Explosive Trap: Difference between revisions

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*07/23/2015 KR
*07/23/2015 KR
**MP cost increased to 30 MP.
**MP cost increased to 30 MP.
*01/21/2016 KR
**Fixed attribute not working when during [[Delayed Fire]].
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Revision as of 14:01, 21 January 2016

[Active] Throw an Eldrasil branch and plant it. The Eldrasil branch explodes upon contact with an enemy. The trap lasts for 7 seconds. (Can also be activated in midair)


Requirements

Class Level Required [Enhanced] Level Left Skill Trait Level Right Skill Trait Level
Trapping Ranger 15 81 28 37


Skill Information

Character Level Damage (Physical) Max Hits Duration MP Cost Cooldown
15 99% 7 7 Seconds 30 MP 5 Seconds
[Enhanced] 81 7 (14)


Skill Traits

Explosive Trap - Gigantic Explosive Trap - Evil
Level Required Attribute Effect Level Required Attribute Effect Details
MP Burn
28 Skill size increased to 130% 37 Skill will burn 1 MP per hit -7 MP
[Enhanced] 81 -7 MP (-14 MP)


Tips and Details

  • Traps are affected by Delayed Fire.
    • When detonated with Delayed Fire, damage is increased by 9.4%.
    • If Explosive Trap - Gigantic is selected and set with Delayed Fire, the range is slightly decreased.
  • Traps cannot be attacked or destroyed by enemies.
  • This skill gives a lot of MP to the opponent. Use sparingly.
  • Unlike other multi-hitting actives, Explosive Trap doesn't suffer from a reduced chance of activating el-enchantments.


Updates

  • 03/29/2012 KR
    • Increased cooldown time of each skill level by 1 seconds.
  • 11/06/2014 KR
    • Trap setup time decreased.
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
  • 07/23/2015 KR
    • MP cost increased to 30 MP.
  • 01/21/2016 KR


Alternative Names

Server Name Translation
South Korea ?? Explosion Trap
China (Simplified Chinese) 死亡陷阱 Deadly Trap
France Piège explosif Explosive Trap
United Kingdom Exploding Trap


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