Flick Shot: Blitz Bullet: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-LuCiel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-LuCiel"
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! Mode !! Magic Bullet (Magical) !! Max Hits !! Combination Gauge Gain !! MP Usage !! Cooldown
! rowspan=2 | Mode !! rowspan=2 | Magic Bullet (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
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|-
| {{PvE}} || 666% || rowspan=2 | 12 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
! Per Chain Explosion || Chain Explosion Count
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| {{PvE}} || 666% || rowspan=2 | 2 || rowspan=2 | 6 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
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|-
| {{PvP}} || 127%
| {{PvP}} || 127%
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|dmg=666
|dmg=666
|pvp_dmg=127
|pvp_dmg=127
|avg_hits=8
|hits=12
|hits=12
|heavy=true
|heavy=true
}}
}}
*Average assumes 4 Chain Explosions hit.
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InnoPassive1.png; Innocent Duet;
InnoPassive1.png; Innocent Duet;
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}}
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== Tips and Details ==
*The explosions reach a little further than the edge of the screen, so only wide enough enemies can take all hits of the skill. However, as the final explosion appears right above the previous one instead of in the zigzag pattern of the others, there is a bit of a sweet spot where at least 4 explosions can connect on most enemies.
**If used point blank on smaller enemies, only the very first explosion will connect, so make sure to take a step back if necessary.
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