Blood Mastery: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan= | ! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=6 | Upon lethal damage exceeding 10% Max HP within 2 seconds !! During Reactivation Cooldown | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! rowspan=2 | HP Recovery !! colspan= | ! rowspan=2 | HP Recovery !! colspan=4 | [[Status Effects|Backwards Flowing Blood]] !! rowspan=2 | Reactivation Cooldown !! [[Status Effects|Survival Instinct]] | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! Required Skill Use Count !! | ! Required Skill Use Count !! Upon Skill Use Success !! Upon Skill Use Failure !! Duration !! Damage Reduction Stat Increase | ||
|- | |- | ||
| align="left" | 1 || 99 || 10% || 5 || 100% || 10 Seconds || | | align="left" | 1 || 99 || 10% || 5 || Sets HP to 100% Max HP || Death || 10 Seconds || 60 Seconds || 30% | ||
|} | |} | ||
*Grants invincibility during '''Backwards Flowing Blood'''. | |||
=== {{PvP}} === | === {{PvP}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=5 | | ! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=5 | Upon lethal damage exceeding 10% Max HP within 2 seconds !! During Reactivation Cooldown | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! rowspan=2 | HP Recovery !! colspan=3 | | ! rowspan=2 | HP Recovery !! colspan=3 | [[Status Effects|Backwards Flowing Blood]] !! rowspan=2 | Reactivation Cooldown !! [[Status Effects|Survival Instinct]] | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! Required Skill Use Count !! | ! Required Skill Use Count !! Upon Skill Use Success !! Duration !! Damage Reduction Stat Increase | ||
|- | |- | ||
| align="left" | 1 || 99 || 5% || 3 || 10% || 5 Seconds || 150 Seconds || 10% | | align="left" | 1 || 99 || 5% || 3 || Sets HP to 10% Max HP || 5 Seconds || 150 Seconds || 10% | ||
|} | |} | ||
<br> | <br> |
Revision as of 15:27, 14 January 2019
[Passive] When using Blood Hit skills, gain an increase to the damage reduction stat. After using Blood Hit skills 3 times, gain a barrier that nullifies a certain amount of damage. | |
Requirements
Class | Level Required |
---|---|
Bloody Queen | 99 |
Skill Information
Skill Level | Level Required | Survival Instinct | Backwards Flowing Blood | ||
---|---|---|---|---|---|
Damage Reduction Stat Increase | Duration | Damage Nullification | Nullification Count | ||
1 | 99 | 30% | 3 Seconds | Exceeding 10% Max HP | 1 |
Skill Information (KR)
PvE
Skill Level | Level Required | Upon lethal damage exceeding 10% Max HP within 2 seconds | During Reactivation Cooldown | |||||
---|---|---|---|---|---|---|---|---|
HP Recovery | Backwards Flowing Blood | Reactivation Cooldown | Survival Instinct | |||||
Required Skill Use Count | Upon Skill Use Success | Upon Skill Use Failure | Duration | Damage Reduction Stat Increase | ||||
1 | 99 | 10% | 5 | Sets HP to 100% Max HP | Death | 10 Seconds | 60 Seconds | 30% |
- Grants invincibility during Backwards Flowing Blood.
PvP
Skill Level | Level Required | Upon lethal damage exceeding 10% Max HP within 2 seconds | During Reactivation Cooldown | ||||
---|---|---|---|---|---|---|---|
HP Recovery | Backwards Flowing Blood | Reactivation Cooldown | Survival Instinct | ||||
Required Skill Use Count | Upon Skill Use Success | Duration | Damage Reduction Stat Increase | ||||
1 | 99 | 5% | 3 | Sets HP to 10% Max HP | 5 Seconds | 150 Seconds | 10% |
Tips and Details
- Great for survivability in late-game dungeons where many attacks can easily do over half of a player's HP.
- Since the barrier can only absorb one hit, it is very weak against powerful multi-hit attacks.
- Low cost Blood Hit skills such as Brutal Cutter can help tremendously in keeping a shield active at all times.
- Strangely, Injection Stigma is also capable of triggering this passive despite being an Active skill.
Updates
- 02/22/2018 KR
- Number of skills needed to activate [Survival Instinct] decreased.
- Damage nullification requirement decreased.
- 08/23/2018 (KR) / 09/06/2018 (NA)
- Damage Reduction Stat Increase calculation changed.
- 01/17/2019 KR
- Passive effect reworked. Now acts as a revival effect.
Alternative Names