Initiate: Difference between revisions

From Elwiki
No edit summary
Line 10: Line 10:
== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#DC6E6E"
|- style="background:{{ColorSelNA|CharLight|Elesis}}"
! Class            !! Master !! Level Required !! SP Cost per Level  
! Class            !! Master !! Level Required !! SP Cost per Level  
|-
|-
Line 19: Line 19:
== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#DC6E6E"
|- style="background:{{ColorSelNA|CharLight|Elesis}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="3" | Increment
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="3" | Increment
|- style="background:#DC6E6E"
|- style="background:{{ColorSelNA|CharLight|Elesis}}"
! Hitstun<br>(Seconds) !! Damage Bonus !! MP Gain
! Hitstun<br>(Seconds) !! Damage Bonus !! MP Gain
|-
|-

Revision as of 02:37, 7 December 2014

[Passive] The first attack of combos will gain increased hitstun, damage and MP gain.


Requirements

Class Master Level Required SP Cost per Level
Grand Master Lv. 20 50 4


Skill Information

Skill Level Level Required Increment
Hitstun
(Seconds)
Damage Bonus MP Gain
1 50 0 7% 3%
2 0.01 14% 6%
3 53 0.02 21% 9%
4 57 0.03 28% 12%
5 61 0.04 35% 15%
6 65 0.05 42% 18%
7 69 0.06 49% 21%
7 73* 0.07 56% 24%


Tips and Details

  • Applies to: , , , , , , .


Trivia

  • In NA, this passive is renamed to Initiate.


Updates

  • 05/15/2014 KR
    • Hitstun increase reduced.