Pet Guide: Difference between revisions
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*<span style="color:#2f8b04">'''Hunger'''</span>: Will slowly decrease for each monster killed. Will increase by a certain | *<span style="color:#2f8b04">'''Hunger'''</span>: Will slowly decrease for each monster killed. Will increase by a certain amount after being fed a food item. | ||
*<span style="color:#015a99">'''Affinity'''</span>: Will increase by 2% when being fed the first time in a day. Affinity will slowly increase for each monster killed, unless your pet hunger is below 60%. If the pet's hunger is below 40%, its affinity will decrease. | *<span style="color:#015a99">'''Affinity'''</span>: Will increase by 2% when being fed the first time in a day. Affinity will slowly increase for each monster killed, unless your pet hunger is below 60%. If the pet's hunger is below 40%, its affinity will decrease. | ||
*<span style="color:#5e96e9">'''Passives'''</span>: They provide various stats and benefits. The fourth passive will always be '''Fetch Aura''', which will help you automatically gather any items or ED dropped by killed monsters. | *<span style="color:#5e96e9">'''Passives'''</span>: They provide various stats and benefits. The fourth passive will always be '''Fetch Aura''', which will help you automatically gather any items or ED dropped by killed monsters. | ||
*<span style="color:#eb4159">'''Actives'''</span>: The first active skill will activate shortly after your pet MP bar is full, and will damage monsters. The second and third skills, '''Encouragement''' and '''Special Encouragement''', will activate when your HP is low, refilling your HP and MP. | *<span style="color:#eb4159">'''Actives'''</span>: The first active skill will activate shortly after your pet MP bar is full, and will damage monsters. The second and third skills, '''Encouragement''' and '''Special Encouragement''', will activate when your HP is low, refilling your HP and MP and providing various stats. | ||
*'''Special Commands''': Commands that, upon saying them on the public chat, will make your pet play a special animation and emote. | *'''Special Commands''': Commands that, upon saying them on the public chat, will make your pet play a special animation and emote. | ||
*'''Growth Level''': Can be clicked on to access an in-depth Growth Menu which shows your pet's growth stats, allowing you to spend points on the four available categories. Points are obtained by feeding your pet or refilling its Nutrition. | *'''Growth Level''': Can be clicked on to access an in-depth Growth Menu which shows your pet's growth stats, allowing you to spend points on the four available categories. Points are obtained by feeding your pet or refilling its Nutrition. | ||
*'''Accessories''': In these two slots you can equip '''Gem of Skills''' (Basic, Intermediate, Advanced), which are obtained through [[Pet Expedition]] and provide special stats to you or your pet. | *'''Accessories''': In these two slots you can equip '''Gem of Skills''' (Basic, Intermediate, Advanced), which are obtained through [[Pet Expedition]] and provide special stats to you or your pet. | ||
*'''Auto-Consume Inventory''': Can be clicked on to open the Auto-Consume window, allowing you to assign two consumables that will | *'''Auto-Consume Inventory''': Can be clicked on to open the Auto-Consume window, allowing you to assign two [[consumables]] that will be used automatically once your HP or MP reaches a custom percentage. | ||
== [[File:Pet Icon.png]] List of Pets == | == [[File:Pet Icon.png]] List of Pets == | ||
{{PetList}} | {{PetList}} | ||
== [[File:Pet Icon.png]] Pet | == [[File:Pet Icon.png]] Pet Evolution == | ||
[[File:lifecrystal.png|right|frame|Life Crystal]] | |||
Older pets used to have four forms: '''Life Crystal''', '''Infant''', '''Teen''', and '''Adult'''. In order to evolve a pet it was neccesary to increase its Affinity, once it reached 100% a button to evolve appeared next to the Affinity bar. Evolving was necessary to unlock all of a pet's abilities. | |||
However, newer pets always start in the '''Adult''' stage, allowing you to play with all their skills and passives completely unlocked. | |||
== Pet Skills == | |||
=== Passive === | |||
[[File:PetGuide5.png|right|70px]] A pet's passive abilities are called '''Pet's Energy'''. They unlock as the pet evolves, and each Energy grants you different special effects. '''Life Crystals''' start without any kind of passive ability; '''Infant''' will unlock the first Energy, "Body"; '''Teen''' will unlock the second Energy, "Soul"; and '''Adult''' will unlock the third Energy, "Attitude". | |||
- | Once a Pet Energy is unlocked, you immediately get access to its stats if your pet has at least 40% Hunger. If its Hunger drops below 40%, all Energies will get greyed-out and you will not receive their benefits, '''including any amount of Combat or Defense Power'''. | ||
- | ==== Fetch Aura ==== | ||
'''Fetch Aura''' is a special type of Energy. It is shared by all pets, and will make you automatically gather all sorts of items and ED that are dropped by killed monsters and chests in dungeons and fields, without you needing to walk over to the loot. This has some exceptions; [[Power-ups]] and [[Power-ups#Recovery Items|Recovery Items]] will not be activated and you still need to pick them up manually; and in [[Elrianode City]], items and ED dropped by monsters killed by your teammates in other rooms will not be picked up either. Fetch Aura will always be activated, even when your pet's Hunger drops below 40%. | |||
