Mighty Laby: Difference between revisions
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| [[File:EternityWinnerPassive2.png]] | | [[File:EternityWinnerPassive2.png]] | ||
| {{SkillType|P}} | | {{SkillType|P}} On hit with a command, creates [Shooting Beads] and a [Recovery Bead]<br><br>[Shooting Beads] track enemies with no hitstun,<br>[Recovery Bead] recovers HP and MP when picked up. | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Laby}}" | |- style="background:{{ColorSel|CharLight|Laby}}" | ||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=2 | | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=2 | Shooting Beads !! Recovery Orb !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Laby}}" | |- style="background:{{ColorSel|CharLight|Laby}}" | ||
! Damage (Physical) !! Max Hits !! HP/MP Recovery | ! Damage (Physical) !! Max Hits !! HP/MP Recovery | ||
|- | |- | ||
| align="left" | 1 || 99 || 1200% || 2 || 15% | | align="left" | 1 || 99 || 1200% || 2 || 15% || 3 Seconds | ||
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== Tips and Details == | == Tips and Details == | ||
*The | *The '''Recovery Bead''' cannot be picked up by allies, and will despawn after 3 seconds. | ||
*While both effects share the same internal cooldown, the cooldown for the '''Recovery Bead''' will not start until it despawns or is picked up. | |||
**When continuously hitting an enemy this will cause the '''Shooting Beads''' and the '''Recovery Bead''' to occur on different command hits, 'desyncing' the effects. | |||
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