Hunting Prey: Difference between revisions
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m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1") |
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| 02/12/2015 || - || colspan=2 align="left" | | | 02/12/2015 || - || colspan=2 align="left" | | ||
{{buff|MP Usage decreased to 30.}} | *{{buff|MP Usage decreased to 30.}} | ||
{{buff|Cooldown decreased to 6 seconds.}} | *{{buff|Cooldown decreased to 6 seconds.}} | ||
{{nerf|Rolling Cutter damage decreased.}} | *{{nerf|Rolling Cutter damage decreased.}} | ||
|- | |- | ||
| 09/24/2015 || - || colspan=2 align="left" | | | 09/24/2015 || - || colspan=2 align="left" | | ||
{{buff|Ciel also goes into super armor.}} | *{{buff|Ciel also goes into super armor.}} | ||
{{buff|[Enhanced] Hunting Prey : Final hit as certain chance to stun target for 1 second.}} | *{{buff|[Enhanced] Hunting Prey : Final hit as certain chance to stun target for 1 second.}} | ||
|- | |- | ||
| 12/29/2016 || - || colspan=2 align="left" | | | 12/29/2016 || - || colspan=2 align="left" | | ||
{{buff|Final Strike damage increased.}} | *{{buff|Final Strike damage increased.}} | ||
*Fixed issue where 1.2x damage is applied in [Enhanced] level. | *Fixed issue where 1.2x damage is applied in [Enhanced] level. | ||
|- | |- | ||
| 04/27/2017 || - || align="left" | | | 04/27/2017 || - || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
{{buff|Final Strike damage increased.}} | *{{buff|Final Strike damage increased.}} | ||
{{nerf|Charge damage decreased.}} | *{{nerf|Charge damage decreased.}} | ||
{{nerf|Rolling Cutter damage decreased.}} | *{{nerf|Rolling Cutter damage decreased.}} | ||
|} | |} | ||
<br> | <br> |
Revision as of 04:57, 20 February 2020
[Active] Charge forward and gather enemies to a single spot. Super Armor status when skill is used. | |
Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Demons | 20 |
Skill Information
PvE
Level Required | Damage | Faint | Max Hits | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|
Lu (Physical) | Ciel (Magical) | Activation Chance | Duration | Lu | Ciel | |||||
Charge | Final Strike | Rolling Cutter | Charge | Final Strike | Rolling Cutter | |||||
20 | 74% | 168% | 124% | N/A | N/A | 6 | 3 | 8 | 30 MP | 6 Seconds |
[Enhanced] | 50% | 1 Second | 6 |
PvP
Level Required | Damage | ||
---|---|---|---|
Lu (Physical) | Ciel (Magical) | ||
Charge | Final Strike | Rolling Cutter | |
20 | 27% | 64% | 46% |
[Enhanced] |
Skill Traits
Useful Hunting Prey | Critical Hunting Prey | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Max Hits | Attribute Effect | MP Usage | |||
Charge | Final Strike | Rolling Cutter | |||||
20 | Max Hits increased Damage decreased to 70% |
11 | 5 | 14 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
36 MP | |
[Enhanced] | 10 |
Total Damage
Mode | Regular | Catastrophe | ||||||
---|---|---|---|---|---|---|---|---|
Gaze of Abyss Back Attack | ||||||||
Normal | Useful | Normal | Useful | |||||
Lu | Ciel | Lu | Ciel | Lu | Ciel | Lu | Ciel | |
PvE | 1,452% | 992% | 1,745.8% | 1,215.2% | 1,742.4% | 1,190.4% | 2,094.96% | 1,458.24% |
PvP | 546% | 368% | 655.9% | 450.8% | 655.2% | 441.6% | 787.08% | 540.96% |
Related Skills
Catastrophe
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Tips and Details
- The way this skill is executed differs from each character.
- Lu charges forward and crushes enemies with her gauntlet.
- Ciel fires a spinning bullet that drags enemies with it.
- While not a listed effect of the [Enhanced] level in-game, Lu's final strike hit count is doubled.
- Lu's version can be countered.
- Ciel's version can be absorbed.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/12/2015 | - |
| |
09/24/2015 | - |
| |
12/29/2016 | - |
| |
04/27/2017 | - |
|
|
04/05/2018 | 04/18/2018 |
|
Alternative Names