Fatal Wound: Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 01/17/2013 || - || colspan=2 align="left" | | |||
{{buff|Increased initial Bleed duration.}} | |||
|- | |||
| 08/06/2015 || - || colspan=2 align="left" | | |||
*Moved from [[Veteran Commander]] to [[Sword Taker]]. | |||
|- | |||
| 01/21/2016 || - || colspan=2 align="left" | | |||
*Fixed issue where Killing Blow (1) attribute not working. | |||
*07/27/2017 | |- | ||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | |||
*'''Light''' attribute changed to be '''Regenerating (1)'''. | |||
*'''Killing Blow (1)''' attribute changed to be '''Regenerating (2)'''. | |||
|- | |||
| 01/12/2017 || - || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
{{nerf|Bleed duration decreased.}} | |||
|- | |||
| 04/27/2017 || - || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 07/27/2017 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|- | |||
| 09/14/2017 || - || colspan=2 align="left" | | |||
*Fixed issue wehre can hit the target behind Raven. | |||
|- | |||
| 04/05/2018 || 04/18/2018 || align="left" | | |||
{{nerf|Damage decreased.}} | |||
| align="left" | | |||
{{buff|Damage increased.}} | |||
|} | |||
<br> | <br> | ||
Revision as of 00:40, 22 February 2019
[Active] Slash your enemy to give them a fatal wound. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Sword Taker | 30 |
Skill Information
PvE
Level Required | Slash (Physical) | Bleed Duration | MP Usage | Cooldown |
---|---|---|---|---|
30 | 656% | 8 Seconds | 20 MP | 2 Seconds |
[Enhanced] | 786% |
PvP
Level Required | Slash (Physical) |
---|---|
30 | 261% |
[Enhanced] | 313% |
Skill Traits
Regenerating (1) Fatal Wound | Regenerating (2) Fatal Wound | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
MP Recover | Cooldown | ||
33% chance of regaining 100% of the MP Usage | 20 MP | 50% chance of lowering cooldown to 60% | 1.2 Seconds |
Tips & Details
- [Bleed] inflicted by Fatal Wound will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 8 seconds.
- Fatal Wound's hitstun is extremely short; an opponent can easy retaliate if not hit again immediately after.
- This skill can be interrupted extremely easily, and the attack can be stopped by even some of Raven's own combos. Using Fatal Wound right after the previously stated combo will cause the attack animation to appear, but no damage will be dealt.
Trivia
- The release of Fatal Wound has modified the former Bleed icon to Wound. The old Bleed icon was then used for Fatal Wound.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/17/2013 | - |
▲ Increased initial Bleed duration. | |
08/06/2015 | - |
| |
01/21/2016 | - |
| |
06/30/2016 | 07/13/2016 |
| |
01/12/2017 | - |
▼ Damage decreased. ▼ Bleed duration decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
07/27/2017 | - |
▲ Damage increased. | |
09/14/2017 | - |
| |
04/05/2018 | 04/18/2018 |
▼ Damage decreased. |
▲ Damage increased. |
Alternative Names