Trojan Horse/ModA: Difference between revisions
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(→Tips and Details: Hunting Fields have a thing that reduces tracking of all skills, not just this one) |
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*The orbs will deal a maximum of 2 hits each as they spread and proceed to home on targets, dealing 1 hit per orb in a noticeable interval 18 times, glitching halfway through. | *The orbs will deal a maximum of 2 hits each as they spread and proceed to home on targets, dealing 1 hit per orb in a noticeable interval 18 times, glitching halfway through. | ||
**During orb release, the hit count is extremely dependent on positioning. Since the orbs surround the caster, to deal the maximum amount of hits, the caster needs to be "inside" a big boss, such as [[Labyrinth of Ruin|Chaos Leviathan]]. | **During orb release, the hit count is extremely dependent on positioning. Since the orbs surround the caster, to deal the maximum amount of hits, the caster needs to be "inside" a big boss, such as [[Labyrinth of Ruin|Chaos Leviathan]]. | ||
*This skill has | *This skill has an insanely long tracking range in PvE. In PvP, it's reduced by 4.5 times. | ||
**It also exceeds the [[Hunting Fields|Hunting Field]] tracking limit, making it less efficient to kill field monsters and spawn field bosses. | |||
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