Mortar: Difference between revisions

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(Description and details updated, duration removed, Updates section added)
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| [[Image:AutoMortar.png]]
| [[Image:AutoMortar.png]]
| '''[Active]''' Chung summons a Mortar unit, which will lob grenades onto targets when summoned. Whenever Chung is near any targets, the target will be marked with a targeting beacon, and the unit will shoot a bomb which drops on the location of the mark.
| '''[Active]''' Chung summons a mortar which bombs foes. Whenever a foe is near Chung, it is marked with a reticle and the mortar fires a bomb that drops at the marked location.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:#99CCFF"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! rowspan="2" | Number of Bombs !! rowspan="2" | Duration !! rowspan="2" | MP Usage !!rowspan="2" | Cooldown
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! rowspan="2" | Number of Bombs !! rowspan="2" | MP Usage !!rowspan="2" | Cooldown
|- style="background:#99CCFF"
|- style="background:#99CCFF"
! Summon !! Bomb
! Summon !! Bomb
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| align="left"| 1 || rowspan="2"| 50 || 58% || 230% || rowspan="10" | 4 (8 in dungeons) || rowspan="10" | 3 Seconds || rowspan="10" | 30 MP || rowspan="10" | 7 Seconds   
| align="left"| 1 || rowspan="2"| 50 || 58% || 230% || rowspan="10" | 4 (8 in dungeons) || rowspan="10" | 30 MP || rowspan="10" | 7 Seconds   
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| align="left"| 2 || 60% || 240%
| align="left"| 2 || 60% || 240%
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== Tips and Details ==
== Tips and Details ==
[[image:MortarColor.png|right|thumb|White for Allies or Yours, Black for Enemies]]
[[image:MortarColor.png|right|thumb|White for Allies or Yours, Black for Enemies]]
*The summon unit will act as a entity, so A.I monsters will target it.  
*The mortar is considered an entity rather than an objects, so mobs will target it.  
**Unfortunately, it can only survive 1 hit.  
**Unfortunately, one hit will destroy it.
**The mortar appears to be black on the enemy team to prevent confusion.
**The mortar appears to be black on the enemy team to prevent confusion.
*The summon unit does not have a time limit and will only be destroyed after dropping 4/8 bombs or getting attacked.
*The distance between the mortar and the foe does not matter.
**However, Chung is unable to summon 2 units, doing so will cause the 1st unit to self-destruct.
*With this skill, it is possible to use [[Mark of Commander|Commander's Mark]] in a combo that foes would escape otherwise.
*The distance between the mortar and the target does not matter as long as the target is in the vicinity of Chung.
*The bombs cannot trigger [[Elements|attributes]] nor other special effects.
*With this skill it's possible to use Mark of Commander in a combo enemies would get out of otherwise.
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<br>
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== Trivia ==
== Trivia ==
[[image:EchoBeacon.png|right|thumb|Beacon in the shape of Echo's head.]]
[[image:EchoBeacon.png|right|thumb|Beacon in the shape of Echo's head.]]
*After NA [[The_Evolution/2_-_Skill_Tree_Reorganization|Evolution 2]], this skill's name was shortened from '''Mortar Fire''' to '''Mortar.'''
**The mortar itself is still named Mortar Fire.
*The marking beacon represents Echo's head.  
*The marking beacon represents Echo's head.  
*The mortar looks exactly like the upper part of Tactical Trooper's Destroyer.
*The mortar looks exactly like the upper part of Tactical Trooper's Destroyer.
*After the Skill Tree Revamp, this skill's name is shortened to '''Mortar'''.
<br><br><br><br><br><br><br>
<br><br><br><br><br><br><br>
== Updates ==
*11/7/2013 KR
**Bomb count increased by 1 and doubled in dungeons and fields.
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<tabber>
<tabber>

Revision as of 19:43, 12 February 2014

[Active] Chung summons a mortar which bombs foes. Whenever a foe is near Chung, it is marked with a reticle and the mortar fires a bomb that drops at the marked location.


Requirements

Class Master Level Required SP Cost per Level Alternative
Tactical Trooper Lv. 20 50 4 Wonder Wall


Skill Information

Skill Level Level Required Damage (Magical) Number of Bombs MP Usage Cooldown
Summon Bomb
1 50 58% 230% 4 (8 in dungeons) 30 MP 7 Seconds
2 60% 240%
3 53 63% 251%
4 57 65% 261%
5 61 68% 271%
6 65 70% 282%
7 69 73% 292%
8 73 76% 302%
9 -* 78% 313%
10 81% 323%
  • Please note that you can only achieve these levels through equipments, accessories and titles.


Tips and Details

White for Allies or Yours, Black for Enemies
  • The mortar is considered an entity rather than an objects, so mobs will target it.
    • Unfortunately, one hit will destroy it.
    • The mortar appears to be black on the enemy team to prevent confusion.
  • The distance between the mortar and the foe does not matter.
  • With this skill, it is possible to use Commander's Mark in a combo that foes would escape otherwise.
  • The bombs cannot trigger attributes nor other special effects.


Trivia

Beacon in the shape of Echo's head.
  • After NA Evolution 2, this skill's name was shortened from Mortar Fire to Mortar.
    • The mortar itself is still named Mortar Fire.
  • The marking beacon represents Echo's head.
  • The mortar looks exactly like the upper part of Tactical Trooper's Destroyer.








Updates

  • 11/7/2013 KR
    • Bomb count increased by 1 and doubled in dungeons and fields.