Each pet will start with a temporary Fetch Aura (30 days), with the exception of the [[Wild Pocket Phoru]] given through an [[Story|Epic Quest]] which starts with a permanent Fetch Aura (see [[#What Are Pets?|above]] to learn how to get this pet). '''Temporary Fetch Auras''' are given in other Epic Quests and the [[Cubes#Job_Advancement_Cubes|Job Advancement Useful Items Cubes]]. '''Permanent Fetch Auras''' can be bought in the [[Epic Point Shop]] and the [[Item Mall]], and are also given as a reward in Events and Event Dungeons (in the latter case, they can only be used for each Event Dungeon's exclusive pets). | |||
=== Active === | |||
[[File:PetActive.png|right|70px]] A pet has three Active abilities: '''Attack''', '''Encouragement''', and '''Special Encouragement'''. The first two Actives will be unlocked once your pet reaches its '''Infant''' stage, while Special Encouragement will only unlock once your pet's Growth Level reaches 3000. They all activate if certain condicions are met. | |||
When you hit monsters, your Pet's MP Bar (shown below your portait) will fill up slowly. If the pet has enough MP, it will use its own '''Attack''' skill to aid you in battle. When in '''Special Mode''', the damage of the skill increases. | |||
If | |||
When in ''' | |||
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| X ≥ 70 || 10% + (X - 70)% | | X ≥ 70 || 10% + (X - 70)% | ||
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===Encouragement=== | ==== Encouragement and Special Encouragement ==== | ||
'''Encouragement''' will make your pet cheer for you if your HP drops below 40%, granting additional stats and HP and MP regeneration for 24 seconds. The effects have a cooldown of 180 seconds, and will be disabled completely if the pet's hunger is under 40%. | |||
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|- | |- | ||
! colspan=6 | '''Encouragement Effects''' | |||
|- | |||
! Pet Stage !! Attack / Movement Speed Increase !! Critical Increase !! Max HP Increase !! HP Recovery per Second !! MP Recovery per Second | ! Pet Stage !! Attack / Movement Speed Increase !! Critical Increase !! Max HP Increase !! HP Recovery per Second !! MP Recovery per Second | ||
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The effect of Encouragement can also increase if your pet has high affinity. This affinity bonus is multiplicative. | The increase in speed and Critical are multiplicative with your current stats. As a result, the formula for calculating your stats while Encouragement is in effect is | ||
Stat = S × (1 + E) × ABM | |||
*''S'' = Base Stat (Attack/Movement Speed or Critical) | |||
*''E'' = Increase (the increase based on the pet's stage) | |||
*''ABM'' = Affinity Bonus Multiplier | |||
'''Special Encouragement''' will be unlocked when your pet has 3000 Growth points. At random, an effect will be activated every 90 seconds. It is independent from normal encouragement, so it has no HP threshold condition. | |||
'''Effects:''' | |||
* 50% of HP & MP recovery | |||
* Physical/Magical Attack +5% (for 30 sec.) | |||
* All Skill Cooldown reset | |||
The effects of '''Encouragement''' and '''Special Encouragement''' can also increase if your pet has high affinity. This affinity bonus is multiplicative. | |||
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| X = 100 || ×1.4 | | X = 100 || ×1.4 | ||
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===Table of Common Pet Skills=== | |||
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===Table of Pet Skills=== | |||
{| cellpadding= | |||
|- | |- | ||
! Icon !! Effect | ! Icon !! Effect | ||
|- | |- | ||
| [[File:PickUpIcon.png]] || '''Fetch Aura''' <br> | | [[File:PickUpIcon.png]] || '''Fetch Aura'''<br> | ||
Dropped items or ED from dungeons and fields will be picked up by your pet.<br> | |||
'Grab them all! Never miss a single ED again!' | 'Grab them all! Never miss a single ED again!' | ||
|- | |- | ||
| [[File:Encouragement.png]]<br>[[File:HalloweenEncouragement.png]] || '''Encouragement''' | | [[File:Encouragement.png]]<br>[[File:HalloweenEncouragement.png]] || '''Encouragement'''<br> | ||
Your confidence and energy will increase during this skill's duration.<br> | |||
<Encouragement Effect><br>Max HP and remaining HP increase.<br>Critical Chance increases.<br>Action and Movement Speed increase.<br>HP/MP Recovery per sec.<br> | |||
※ When the pet is in 'special' status, its encouragement effect increases accordingly with its affinity level. | |||
|- | |- | ||
| [[File:Special_Encouragement.png]] || '''Special Encouragement''' | | [[File:Special_Encouragement.png]] || '''Special Encouragement'''<br> | ||
Encourage with one of the following effects.<br> | |||
Cooldown: 90 | (Cooldown: 90 sec.)<br> | ||
HP, MP Recovery 50%<br> | |||
Physical/Magical Attack Power Increase: 5% (30 sec.)<br> | |||
All Skill Cooldown Reset<br> | |||
When the pet is in the 'special' status, pet's encouragement effect increases accordingly with the affinity level.<br> | |||
Unlocked when total Pet Growth Points<br>is over 3000 points. | |||
|} | |} | ||
<br> | <br> |