Rising Shot: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) |
No edit summary |
||
Line 19: | Line 19: | ||
== Requirements == | == Requirements == | ||
{{#Widget:AdsenseSkill}} | {{#Widget:AdsenseSkill}} | ||
=== NA === | |||
{|cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {|cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
Line 24: | Line 25: | ||
|- | |- | ||
| [[Rose|Gunner]] || 5 | | [[Rose|Gunner]] || 5 | ||
|} | |||
=== KR === | |||
{|cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Class !! Level Required | |||
|- | |||
| [[Rose|Gunner]] ||1 | |||
|} | |} | ||
<br> | <br> | ||
Line 48: | Line 56: | ||
|- | |- | ||
| align="left" | 5 || rowspan=2 | 249% || rowspan=2 | 233% || rowspan=2 | 105% || rowspan=2 | 290% | | align="left" | 5 || rowspan=2 | 249% || rowspan=2 | 233% || rowspan=2 | 105% || rowspan=2 | 290% | ||
|- | |||
| align="left" | [Enhanced] | |||
|} | |||
<br> | |||
== Skill Information (08/01/2019 KR Patch) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! rowspan=2 | Level Required !! colspan=4 | Damage (Physical) !! colspan=4 | Max Hits !! colspan=2 | [[Status Effects|Silver Bullet]] !! rowspan=2 | ECP Usage !! rowspan=2 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Revolver !! Musket !! Auto-gun !! Hand Cannon !! Pistol !! Musket !! Auto-guns !! Hand Cannon !! Bullet Damage !! Duration | |||
|- | |||
| align="left" | 1 || rowspan=2 | ?% || rowspan=2 | ?% || rowspan=2 | ?% || rowspan=2 | ?% || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || +15% || 15 Seconds || 30 ECP || rowspan=2 | 6 Seconds | |||
|- | |||
| align="left" | [Enhanced] || +25% || 20 Seconds || 35 ECP | |||
|} | |||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! rowspan=2 | Level Required !! colspan=4 | Damage (Physical) | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Revolver !! Musket !! Auto-gun !! Hand Cannon | |||
|- | |||
| align="left" | 1 || rowspan=2 | ?% || rowspan=2 | ?% || rowspan=2 | ?% || rowspan=2 | ?% | |||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
Line 129: | Line 163: | ||
| align="left" | | | align="left" | | ||
{{nerf|Revolver damage decreased.}} | {{nerf|Revolver damage decreased.}} | ||
|- | |||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | |||
*Level Requirement changed from Level 5 to Level 1. | |||
*Skill damage changed. | |||
|} | |} | ||
<br> | <br> |
Revision as of 02:12, 2 August 2019
[Active] Fire powerful bullets into the area to launch enemies into the air. When used, [Silver Bullets] are loaded, strengthening the normal bullet commands for the duration. | |
ECP Using Skill
| |
Final Enhanced Skill
|
Requirements
NA
Class | Level Required |
---|---|
Gunner | 5 |
KR
Class | Level Required |
---|---|
Gunner | 1 |
Skill Information
PvE
Level Required | Damage (Physical) | Max Hits | Silver Bullet | ECP Usage | Cooldown | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Revolver | Musket | Auto-gun | Hand Cannon | Pistol | Musket | Auto-guns | Hand Cannon | Bullet Damage | Duration | |||
5 | 739% | 657% | 295% | 858% | 1 | 1 | 3 | 1 | +15% | 15 Seconds | 30 ECP | 6 Seconds |
[Enhanced] | +25% | 20 Seconds | 35 ECP |
PvP
Level Required | Damage (Physical) | |||
---|---|---|---|---|
Revolver | Musket | Auto-gun | Hand Cannon | |
5 | 249% | 233% | 105% | 290% |
[Enhanced] |
Skill Information (08/01/2019 KR Patch)
PvE
Level Required | Damage (Physical) | Max Hits | Silver Bullet | ECP Usage | Cooldown | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Revolver | Musket | Auto-gun | Hand Cannon | Pistol | Musket | Auto-guns | Hand Cannon | Bullet Damage | Duration | |||
1 | ?% | ?% | ?% | ?% | 1 | 1 | 3 | 1 | +15% | 15 Seconds | 30 ECP | 6 Seconds |
[Enhanced] | +25% | 20 Seconds | 35 ECP |
PvP
Level Required | Damage (Physical) | |||
---|---|---|---|---|
Revolver | Musket | Auto-gun | Hand Cannon | |
1 | ?% | ?% | ?% | ?% |
[Enhanced] |
Skill Traits
Empowered Rising Shot | Killing Blow (1) Rising Shot | ||
---|---|---|---|
Attribute Effect | Required Level | Attribute Effect | Duration |
Damage increased to 120% | 20 | Skill effect's duration increased to 130% | 19.5 Seconds |
[Enhanced] | 26 Seconds |
Related Skills
Minerva
|
Tips and Details
- Currently glitched. If the skill is cast from any weapon but the Revolvers, the damage increase will only be the standard 15% instead of [Enhanced]'s 25%.
- The glitch rectifies itself until you load a new area if you use the skill from the Revolvers at least once.
- The Silver Bullet buff is indicated by Rose's bullets turning bright blue.
- The buff will apply before her attack, even if you fail to complete the animation.
- This skill is affected by the passives Arsenal Reinforcement and Enhance Equipment.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/23/2015 | - |
▲ Can move much faster after Rising Shot. | |
02/04/2016 | - |
▼ Damage increase effect decreased. | |
09/08/2016 | - |
| |
12/01/2016 | - |
| |
12/29/2016 | - |
▼ Damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
04/05/2018 | 04/18/2018 |
▲ Musket damage increased. ▲ Auto-gun damage increased. ▼ Hand Cannon damage decreased. | |
▲ Revolver damage increased. |
▼ Revolver damage decreased. | ||
08/01/2019 | 08/28/2019 |
|
Alternative Names