Quicksilver Accel: Difference between revisions
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| [[Image:LPSA2.png]] | | [[Image:LPSA2.png]] | ||
| '''[Special Active]''' | | '''[Special Active]''' Add rushes forward with a spinning plasma ball in his hand which will induct targets in. He then blows up the ball, staggering targets in place. Pressing the skill key again which moving forward will make Add go backwards and extend the skill. | ||
'''Quicksliver Accel''' can be boosted with the aid of 1 [[Add's_Features#DP_Counters|DP Counter]] and | '''Quicksliver Accel''' can be boosted with the aid of 1 [[Add's_Features#DP_Counters|DP Counter]] and debuff '''Stun''' to targets. | ||
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Revision as of 18:14, 17 January 2014
- English
File:LPSA2.png | [Special Active] Add rushes forward with a spinning plasma ball in his hand which will induct targets in. He then blows up the ball, staggering targets in place. Pressing the skill key again which moving forward will make Add go backwards and extend the skill.
Quicksliver Accel can be boosted with the aid of 1 DP Counter and debuff Stun to targets. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Lunatic Psyker | Lv. 20 | 45 | 4 | Quicksliver Frenzy |
Skill Information
Skill Level | Level Required | Damage (Magical) | MP Usage | DP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Push/Pull | Final Punch | Push | Pull | Normal | In DP mode | |||
1 | 45 | 34% | 547% | 60 MP | +10 MP | 10 DP | 0 DP | 9 seconds |
2 | 36% | 572% | ||||||
3 | 48 | 37% | 596% | |||||
4 | 52 | 39% | 621% | |||||
5 | 56 | 40% | 645% | |||||
6 | 60 | 42% | 670% | |||||
7 | 64 | 43% | 695% | |||||
8 | 68 | 45% | 719% | |||||
9 | 72 | 46% | 744% | |||||
10 | 76 | - | - |
Tips and Details
- Quicksliver Accel can be followed up by job advancements' DP Combos.