Explosive Trap: Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 03/29/2012 || - || colspan=2 align="left" | | |||
{{nerf|Increased cooldown time of each skill level by 1 second.}} | |||
|- | |||
| 11/06/2014 || - || colspan=2 align="left" | | |||
{{buff|Trap setup time decreased.}} | |||
|- | |||
| 04/20/2015 || - || colspan=2 align="left" | | |||
{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | |||
|- | |||
| 07/23/2015 || - || colspan=2 align="left" | | |||
{{nerf|MP cost increased to 30 MP.}} | |||
|- | |||
| 01/21/2016 || - || colspan=2 align="left" | | |||
*Fixed attribute not working during [[Delayed Fire]]. | |||
|- | |||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | |||
{{nerf|'''Gigantic''' attribute effect decreased.}} | |||
|- | |||
| 11/16/2016 || - || colspan=2 align="left" | | |||
*Fixed bug where it consumed NF when using the skill after Special Actives was missed. | |||
|- | |||
| 01/12/2017 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|- | |||
| 04/27/2017 || - || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
|} | |||
<br> | <br> | ||
Revision as of 00:04, 20 February 2019
Requirements
Class | Level Required |
---|---|
Trapping Ranger | 15 |
Skill Information
PvE
Level Required | Explosion (Physical) | Extra Trap Chance |
Max Hits Per Trap |
Number of Traps |
Duration | MP Cost | Cooldown |
---|---|---|---|---|---|---|---|
15 | 140% | N/A | 7 | 1 | 7 Seconds | 30 MP | 5 Seconds |
[Enhanced] | 25% | 1 (2) |
PvP
Level Required | Explosion (Physical) |
---|---|
15 | 56% |
[Enhanced] |
Skill Traits
Gigantic Explosive Trap | Evil Explosive Trap |
---|---|
Attribute Effect | Attribute Effect |
Skill size increased to 110% | Skill will burn 1 MP per hit |
Tips and Details
- Explosive Trap can deal up to 980% (392% in PvP) Physical Damage per trap.
- This skill is affected by Delayed Fire.
- With 5 traps or debuff stacks in play, Explosive Trap can deal up to 1,606.71% Physical Damage per trap.
- Traps cannot be attacked or destroyed by enemies.
- This skill gives a lot of MP to the opponent. Use sparingly.
- Unlike other multi-hitting Active skills, Explosive Trap doesn't suffer from a reduced chance of activating elemental enchantments.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
03/29/2012 | - |
▼ Increased cooldown time of each skill level by 1 second. | |
11/06/2014 | - |
▲ Trap setup time decreased. | |
04/20/2015 | - |
▲ Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger. | |
07/23/2015 | - |
▼ MP cost increased to 30 MP. | |
01/21/2016 | - |
| |
06/30/2016 | 07/13/2016 |
▼ Gigantic attribute effect decreased. | |
11/16/2016 | - |
| |
01/12/2017 | - |
▲ Damage increased. | |
04/27/2017 | - |
▲ Damage increased. |
▼ Damage decreased. |
04/05/2018 | 04/18/2018 |
▼ Damage decreased. |
Alternative Names