Chivalry System/it: Difference between revisions
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When the gauge is completely red (by using Gale-type moves), the "Spirit of Annihilation" will be unleashed in the form of a crimson aura. | When the gauge is completely red (by using Gale-type moves), the "Spirit of Annihilation" will be unleashed in the form of a crimson aura. | ||
[[File:Spirit_of_Anhillation_Bar_Preview.PNG]] [[File: | [[File:Spirit_of_Anhillation_Bar_Preview.PNG]] [[File:Annihilation Stance.png|thumb|Elesis's idle stance when in '''Spirit of Annihilation''']] | ||
* Annihilation-based combos, actives, skills will have a 100% critical rate and will ignore defensive stances, such as [[Iron Paladin]]'s [[Guard]] and PvE opponents with the ability to guard. Knocked-down opponents also receive full damage. They also benefit from a 1.5x damage increase before the critical hit. (Damage will be effectively 2.25 times the normal non-crit value.) | * Annihilation-based combos, actives, skills will have a 100% critical rate and will ignore defensive stances, such as [[Iron Paladin]]'s [[Guard]] and PvE opponents with the ability to guard. Knocked-down opponents also receive full damage. They also benefit from a 1.5x damage increase before the critical hit. (Damage will be effectively 2.25 times the normal non-crit value.) |