10 Seconds | ||
|- | |- | ||
| align="left" | 2 || | | align="left" | 2 || 105% || 0.9x | ||
|- | |- | ||
| align="left" | 3 || 36 || | | align="left" | 3 || 36 || 109% || 0.95x | ||
|- | |- | ||
| align="left" | 4 || 39 || | | align="left" | 4 || 39 || 112% || 1x | ||
|- | |- | ||
| align="left" | 5 || 42 || | | align="left" | 5 || 42 || 115% || 1.05x | ||
|- | |- | ||
| align="left" | 6 || 45 || | | align="left" | 6 || 45 || 119% || 1.1x | ||
|- | |- | ||
| align="left" | 7 || 48 || | | align="left" | 7 || 48 || 122% || 1.15x | ||
|- | |- | ||
| align="left" | 8 || 51 || | | align="left" | 8 || 51 || 125% || 1.2x | ||
|- | |- | ||
| align="left" | 9 || 54 || | | align="left" | 9 || 54 || 129% || 1.25x | ||
|- | |- | ||
| align="left" | 10 || 57 || | | align="left" | 10 || 57 || 132% || 1.3x | ||
|- | |- | ||
| align="left" | 11 || 60 || | | align="left" | 11 || 60 || 135% || 1.35x | ||
|- | |- | ||
| align="left" | 12 || 63 || | | align="left" | 12 || 63 || 138% || 1.4x | ||
|- | |- | ||
| align="left" | 13 || 66 || | | align="left" | 13 || 66 || 142% <!-- May be typo, if you play DW on any server other than NA, please confirm number for me, ty--> || 1.45x | ||
|- | |- | ||
| align="left" | 14 || 69 || ? || ? | | align="left" | 14 || 69 || ? || ? |
Revision as of 00:48, 26 November 2013
[Active] Aisha locks on to her target and pull out vitality force from her targets, absorbing their HP in the process |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Battle Magician | Lv. 35 | 3 | 3 | Energy Drain |
Skill Information
Skill Level | Level Required | Damage (Magical) | HP Drained | Max Hits | MP Cost | Cooldown |
---|---|---|---|---|---|---|
1 | 35 | 102% | 0.85x | 1 | 10 MP | 10 Seconds |
2 | 105% | 0.9x | ||||
3 | 36 | 109% | 0.95x | |||
4 | 39 | 112% | 1x | |||
5 | 42 | 115% | 1.05x | |||
6 | 45 | 119% | 1.1x | |||
7 | 48 | 122% | 1.15x | |||
8 | 51 | 125% | 1.2x | |||
9 | 54 | 129% | 1.25x | |||
10 | 57 | 132% | 1.3x | |||
11 | 60 | 135% | 1.35x | |||
12 | 63 | 138% | 1.4x | |||
13 | 66 | 142% | 1.45x | |||
14 | 69 | ? | ? | |||
15 | 72 | ? | ? |
Tips and Details
- Lesser HP will be absorbed from knocked down targets. Same rule applies to high defense targets.
Updates
- 7/4/2013 KR
- Cool down increased